//===- tools/dsymutil/DwarfLinker.cpp - Dwarf debug info linker -----------===// // // The LLVM Linker // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "DebugMap.h" #include "BinaryHolder.h" #include "DebugMap.h" #include "dsymutil.h" #include "llvm/DebugInfo/DWARF/DWARFContext.h" #include "llvm/DebugInfo/DWARF/DWARFDebugInfoEntry.h" #include "llvm/DebugInfo/DWARF/DWARFFormValue.h" #include "llvm/Object/MachO.h" #include "llvm/Support/Dwarf.h" #include "llvm/Support/LEB128.h" #include namespace llvm { namespace dsymutil { namespace { /// \brief Stores all information relating to a compile unit, be it in /// its original instance in the object file to its brand new cloned /// and linked DIE tree. class CompileUnit { public: /// \brief Information gathered about a DIE in the object file. struct DIEInfo { uint64_t Address; ///< Linked address of the described entity. uint32_t ParentIdx; ///< The index of this DIE's parent. bool Keep; ///< Is the DIE part of the linked output? bool InDebugMap; ///< Was this DIE's entity found in the map? }; CompileUnit(DWARFUnit &OrigUnit) : OrigUnit(OrigUnit) { Info.resize(OrigUnit.getNumDIEs()); } DWARFUnit &getOrigUnit() const { return OrigUnit; } DIEInfo &getInfo(unsigned Idx) { return Info[Idx]; } const DIEInfo &getInfo(unsigned Idx) const { return Info[Idx]; } private: DWARFUnit &OrigUnit; std::vector Info; ///< DIE info indexed by DIE index. }; /// \brief The core of the Dwarf linking logic. /// /// The link of the dwarf information from the object files will be /// driven by the selection of 'root DIEs', which are DIEs that /// describe variables or functions that are present in the linked /// binary (and thus have entries in the debug map). All the debug /// information that will be linked (the DIEs, but also the line /// tables, ranges, ...) is derived from that set of root DIEs. /// /// The root DIEs are identified because they contain relocations that /// correspond to a debug map entry at specific places (the low_pc for /// a function, the location for a variable). These relocations are /// called ValidRelocs in the DwarfLinker and are gathered as a very /// first step when we start processing a DebugMapObject. class DwarfLinker { public: DwarfLinker(StringRef OutputFilename, bool Verbose) : OutputFilename(OutputFilename), Verbose(Verbose), BinHolder(Verbose) {} /// \brief Link the contents of the DebugMap. bool link(const DebugMap &); private: /// \brief Called at the start of a debug object link. void startDebugObject(DWARFContext &); /// \brief Called at the end of a debug object link. void endDebugObject(); /// \defgroup FindValidRelocations Translate debug map into a list /// of relevant relocations /// /// @{ struct ValidReloc { uint32_t Offset; uint32_t Size; uint64_t Addend; const DebugMapObject::DebugMapEntry *Mapping; ValidReloc(uint32_t Offset, uint32_t Size, uint64_t Addend, const DebugMapObject::DebugMapEntry *Mapping) : Offset(Offset), Size(Size), Addend(Addend), Mapping(Mapping) {} bool operator<(const ValidReloc &RHS) const { return Offset < RHS.Offset; } }; /// \brief The valid relocations for the current DebugMapObject. /// This vector is sorted by relocation offset. std::vector ValidRelocs; /// \brief Index into ValidRelocs of the next relocation to /// consider. As we walk the DIEs in acsending file offset and as /// ValidRelocs is sorted by file offset, keeping this index /// uptodate is all we have to do to have a cheap lookup during the /// root DIE selection. unsigned NextValidReloc; bool findValidRelocsInDebugInfo(const object::ObjectFile &Obj, const DebugMapObject &DMO); bool findValidRelocs(const object::SectionRef &Section, const object::ObjectFile &Obj, const DebugMapObject &DMO); void findValidRelocsMachO(const object::SectionRef &Section, const object::MachOObjectFile &Obj, const DebugMapObject &DMO); /// @} /// \defgroup FindRootDIEs Find DIEs corresponding to debug map entries. /// /// @{ /// \brief Recursively walk the \p DIE tree and look for DIEs to /// keep. Store that information in \p CU's DIEInfo. void lookForDIEsToKeep(const DWARFDebugInfoEntryMinimal &DIE, const DebugMapObject &DMO, CompileUnit &CU, unsigned Flags); /// \brief Flags passed to DwarfLinker::lookForDIEsToKeep enum TravesalFlags { TF_Keep = 1 << 0, ///< Mark the traversed DIEs as kept. TF_InFunctionScope = 1 << 1, ///< Current scope is a fucntion scope. TF_DependencyWalk = 1 << 2, ///< Walking the dependencies of a kept DIE. TF_ParentWalk = 1 << 3, ///< Walking up the parents of a kept DIE. }; /// \brief Mark the passed DIE as well as all the ones it depends on /// as kept. void keepDIEAndDenpendencies(const DWARFDebugInfoEntryMinimal &DIE, CompileUnit::DIEInfo &MyInfo, const DebugMapObject &DMO, CompileUnit &CU, unsigned Flags); unsigned shouldKeepDIE(const DWARFDebugInfoEntryMinimal &DIE, CompileUnit &Unit, CompileUnit::DIEInfo &MyInfo, unsigned Flags); unsigned shouldKeepVariableDIE(const DWARFDebugInfoEntryMinimal &DIE, CompileUnit &Unit, CompileUnit::DIEInfo &MyInfo, unsigned Flags); unsigned shouldKeepSubprogramDIE(const DWARFDebugInfoEntryMinimal &DIE, CompileUnit &Unit, CompileUnit::DIEInfo &MyInfo, unsigned Flags); bool hasValidRelocation(uint32_t StartOffset, uint32_t EndOffset, CompileUnit::DIEInfo &Info); /// @} /// \defgroup Helpers Various helper methods. /// /// @{ const DWARFDebugInfoEntryMinimal * resolveDIEReference(DWARFFormValue &RefValue, const DWARFUnit &Unit, const DWARFDebugInfoEntryMinimal &DIE, CompileUnit *&ReferencedCU); CompileUnit *getUnitForOffset(unsigned Offset); void reportWarning(const Twine &Warning, const DWARFUnit *Unit = nullptr, const DWARFDebugInfoEntryMinimal *DIE = nullptr); /// @} private: std::string OutputFilename; bool Verbose; BinaryHolder BinHolder; /// The units of the current debug map object. std::vector Units; /// The debug map object curently under consideration. DebugMapObject *CurrentDebugObject; }; /// \brief Similar to DWARFUnitSection::getUnitForOffset(), but /// returning our CompileUnit object instead. CompileUnit *DwarfLinker::getUnitForOffset(unsigned Offset) { auto CU = std::upper_bound(Units.begin(), Units.end(), Offset, [](uint32_t LHS, const CompileUnit &RHS) { return LHS < RHS.getOrigUnit().getNextUnitOffset(); }); return CU != Units.end() ? &*CU : nullptr; } /// \brief Resolve the DIE attribute reference that has been /// extracted in \p RefValue. The resulting DIE migh be in another /// CompileUnit which is stored into \p ReferencedCU. /// \returns null if resolving fails for any reason. const DWARFDebugInfoEntryMinimal *DwarfLinker::resolveDIEReference( DWARFFormValue &RefValue, const DWARFUnit &Unit, const DWARFDebugInfoEntryMinimal &DIE, CompileUnit *&RefCU) { assert(RefValue.isFormClass(DWARFFormValue::FC_Reference)); uint64_t RefOffset = *RefValue.getAsReference(&Unit); if ((RefCU = getUnitForOffset(RefOffset))) if (const auto *RefDie = RefCU->getOrigUnit().getDIEForOffset(RefOffset)) return RefDie; reportWarning("could not find referenced DIE", &Unit, &DIE); return nullptr; } /// \brief Report a warning to the user, optionaly including /// information about a specific \p DIE related to the warning. void DwarfLinker::reportWarning(const Twine &Warning, const DWARFUnit *Unit, const DWARFDebugInfoEntryMinimal *DIE) { if (CurrentDebugObject) errs() << Twine("while processing ") + CurrentDebugObject->getObjectFilename() + ":\n"; errs() << Twine("warning: ") + Warning + "\n"; if (!Verbose || !DIE) return; errs() << " in DIE:\n"; DIE->dump(errs(), const_cast(Unit), 0 /* RecurseDepth */, 6 /* Indent */); } /// \brief Recursive helper to gather the child->parent relationships in the /// original compile unit. static void gatherDIEParents(const DWARFDebugInfoEntryMinimal *DIE, unsigned ParentIdx, CompileUnit &CU) { unsigned MyIdx = CU.getOrigUnit().getDIEIndex(DIE); CU.getInfo(MyIdx).ParentIdx = ParentIdx; if (DIE->hasChildren()) for (auto *Child = DIE->getFirstChild(); Child && !Child->isNULL(); Child = Child->getSibling()) gatherDIEParents(Child, MyIdx, CU); } static bool dieNeedsChildrenToBeMeaningful(uint32_t Tag) { switch (Tag) { default: return false; case dwarf::DW_TAG_subprogram: case dwarf::DW_TAG_lexical_block: case dwarf::DW_TAG_subroutine_type: case dwarf::DW_TAG_structure_type: case dwarf::DW_TAG_class_type: case dwarf::DW_TAG_union_type: return true; } llvm_unreachable("Invalid Tag"); } void DwarfLinker::startDebugObject(DWARFContext &Dwarf) { Units.reserve(Dwarf.getNumCompileUnits()); NextValidReloc = 0; } void DwarfLinker::endDebugObject() { Units.clear(); ValidRelocs.clear(); } /// \brief Iterate over the relocations of the given \p Section and /// store the ones that correspond to debug map entries into the /// ValidRelocs array. void DwarfLinker::findValidRelocsMachO(const object::SectionRef &Section, const object::MachOObjectFile &Obj, const DebugMapObject &DMO) { StringRef Contents; Section.getContents(Contents); DataExtractor Data(Contents, Obj.isLittleEndian(), 0); for (const object::RelocationRef &Reloc : Section.relocations()) { object::DataRefImpl RelocDataRef = Reloc.getRawDataRefImpl(); MachO::any_relocation_info MachOReloc = Obj.getRelocation(RelocDataRef); unsigned RelocSize = 1 << Obj.getAnyRelocationLength(MachOReloc); uint64_t Offset64; if ((RelocSize != 4 && RelocSize != 8) || Reloc.getOffset(Offset64)) { reportWarning(" unsupported relocation in debug_info section."); continue; } uint32_t Offset = Offset64; // Mach-o uses REL relocations, the addend is at the relocation offset. uint64_t Addend = Data.getUnsigned(&Offset, RelocSize); auto Sym = Reloc.getSymbol(); if (Sym != Obj.symbol_end()) { StringRef SymbolName; if (Sym->getName(SymbolName)) { reportWarning("error getting relocation symbol name."); continue; } if (const auto *Mapping = DMO.lookupSymbol(SymbolName)) ValidRelocs.emplace_back(Offset64, RelocSize, Addend, Mapping); } else if (const auto *Mapping = DMO.lookupObjectAddress(Addend)) { // Do not store the addend. The addend was the address of the // symbol in the object file, the address in the binary that is // stored in the debug map doesn't need to be offseted. ValidRelocs.emplace_back(Offset64, RelocSize, 0, Mapping); } } } /// \brief Dispatch the valid relocation finding logic to the /// appropriate handler depending on the object file format. bool DwarfLinker::findValidRelocs(const object::SectionRef &Section, const object::ObjectFile &Obj, const DebugMapObject &DMO) { // Dispatch to the right handler depending on the file type. if (auto *MachOObj = dyn_cast(&Obj)) findValidRelocsMachO(Section, *MachOObj, DMO); else reportWarning(Twine("unsupported object file type: ") + Obj.getFileName()); if (ValidRelocs.empty()) return false; // Sort the relocations by offset. We will walk the DIEs linearly in // the file, this allows us to just keep an index in the relocation // array that we advance during our walk, rather than resorting to // some associative container. See DwarfLinker::NextValidReloc. std::sort(ValidRelocs.begin(), ValidRelocs.end()); return true; } /// \brief Look for relocations in the debug_info section that match /// entries in the debug map. These relocations will drive the Dwarf /// link by indicating which DIEs refer to symbols present in the /// linked binary. /// \returns wether there are any valid relocations in the debug info. bool DwarfLinker::findValidRelocsInDebugInfo(const object::ObjectFile &Obj, const DebugMapObject &DMO) { // Find the debug_info section. for (const object::SectionRef &Section : Obj.sections()) { StringRef SectionName; Section.getName(SectionName); SectionName = SectionName.substr(SectionName.find_first_not_of("._")); if (SectionName != "debug_info") continue; return findValidRelocs(Section, Obj, DMO); } return false; } /// \brief Checks that there is a relocation against an actual debug /// map entry between \p StartOffset and \p NextOffset. /// /// This function must be called with offsets in strictly ascending /// order because it never looks back at relocations it already 'went past'. /// \returns true and sets Info.InDebugMap if it is the case. bool DwarfLinker::hasValidRelocation(uint32_t StartOffset, uint32_t EndOffset, CompileUnit::DIEInfo &Info) { assert(NextValidReloc == 0 || StartOffset > ValidRelocs[NextValidReloc - 1].Offset); if (NextValidReloc >= ValidRelocs.size()) return false; uint64_t RelocOffset = ValidRelocs[NextValidReloc].Offset; // We might need to skip some relocs that we didn't consider. For // example the high_pc of a discarded DIE might contain a reloc that // is in the list because it actually corresponds to the start of a // function that is in the debug map. while (RelocOffset < StartOffset && NextValidReloc < ValidRelocs.size() - 1) RelocOffset = ValidRelocs[++NextValidReloc].Offset; if (RelocOffset < StartOffset || RelocOffset >= EndOffset) return false; const auto &ValidReloc = ValidRelocs[NextValidReloc++]; if (Verbose) outs() << "Found valid debug map entry: " << ValidReloc.Mapping->getKey() << " " << format("\t%016" PRIx64 " => %016" PRIx64, ValidReloc.Mapping->getValue().ObjectAddress, ValidReloc.Mapping->getValue().BinaryAddress); Info.Address = ValidReloc.Mapping->getValue().BinaryAddress + ValidReloc.Addend; Info.InDebugMap = true; return true; } /// \brief Get the starting and ending (exclusive) offset for the /// attribute with index \p Idx descibed by \p Abbrev. \p Offset is /// supposed to point to the position of the first attribute described /// by \p Abbrev. /// \return [StartOffset, EndOffset) as a pair. static std::pair getAttributeOffsets(const DWARFAbbreviationDeclaration *Abbrev, unsigned Idx, unsigned Offset, const DWARFUnit &Unit) { DataExtractor Data = Unit.getDebugInfoExtractor(); for (unsigned i = 0; i < Idx; ++i) DWARFFormValue::skipValue(Abbrev->getFormByIndex(i), Data, &Offset, &Unit); uint32_t End = Offset; DWARFFormValue::skipValue(Abbrev->getFormByIndex(Idx), Data, &End, &Unit); return std::make_pair(Offset, End); } /// \brief Check if a variable describing DIE should be kept. /// \returns updated TraversalFlags. unsigned DwarfLinker::shouldKeepVariableDIE( const DWARFDebugInfoEntryMinimal &DIE, CompileUnit &Unit, CompileUnit::DIEInfo &MyInfo, unsigned Flags) { const auto *Abbrev = DIE.getAbbreviationDeclarationPtr(); // Global variables with constant value can always be kept. if (!(Flags & TF_InFunctionScope) && Abbrev->findAttributeIndex(dwarf::DW_AT_const_value) != -1U) { MyInfo.InDebugMap = true; return Flags | TF_Keep; } uint32_t LocationIdx = Abbrev->findAttributeIndex(dwarf::DW_AT_location); if (LocationIdx == -1U) return Flags; uint32_t Offset = DIE.getOffset() + getULEB128Size(Abbrev->getCode()); const DWARFUnit &OrigUnit = Unit.getOrigUnit(); uint32_t LocationOffset, LocationEndOffset; std::tie(LocationOffset, LocationEndOffset) = getAttributeOffsets(Abbrev, LocationIdx, Offset, OrigUnit); // See if there is a relocation to a valid debug map entry inside // this variable's location. The order is important here. We want to // always check in the variable has a valid relocation, so that the // DIEInfo is filled. However, we don't want a static variable in a // function to force us to keep the enclosing function. if (!hasValidRelocation(LocationOffset, LocationEndOffset, MyInfo) || (Flags & TF_InFunctionScope)) return Flags; if (Verbose) DIE.dump(outs(), const_cast(&OrigUnit), 0, 8 /* Indent */); return Flags | TF_Keep; } /// \brief Check if a function describing DIE should be kept. /// \returns updated TraversalFlags. unsigned DwarfLinker::shouldKeepSubprogramDIE( const DWARFDebugInfoEntryMinimal &DIE, CompileUnit &Unit, CompileUnit::DIEInfo &MyInfo, unsigned Flags) { const auto *Abbrev = DIE.getAbbreviationDeclarationPtr(); Flags |= TF_InFunctionScope; uint32_t LowPcIdx = Abbrev->findAttributeIndex(dwarf::DW_AT_low_pc); if (LowPcIdx == -1U) return Flags; uint32_t Offset = DIE.getOffset() + getULEB128Size(Abbrev->getCode()); const DWARFUnit &OrigUnit = Unit.getOrigUnit(); uint32_t LowPcOffset, LowPcEndOffset; std::tie(LowPcOffset, LowPcEndOffset) = getAttributeOffsets(Abbrev, LowPcIdx, Offset, OrigUnit); uint64_t LowPc = DIE.getAttributeValueAsAddress(&OrigUnit, dwarf::DW_AT_low_pc, -1ULL); assert(LowPc != -1ULL && "low_pc attribute is not an address."); if (LowPc == -1ULL || !hasValidRelocation(LowPcOffset, LowPcEndOffset, MyInfo)) return Flags; if (Verbose) DIE.dump(outs(), const_cast(&OrigUnit), 0, 8 /* Indent */); return Flags | TF_Keep; } /// \brief Check if a DIE should be kept. /// \returns updated TraversalFlags. unsigned DwarfLinker::shouldKeepDIE(const DWARFDebugInfoEntryMinimal &DIE, CompileUnit &Unit, CompileUnit::DIEInfo &MyInfo, unsigned Flags) { switch (DIE.getTag()) { case dwarf::DW_TAG_constant: case dwarf::DW_TAG_variable: return shouldKeepVariableDIE(DIE, Unit, MyInfo, Flags); case dwarf::DW_TAG_subprogram: return shouldKeepSubprogramDIE(DIE, Unit, MyInfo, Flags); case dwarf::DW_TAG_module: case dwarf::DW_TAG_imported_module: case dwarf::DW_TAG_imported_declaration: case dwarf::DW_TAG_imported_unit: // We always want to keep these. return Flags | TF_Keep; } return Flags; } /// \brief Mark the passed DIE as well as all the ones it depends on /// as kept. /// /// This function is called by lookForDIEsToKeep on DIEs that are /// newly discovered to be needed in the link. It recursively calls /// back to lookForDIEsToKeep while adding TF_DependencyWalk to the /// TraversalFlags to inform it that it's not doing the primary DIE /// tree walk. void DwarfLinker::keepDIEAndDenpendencies(const DWARFDebugInfoEntryMinimal &DIE, CompileUnit::DIEInfo &MyInfo, const DebugMapObject &DMO, CompileUnit &CU, unsigned Flags) { const DWARFUnit &Unit = CU.getOrigUnit(); MyInfo.Keep = true; // First mark all the parent chain as kept. unsigned AncestorIdx = MyInfo.ParentIdx; while (!CU.getInfo(AncestorIdx).Keep) { lookForDIEsToKeep(*Unit.getDIEAtIndex(AncestorIdx), DMO, CU, TF_ParentWalk | TF_Keep | TF_DependencyWalk); AncestorIdx = CU.getInfo(AncestorIdx).ParentIdx; } // Then we need to mark all the DIEs referenced by this DIE's // attributes as kept. DataExtractor Data = Unit.getDebugInfoExtractor(); const auto *Abbrev = DIE.getAbbreviationDeclarationPtr(); uint32_t Offset = DIE.getOffset() + getULEB128Size(Abbrev->getCode()); // Mark all DIEs referenced through atttributes as kept. for (const auto &AttrSpec : Abbrev->attributes()) { DWARFFormValue Val(AttrSpec.Form); if (!Val.isFormClass(DWARFFormValue::FC_Reference)) { DWARFFormValue::skipValue(AttrSpec.Form, Data, &Offset, &Unit); continue; } Val.extractValue(Data, &Offset, &Unit); CompileUnit *ReferencedCU; if (const auto *RefDIE = resolveDIEReference(Val, Unit, DIE, ReferencedCU)) lookForDIEsToKeep(*RefDIE, DMO, *ReferencedCU, TF_Keep | TF_DependencyWalk); } } /// \brief Recursively walk the \p DIE tree and look for DIEs to /// keep. Store that information in \p CU's DIEInfo. /// /// This function is the entry point of the DIE selection /// algorithm. It is expected to walk the DIE tree in file order and /// (though the mediation of its helper) call hasValidRelocation() on /// each DIE that might be a 'root DIE' (See DwarfLinker class /// comment). /// While walking the dependencies of root DIEs, this function is /// also called, but during these dependency walks the file order is /// not respected. The TF_DependencyWalk flag tells us which kind of /// traversal we are currently doing. void DwarfLinker::lookForDIEsToKeep(const DWARFDebugInfoEntryMinimal &DIE, const DebugMapObject &DMO, CompileUnit &CU, unsigned Flags) { unsigned Idx = CU.getOrigUnit().getDIEIndex(&DIE); CompileUnit::DIEInfo &MyInfo = CU.getInfo(Idx); bool AlreadyKept = MyInfo.Keep; // If the Keep flag is set, we are marking a required DIE's // dependencies. If our target is already marked as kept, we're all // set. if ((Flags & TF_DependencyWalk) && AlreadyKept) return; // We must not call shouldKeepDIE while called from keepDIEAndDenpendencies, // because it would screw up the relocation finding logic. if (!(Flags & TF_DependencyWalk)) Flags = shouldKeepDIE(DIE, CU, MyInfo, Flags); // If it is a newly kept DIE mark it as well as all its dependencies as kept. if (!AlreadyKept && (Flags & TF_Keep)) keepDIEAndDenpendencies(DIE, MyInfo, DMO, CU, Flags); // The TF_ParentWalk flag tells us that we are currently walking up // the parent chain of a required DIE, and we don't want to mark all // the children of the parents as kept (consider for example a // DW_TAG_namespace node in the parent chain). There are however a // set of DIE types for which we want to ignore that directive and still // walk their children. if (dieNeedsChildrenToBeMeaningful(DIE.getTag())) Flags &= ~TF_ParentWalk; if (!DIE.hasChildren() || (Flags & TF_ParentWalk)) return; for (auto *Child = DIE.getFirstChild(); Child && !Child->isNULL(); Child = Child->getSibling()) lookForDIEsToKeep(*Child, DMO, CU, Flags); } bool DwarfLinker::link(const DebugMap &Map) { if (Map.begin() == Map.end()) { errs() << "Empty debug map.\n"; return false; } for (const auto &Obj : Map.objects()) { CurrentDebugObject = Obj.get(); if (Verbose) outs() << "DEBUG MAP OBJECT: " << Obj->getObjectFilename() << "\n"; auto ErrOrObj = BinHolder.GetObjectFile(Obj->getObjectFilename()); if (std::error_code EC = ErrOrObj.getError()) { reportWarning(Twine(Obj->getObjectFilename()) + ": " + EC.message()); continue; } // Look for relocations that correspond to debug map entries. if (!findValidRelocsInDebugInfo(*ErrOrObj, *Obj)) { if (Verbose) outs() << "No valid relocations found. Skipping.\n"; continue; } // Setup access to the debug info. DWARFContextInMemory DwarfContext(*ErrOrObj); startDebugObject(DwarfContext); // In a first phase, just read in the debug info and store the DIE // parent links that we will use during the next phase. for (const auto &CU : DwarfContext.compile_units()) { auto *CUDie = CU->getCompileUnitDIE(false); if (Verbose) { outs() << "Input compilation unit:"; CUDie->dump(outs(), CU.get(), 0); } Units.emplace_back(*CU); gatherDIEParents(CUDie, 0, Units.back()); } // Then mark all the DIEs that need to be present in the linked // output and collect some information about them. Note that this // loop can not be merged with the previous one becaue cross-cu // references require the ParentIdx to be setup for every CU in // the object file before calling this. for (auto &CurrentUnit : Units) lookForDIEsToKeep(*CurrentUnit.getOrigUnit().getCompileUnitDIE(), *Obj, CurrentUnit, 0); // Clean-up before starting working on the next object. endDebugObject(); } return true; } } bool linkDwarf(StringRef OutputFilename, const DebugMap &DM, bool Verbose) { DwarfLinker Linker(OutputFilename, Verbose); return Linker.link(DM); } } }