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author | Brian Paul <brian.paul@tungstengraphics.com> | 2000-09-25 16:03:59 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2000-09-25 16:03:59 +0000 |
commit | 423f2b28845dc8cc93c16a4608d6e19b6b059e6f (patch) | |
tree | 487c775a39f601d38672a36d6f22d229e153bedf /docs | |
parent | b9b329d1e536896368f7035086bca62b98fd43e9 (diff) | |
download | external_mesa3d-423f2b28845dc8cc93c16a4608d6e19b6b059e6f.zip external_mesa3d-423f2b28845dc8cc93c16a4608d6e19b6b059e6f.tar.gz external_mesa3d-423f2b28845dc8cc93c16a4608d6e19b6b059e6f.tar.bz2 |
added GL_ARB_texture_env_add
Diffstat (limited to 'docs')
-rw-r--r-- | docs/RELNOTES-3.5 | 5 | ||||
-rw-r--r-- | docs/VERSIONS | 3 |
2 files changed, 6 insertions, 2 deletions
diff --git a/docs/RELNOTES-3.5 b/docs/RELNOTES-3.5 index 4b305f7..de4da20 100644 --- a/docs/RELNOTES-3.5 +++ b/docs/RELNOTES-3.5 @@ -41,6 +41,9 @@ GL_ARB_texture_compression This is supported in Mesa but only used by the 3dfx DRI drivers for Voodoo4 and later. +GL_ARB_texture_env_add + This is identical to GL_EXT_texture_env_add. + GL_NV_blend_square Adds extra blend source and dest factors which allow squaring of color values. @@ -73,4 +76,4 @@ and are obsolete w.r.t. the way state updates are done in DRI drivers. ---------------------------------------------------------------------- -$Id: RELNOTES-3.5,v 1.4 2000/09/08 22:39:09 brianp Exp $ +$Id: RELNOTES-3.5,v 1.5 2000/09/25 16:04:35 brianp Exp $ diff --git a/docs/VERSIONS b/docs/VERSIONS index 5445237..00f5a15 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1,4 +1,4 @@ -$Id: VERSIONS,v 1.42 2000/09/08 16:42:44 brianp Exp $ +$Id: VERSIONS,v 1.43 2000/09/25 16:04:35 brianp Exp $ Mesa Version History @@ -760,6 +760,7 @@ Mesa Version History - GL_EXT_convolution extension - GL_ARB_imaging subset - OSMesaCreateContextExt() function + - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) Bug Fixes: - fbiRev and tmuRev were unitialized when using Glide3 Changes: |