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authorRoland Scheidegger <sroland@tungstengraphics.com>2006-12-14 00:34:44 +0100
committerRoland Scheidegger <sroland@tungstengraphics.com>2006-12-14 00:34:44 +0100
commit2956a0c8a8395e4d9ae00888aeb88ea5c38b89ad (patch)
tree5bfbebec68d7ab0a7145a4f81de6966da9ee607d /progs/tests/mipmap_limits.c
parent6c305c083113075a1f11d5081b8c9dd1b98a7b1e (diff)
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submit vertex weights to make World of Warcraft maybe happy (bug 8250)
submit the vertex weights to hw, which will enable broken vertex programs errorneously using them to work. Note however that this will only work if glWeight is used, there is no code in mesa at all to deal with weight vertex array (glWeightPointerARB).
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