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author | José Fonseca <jrfonseca@tungstengraphics.com> | 2008-02-15 17:35:24 +0900 |
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committer | José Fonseca <jrfonseca@tungstengraphics.com> | 2008-02-15 17:45:40 +0900 |
commit | b642730be93149baa7556e5791393168ab396175 (patch) | |
tree | 67d174be5d4814261b93bc8b20c027a26d1c3d06 /src/gallium/drivers/cell/spu/spu_vertex_shader.h | |
parent | 4593be34b2a6e494f0e476c8aa8e1d2633fffd47 (diff) | |
download | external_mesa3d-b642730be93149baa7556e5791393168ab396175.zip external_mesa3d-b642730be93149baa7556e5791393168ab396175.tar.gz external_mesa3d-b642730be93149baa7556e5791393168ab396175.tar.bz2 |
Code reorganization: move files into their places.
This is in a separate commit to ensure renames are properly preserved.
Diffstat (limited to 'src/gallium/drivers/cell/spu/spu_vertex_shader.h')
-rw-r--r-- | src/gallium/drivers/cell/spu/spu_vertex_shader.h | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/src/gallium/drivers/cell/spu/spu_vertex_shader.h b/src/gallium/drivers/cell/spu/spu_vertex_shader.h new file mode 100644 index 0000000..b5bf31e --- /dev/null +++ b/src/gallium/drivers/cell/spu/spu_vertex_shader.h @@ -0,0 +1,63 @@ +#ifndef SPU_VERTEX_SHADER_H +#define SPU_VERTEX_SHADER_H + +#include "pipe/p_format.h" +#include "spu_exec.h" + +struct spu_vs_context; + +typedef void (*spu_fetch_func)(qword *out, const qword *in, qword defaults, + const qword *shuffle_data); +typedef void (*spu_full_fetch_func)( struct spu_vs_context *draw, + struct spu_exec_machine *machine, + const unsigned *elts, + unsigned count ); + +struct spu_vs_context { + struct pipe_viewport_state viewport; + + struct { + uint64_t src_ptr[PIPE_ATTRIB_MAX]; + unsigned pitch[PIPE_ATTRIB_MAX]; + unsigned size[PIPE_ATTRIB_MAX]; + enum pipe_format format[PIPE_ATTRIB_MAX]; + unsigned nr_attrs; + boolean dirty; + + spu_fetch_func fetch[PIPE_ATTRIB_MAX]; + spu_full_fetch_func fetch_func; + } vertex_fetch; + + /* Clip derived state: + */ + float plane[12][4]; + unsigned nr_planes; + + struct spu_exec_machine machine; + const float (*constants)[4]; + + unsigned num_vs_outputs; +}; + +extern void spu_update_vertex_fetch(struct spu_vs_context *draw); + +static INLINE void spu_vertex_fetch(struct spu_vs_context *draw, + struct spu_exec_machine *machine, + const unsigned *elts, + unsigned count) +{ + if (draw->vertex_fetch.dirty) { + spu_update_vertex_fetch(draw); + draw->vertex_fetch.dirty = 0; + } + + (*draw->vertex_fetch.fetch_func)(draw, machine, elts, count); +} + +struct cell_command_vs; + +extern void +spu_execute_vertex_shader(struct spu_vs_context *draw, + const struct cell_command_vs *vs); + +#endif /* SPU_VERTEX_SHADER_H */ |