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authorPaul Berry <stereotype441@gmail.com>2013-07-30 20:49:56 -0700
committerPaul Berry <stereotype441@gmail.com>2013-08-01 20:18:42 -0700
commit906eff09e374c75b0486011b73b7048f6070456e (patch)
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glsl: Change do_set_program_inouts' is_fragment_shader arg to shader_type.
This will allow us to add geometry shader support without having to add another boolean argument. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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