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author | Samuel Iglesias Gonsalvez <siglesias@igalia.com> | 2015-03-18 15:32:03 +0100 |
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committer | Samuel Iglesias Gonsalvez <siglesias@igalia.com> | 2015-09-25 08:39:21 +0200 |
commit | f3f64cd0c4b9cf3363056ddc9c4d7616614ce829 (patch) | |
tree | 5b355b772fca5c6df5c3fe3421570ddfb773e862 /src/glsl/ir.cpp | |
parent | f45d39f6afc436ee4c68a21382933b2b39879eef (diff) | |
download | external_mesa3d-f3f64cd0c4b9cf3363056ddc9c4d7616614ce829.zip external_mesa3d-f3f64cd0c4b9cf3363056ddc9c4d7616614ce829.tar.gz external_mesa3d-f3f64cd0c4b9cf3363056ddc9c4d7616614ce829.tar.bz2 |
glsl: add support for unsized arrays in shader storage blocks
They only can be defined in the last position of the shader
storage blocks.
When an unsized array is used in different shaders, it might be
converted in different sized arrays, avoid get a linker error
in that case.
v2:
- Rework error condition and error messages (Timothy Arceri)
v3:
- Move OpenGL ES check to its own patch.
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Diffstat (limited to 'src/glsl/ir.cpp')
-rw-r--r-- | src/glsl/ir.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp index fb58c3b..b9df976 100644 --- a/src/glsl/ir.cpp +++ b/src/glsl/ir.cpp @@ -1658,6 +1658,7 @@ ir_variable::ir_variable(const struct glsl_type *type, const char *name, this->data.image_coherent = false; this->data.image_volatile = false; this->data.image_restrict = false; + this->data.from_ssbo_unsized_array = false; if (type != NULL) { if (type->base_type == GLSL_TYPE_SAMPLER) |