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author | Marta Lofstedt <marta.lofstedt@intel.com> | 2016-01-21 16:17:29 +0100 |
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committer | Marta Lofstedt <marta.lofstedt@linux.intel.com> | 2016-01-22 17:13:55 +0100 |
commit | af5a14d1e039ffc8a26e32c249ca2367221c8661 (patch) | |
tree | 612fc039f2a2646a65481555a5e8e240ae3a02ad /src/mapi/glapi | |
parent | bb58b59998bc69c147b933352b09098f5e1ccbc0 (diff) | |
download | external_mesa3d-af5a14d1e039ffc8a26e32c249ca2367221c8661.zip external_mesa3d-af5a14d1e039ffc8a26e32c249ca2367221c8661.tar.gz external_mesa3d-af5a14d1e039ffc8a26e32c249ca2367221c8661.tar.bz2 |
glapi: add GL_OES_geometry_shader extension
Add xml definitions for the GL_OES_geometry_shader extension
and expose the extension for OpenGL ES 3.1.
Signed-off-by: Marta Lofstedt <marta.lofstedt@linux.intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Diffstat (limited to 'src/mapi/glapi')
-rw-r--r-- | src/mapi/glapi/gen/apiexec.py | 5 | ||||
-rw-r--r-- | src/mapi/glapi/gen/es_EXT.xml | 43 |
2 files changed, 45 insertions, 3 deletions
diff --git a/src/mapi/glapi/gen/apiexec.py b/src/mapi/glapi/gen/apiexec.py index 58ec08b..2a80432 100644 --- a/src/mapi/glapi/gen/apiexec.py +++ b/src/mapi/glapi/gen/apiexec.py @@ -70,9 +70,8 @@ functions = { # extension with core profile. "TexBuffer": exec_info(core=31), - # OpenGL 3.2 / GL_ARB_geometry_shader4. Mesa does not support - # GL_ARB_geometry_shader4, so OpenGL 3.2 is required. - "FramebufferTexture": exec_info(core=32), + # OpenGL 3.2 / GL_OES_geometry_shader. + "FramebufferTexture": exec_info(core=32, es2=31), # OpenGL 4.0 / GL_ARB_shader_subroutines. Mesa only exposes this # extension with core profile. diff --git a/src/mapi/glapi/gen/es_EXT.xml b/src/mapi/glapi/gen/es_EXT.xml index 577d825..86df980 100644 --- a/src/mapi/glapi/gen/es_EXT.xml +++ b/src/mapi/glapi/gen/es_EXT.xml @@ -940,4 +940,47 @@ </function> </category> + +<!-- 175. GL_OES_geometry_shader --> +<category name="GL_OES_geometry_shader" number="210"> + <enum name="GEOMETRY_SHADER_OES" value="0x8DD9"/> + <enum name="GEOMETRY_SHADER_BIT_OES" value="0x00000004"/> + <enum name="GEOMETRY_LINKED_VERTICES_OUT_OES" value="0x8916"/> + <enum name="GEOMETRY_LINKED_INPUT_TYPE_OES" value="0x8917"/> + <enum name="GEOMETRY_LINKED_OUTPUT_TYPE_OES" value="0x8918"/> + <enum name="GEOMETRY_SHADER_INVOCATIONS_OES" value="0x887F"/> + <enum name="LAYER_PROVOKING_VERTEX_OES" value="0x825E"/> + <enum name="MAX_GEOMETRY_UNIFORM_BLOCKS_OES" value="0x8A2C"/> + <enum name="MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES" value="0x8A32"/> + <enum name="MAX_GEOMETRY_INPUT_COMPONENTS_OES" value="0x9123"/> + <enum name="MAX_GEOMETRY_OUTPUT_COMPONENTS_OES" value="0x9124"/> + <enum name="MAX_GEOMETRY_OUTPUT_VERTICES_OES" value="0x8DE0"/> + <enum name="MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES" value="0x8DE1"/> + <enum name="MAX_GEOMETRY_SHADER_INVOCATIONS_OES" value="0x8E5A"/> + <enum name="MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES" value="0x8C29"/> + <enum name="MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES" value="0x92CF"/> + <enum name="MAX_GEOMETRY_ATOMIC_COUNTERS_OES" value="0x92D5"/> + <enum name="MAX_GEOMETRY_IMAGE_UNIFORMS_OES" value="0x90CD"/> + <enum name="MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES" value="0x90D7"/> + <enum name="FIRST_VERTEX_CONVENTION_OES" value="0x8E4D"/> + <enum name="LAST_VERTEX_CONVENTION_OES" value="0x8E4E"/> + <enum name="UNDEFINED_VERTEX_OES" value="0x8260"/> + <enum name="PRIMITIVES_GENERATED_OES" value="0x8C87"/> + <enum name="LINES_ADJACENCY_OES" value="0xA"/> + <enum name="LINE_STRIP_ADJACENCY_OES" value="0xB"/> + <enum name="TRIANGLES_ADJACENCY_OES" value="0xC"/> + <enum name="TRIANGLE_STRIP_ADJACENCY_OES" value="0xD"/> + <enum name="FRAMEBUFFER_DEFAULT_LAYERS_OES" value="0x9312"/> + <enum name="MAX_FRAMEBUFFER_LAYERS_OES" value="0x9317"/> + <enum name="FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES" value="0x8DA8"/> + <enum name="FRAMEBUFFER_ATTACHMENT_LAYERED_OES" value="0x8DA7"/> + <enum name="REFERENCED_BY_GEOMETRY_SHADER_OES" value="0x9309"/> + + <function name="FramebufferTextureOES" alias="FramebufferTexture" es2="3.1"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + </function> + </category> </OpenGLAPI> |