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author | Brian Paul <brianp@vmware.com> | 2009-03-07 12:33:11 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2009-03-07 12:33:11 -0700 |
commit | 2c3785159574e6c8640b6af3ce2ef561d095f324 (patch) | |
tree | eefb8c30fdfe8c8414733de58cae4f25071bdf16 /src/mesa/sources.mak | |
parent | 4de5abee3938ee1d186629a70b04a98a74f50c97 (diff) | |
download | external_mesa3d-2c3785159574e6c8640b6af3ce2ef561d095f324.zip external_mesa3d-2c3785159574e6c8640b6af3ce2ef561d095f324.tar.gz external_mesa3d-2c3785159574e6c8640b6af3ce2ef561d095f324.tar.bz2 |
mesa: move glViewport and glDepthRange functions into new viewport.c file
A bit of refactoring with an eye toward ES2 and GL 3.1
Diffstat (limited to 'src/mesa/sources.mak')
-rw-r--r-- | src/mesa/sources.mak | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak index 42d950d..432a5c3 100644 --- a/src/mesa/sources.mak +++ b/src/mesa/sources.mak @@ -74,6 +74,7 @@ MAIN_SOURCES = \ main/texstate.c \ main/texstore.c \ main/varray.c \ + main/viewport.c \ main/vtxfmt.c GLAPI_SOURCES = \ |