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authorMarek Olšák <marek.olsak@amd.com>2016-08-02 16:40:50 +0200
committerMarek Olšák <marek.olsak@amd.com>2016-08-12 18:49:24 +0200
commit8c1775c14caf934bf56e9511099033477853d568 (patch)
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st/mesa: determine states used or affected by shaders at compile time
At compile time, each shader determines which ST_NEW flags should be set at shader bind time. This just sets the new field for all shaders. The next commit will use it. v2: small code unification Tested-by: Edmondo Tommasina <edmondo.tommasina@gmail.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> (v1)
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