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author | Kenneth Graunke <kenneth@whitecape.org> | 2014-10-15 13:00:39 -0700 |
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committer | Kenneth Graunke <kenneth@whitecape.org> | 2014-10-16 10:56:19 -0700 |
commit | 63c6509ad2e2707cca0ff3ba6fbc5582c3e2eea5 (patch) | |
tree | 23d89d1d6dd4d0ffa274af59c8ebcc32ec0ece27 /src/mesa/vbo | |
parent | af31f930ab824e018407dcbeb242100036b3c458 (diff) | |
download | external_mesa3d-63c6509ad2e2707cca0ff3ba6fbc5582c3e2eea5.zip external_mesa3d-63c6509ad2e2707cca0ff3ba6fbc5582c3e2eea5.tar.gz external_mesa3d-63c6509ad2e2707cca0ff3ba6fbc5582c3e2eea5.tar.bz2 |
mesa: Drop the "target" parameter from NewBufferObject().
NewBufferObject took a "target" parameter, which it blindly passed to
_mesa_initialize_buffer_object(), which ignored it.
Not much point in passing it around.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Diffstat (limited to 'src/mesa/vbo')
-rw-r--r-- | src/mesa/vbo/vbo_exec_api.c | 2 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_save_api.c | 4 |
2 files changed, 2 insertions, 4 deletions
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index 2871100..5f8250e 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -997,7 +997,7 @@ void vbo_use_buffer_objects(struct gl_context *ctx) /* Allocate a real buffer object now */ _mesa_reference_buffer_object(ctx, &exec->vtx.bufferobj, NULL); - exec->vtx.bufferobj = ctx->Driver.NewBufferObject(ctx, bufName, target); + exec->vtx.bufferobj = ctx->Driver.NewBufferObject(ctx, bufName); if (!ctx->Driver.BufferData(ctx, target, size, NULL, usage, GL_MAP_WRITE_BIT | GL_DYNAMIC_STORAGE_BIT | diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index 1c6b919..848eeda 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -191,9 +191,7 @@ alloc_vertex_store(struct gl_context *ctx) * user. Perhaps there could be a special number for internal * buffers: */ - vertex_store->bufferobj = ctx->Driver.NewBufferObject(ctx, - VBO_BUF_ID, - GL_ARRAY_BUFFER_ARB); + vertex_store->bufferobj = ctx->Driver.NewBufferObject(ctx, VBO_BUF_ID); if (vertex_store->bufferobj) { save->out_of_memory = !ctx->Driver.BufferData(ctx, |