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author | Brian <brian.paul@tungstengraphics.com> | 2007-10-30 09:13:58 -0600 |
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committer | Roland Scheidegger <sroland@tungstengraphics.com> | 2008-04-04 12:44:14 +0200 |
commit | 102f2ef4fc2d45c51926add6bdf51ef6fcb43b35 (patch) | |
tree | 246b7b18beba46965497898367c0d33baa16bf3a /src/mesa/x86 | |
parent | 04097f558325eae35b5da1b72e6da938b433ad0a (diff) | |
download | external_mesa3d-102f2ef4fc2d45c51926add6bdf51ef6fcb43b35.zip external_mesa3d-102f2ef4fc2d45c51926add6bdf51ef6fcb43b35.tar.gz external_mesa3d-102f2ef4fc2d45c51926add6bdf51ef6fcb43b35.tar.bz2 |
Finish up ATI_separate_stencil
Add entrypoints to glapi XML file and regenerate files.
Implement glStencilOpSeparateATI().
Consolidate some code in stencil.c
Diffstat (limited to 'src/mesa/x86')
-rw-r--r-- | src/mesa/x86/glapi_x86.S | 16 |
1 files changed, 10 insertions, 6 deletions
diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index 8b7204c..0afb054 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -948,14 +948,18 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(_dispatch_stub_767, _gloffset_BlitFramebufferEXT, _dispatch_stub_767@40) HIDDEN(GL_PREFIX(_dispatch_stub_767, _dispatch_stub_767@40)) GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) - GL_STUB(_dispatch_stub_769, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_769@16) + GL_STUB(_dispatch_stub_769, _gloffset_StencilFuncSeparateATI, _dispatch_stub_769@16) HIDDEN(GL_PREFIX(_dispatch_stub_769, _dispatch_stub_769@16)) - GL_STUB(_dispatch_stub_770, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_770@16) + GL_STUB(_dispatch_stub_770, _gloffset_StencilOpSeparateATI, _dispatch_stub_770@16) HIDDEN(GL_PREFIX(_dispatch_stub_770, _dispatch_stub_770@16)) - GL_STUB(_dispatch_stub_771, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_771@12) - HIDDEN(GL_PREFIX(_dispatch_stub_771, _dispatch_stub_771@12)) - GL_STUB(_dispatch_stub_772, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_772@12) - HIDDEN(GL_PREFIX(_dispatch_stub_772, _dispatch_stub_772@12)) + GL_STUB(_dispatch_stub_771, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_771@16) + HIDDEN(GL_PREFIX(_dispatch_stub_771, _dispatch_stub_771@16)) + GL_STUB(_dispatch_stub_772, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_772@16) + HIDDEN(GL_PREFIX(_dispatch_stub_772, _dispatch_stub_772@16)) + GL_STUB(_dispatch_stub_773, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_773@12) + HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@12)) + GL_STUB(_dispatch_stub_774, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_774@12) + HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@12)) GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12) |