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author | Brian Paul <brianp@vmware.com> | 2015-10-15 21:25:18 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2015-10-20 12:52:41 -0600 |
commit | d916175c4d965942325bbb4a684fac45fb6ab9e2 (patch) | |
tree | 8314bb6451a86b3e18b690e464e005fe4cafe4d2 /src | |
parent | d24c3a680e9282c11bd411d0c4dbcff561c0f4ca (diff) | |
download | external_mesa3d-d916175c4d965942325bbb4a684fac45fb6ab9e2.zip external_mesa3d-d916175c4d965942325bbb4a684fac45fb6ab9e2.tar.gz external_mesa3d-d916175c4d965942325bbb4a684fac45fb6ab9e2.tar.bz2 |
vbo: simplify some code in vbo_copy_vertices()
As before, use a new 'last_prim' pointer to simplify things. Plus, add
some const qualifiers.
v2: use 'sz' in another place, per Sinclair. And update subject line.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/vbo/vbo_exec_draw.c | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index 781991b..9b1103d 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -75,13 +75,12 @@ vbo_exec_debug_verts( struct vbo_exec_context *exec ) static GLuint vbo_copy_vertices( struct vbo_exec_context *exec ) { - GLuint nr = exec->vtx.prim[exec->vtx.prim_count-1].count; + struct _mesa_prim *last_prim = &exec->vtx.prim[exec->vtx.prim_count - 1]; + const GLuint nr = last_prim->count; GLuint ovf, i; - GLuint sz = exec->vtx.vertex_size; + const GLuint sz = exec->vtx.vertex_size; fi_type *dst = exec->vtx.copied.buffer; - const fi_type *src = (exec->vtx.buffer_map + - exec->vtx.prim[exec->vtx.prim_count-1].start * - exec->vtx.vertex_size); + const fi_type *src = exec->vtx.buffer_map + last_prim->start * sz; switch (exec->ctx->Driver.CurrentExecPrimitive) { case GL_POINTS: @@ -127,7 +126,7 @@ vbo_copy_vertices( struct vbo_exec_context *exec ) case GL_TRIANGLE_STRIP: /* no parity issue, but need to make sure the tri is not drawn twice */ if (nr & 1) { - exec->vtx.prim[exec->vtx.prim_count-1].count--; + last_prim->count--; } /* fallthrough */ case GL_QUAD_STRIP: |