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-rw-r--r--docs/RELNOTES-4.137
-rw-r--r--docs/VERSIONS5
2 files changed, 40 insertions, 2 deletions
diff --git a/docs/RELNOTES-4.1 b/docs/RELNOTES-4.1
index 78870e6..bffa369 100644
--- a/docs/RELNOTES-4.1
+++ b/docs/RELNOTES-4.1
@@ -101,6 +101,41 @@ DOS needs updating
+New features in GLUT
+--------------------
+
+1. Frames per second printing
+
+ GLUT now looks for an environment variable called "GLUT_FPS". If it's
+ set, GLUT will print out a frames/second statistic to stderr when
+ glutSwapBuffers() is called. By default, frames/second is computed
+ and displayed once every 5 seconds. You can specify a different
+ interval (in milliseconds) when you set the env var. For example
+ 'export GLUT_FPS=1000' or 'setenv GLUT_FPS 1000' will set the interval
+ to one second.
+
+ NOTE: the demo or application must call the glutInit() function for
+ this to work. Otherwise, the env var will be ignored.
+
+ Finally, this feature may not be reliable in multi-window programs.
+
+
+2. glutGetProcAddress() function
+
+ The new function:
+
+ void *glutGetProcAddress(const char *procName)
+
+ is a wrapper for glXGetProcAddressARB() and wglGetProcAddress(). It
+ lets you dynamically get the address of an OpenGL function at runtime.
+ The GLUT_API_VERSION has been bumped to 5, but I haven't bumped the
+ GLUT version number from 3.7 since that's probably Mark Kilgard's role.
+
+ This function should probably also be able to return the address of
+ GLUT functions themselves, but it doesn't do that yet.
+
+
+
XXX Things To Do Yet XXXX
-------------------------
@@ -215,4 +250,4 @@ are some things to change:
----------------------------------------------------------------------
-$Id: RELNOTES-4.1,v 1.14 2002/08/01 15:16:46 brianp Exp $
+$Id: RELNOTES-4.1,v 1.15 2002/08/17 00:23:19 brianp Exp $
diff --git a/docs/VERSIONS b/docs/VERSIONS
index fc2f40d..6b730d9 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.94 2002/08/07 00:46:17 brianp Exp $
+$Id: VERSIONS,v 1.95 2002/08/17 00:23:19 brianp Exp $
Mesa Version History
@@ -1002,6 +1002,8 @@ Mesa Version History
- faster software texturing in some cases (i.e. trilinear filtering)
- new OSMesaGetProcAddress() function
- more blend modes implemented with MMX code (Jose Fonseca)
+ - added glutGetProcAddress() to GLUT
+ - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
Bug fixes:
- better mipmap LOD computation (prevents excessive blurriness)
- OSMesaMakeCurrent() didn't recognize buffer size changes
@@ -1011,5 +1013,6 @@ Mesa Version History
- clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
- fixed divide by zero error in NURBS tessellator (Jon Perry)
- fixed GL_LINEAR fog bug by adding clamping
+ - fixed FP exceptions found using Alpha CPU
Changes:
- New spec file and Python code to generate some GL dispatch files