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-rw-r--r--src/mesa/drivers/common/meta.c17
1 files changed, 3 insertions, 14 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 3eaeb49..1b65728 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -339,8 +339,6 @@ _mesa_meta_setup_vertex_objects(struct gl_context *ctx,
unsigned vertex_size, unsigned texcoord_size,
unsigned color_size)
{
- GLuint VBO;
-
if (*VAO == 0) {
struct gl_vertex_array_object *array_obj;
assert(*buf_obj == NULL);
@@ -353,22 +351,13 @@ _mesa_meta_setup_vertex_objects(struct gl_context *ctx,
assert(array_obj != NULL);
/* create vertex array buffer */
- _mesa_CreateBuffers(1, &VBO);
- *buf_obj = _mesa_lookup_bufferobj(ctx, VBO);
-
- /* _mesa_lookup_bufferobj only returns NULL if name is 0. If the object
- * does not yet exist (i.e., hasn't been bound) it will return a dummy
- * object that you can't do anything with. _mesa_CreateBuffers also
- * makes the object exist.
- */
- assert(*buf_obj != NULL && (*buf_obj)->Name == VBO);
- assert(*buf_obj != ctx->Array.ArrayBufferObj);
+ *buf_obj = ctx->Driver.NewBufferObject(ctx, 0xDEADBEEF);
+ if (*buf_obj == NULL)
+ return;
_mesa_buffer_data(ctx, *buf_obj, GL_NONE, 4 * sizeof(struct vertex), NULL,
GL_DYNAMIC_DRAW, __func__);
- assert((*buf_obj)->Size == 4 * sizeof(struct vertex));
-
/* setup vertex arrays */
if (use_generic_attributes) {
assert(color_size == 0);