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-rw-r--r--include/GL/internal/dri_interface.h7
-rw-r--r--include/GL/internal/glcore.h4
2 files changed, 7 insertions, 4 deletions
diff --git a/include/GL/internal/dri_interface.h b/include/GL/internal/dri_interface.h
index ec6238f..58540d6 100644
--- a/include/GL/internal/dri_interface.h
+++ b/include/GL/internal/dri_interface.h
@@ -230,6 +230,13 @@ struct __DRItexOffsetExtensionRec {
};
+/* Valid values for format in the setTexBuffer2 function below. These
+ * values match the GLX tokens for compatibility reasons, but we
+ * define them here since the DRI interface can't depend on GLX. */
+#define __DRI_TEXTURE_FORMAT_NONE 0x20D8
+#define __DRI_TEXTURE_FORMAT_RGB 0x20D9
+#define __DRI_TEXTURE_FORMAT_RGBA 0x20DA
+
#define __DRI_TEX_BUFFER "DRI_TexBuffer"
#define __DRI_TEX_BUFFER_VERSION 2
struct __DRItexBufferExtensionRec {
diff --git a/include/GL/internal/glcore.h b/include/GL/internal/glcore.h
index 18f6576..547b111 100644
--- a/include/GL/internal/glcore.h
+++ b/include/GL/internal/glcore.h
@@ -178,8 +178,4 @@ typedef struct __GLcontextModesRec {
#define GLX_TEXTURE_2D_BIT_EXT 0x00000002
#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
-#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8
-#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9
-#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA
-
#endif /* __gl_core_h_ */