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-rw-r--r--src/compiler/glsl_types.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/compiler/glsl_types.h b/src/compiler/glsl_types.h
index c3a0185..7c4827d 100644
--- a/src/compiler/glsl_types.h
+++ b/src/compiler/glsl_types.h
@@ -47,6 +47,9 @@ _mesa_glsl_release_types(void);
#endif
enum glsl_base_type {
+ /* Note: GLSL_TYPE_UINT, GLSL_TYPE_INT, and GLSL_TYPE_FLOAT must be 0, 1,
+ * and 2 so that they will fit in the 2 bits of glsl_type::sampled_type.
+ */
GLSL_TYPE_UINT = 0,
GLSL_TYPE_INT,
GLSL_TYPE_FLOAT,