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-rw-r--r--src/gallium/auxiliary/util/u_pstipple.c10
-rw-r--r--src/gallium/auxiliary/util/u_simple_shaders.c3
2 files changed, 7 insertions, 6 deletions
diff --git a/src/gallium/auxiliary/util/u_pstipple.c b/src/gallium/auxiliary/util/u_pstipple.c
index 74e6f99..bcbe2a2 100644
--- a/src/gallium/auxiliary/util/u_pstipple.c
+++ b/src/gallium/auxiliary/util/u_pstipple.c
@@ -344,11 +344,11 @@ pstip_transform_prolog(struct tgsi_transform_context *ctx)
pctx->wincoordFile, wincoordInput,
TGSI_FILE_IMMEDIATE, pctx->numImmed);
- /* TEX texTemp, texTemp, sampler; */
- tgsi_transform_tex_2d_inst(ctx,
- TGSI_FILE_TEMPORARY, texTemp,
- TGSI_FILE_TEMPORARY, texTemp,
- sampIdx);
+ /* TEX texTemp, texTemp, sampler, 2D; */
+ tgsi_transform_tex_inst(ctx,
+ TGSI_FILE_TEMPORARY, texTemp,
+ TGSI_FILE_TEMPORARY, texTemp,
+ TGSI_TEXTURE_2D, sampIdx);
/* KILL_IF -texTemp; # if -texTemp < 0, kill fragment */
tgsi_transform_kill_inst(ctx,
diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c
index 7ffb271..76950a1 100644
--- a/src/gallium/auxiliary/util/u_simple_shaders.c
+++ b/src/gallium/auxiliary/util/u_simple_shaders.c
@@ -646,6 +646,7 @@ util_make_fs_blit_msaa_depthstencil(struct pipe_context *pipe,
"FRAG\n"
"DCL IN[0], GENERIC[0], LINEAR\n"
"DCL SAMP[0..1]\n"
+ "DCL SVIEW[0..1], %s, FLOAT\n"
"DCL OUT[0], POSITION\n"
"DCL OUT[1], STENCIL\n"
"DCL TEMP[0]\n"
@@ -663,7 +664,7 @@ util_make_fs_blit_msaa_depthstencil(struct pipe_context *pipe,
assert(tgsi_tex == TGSI_TEXTURE_2D_MSAA ||
tgsi_tex == TGSI_TEXTURE_2D_ARRAY_MSAA);
- sprintf(text, shader_templ, type, type);
+ sprintf(text, shader_templ, type, type, type);
if (!tgsi_text_translate(text, tokens, Elements(tokens))) {
assert(0);