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Diffstat (limited to 'src/gallium/drivers/nouveau/nv30/nv30_clear.c')
-rw-r--r--src/gallium/drivers/nouveau/nv30/nv30_clear.c22
1 files changed, 19 insertions, 3 deletions
diff --git a/src/gallium/drivers/nouveau/nv30/nv30_clear.c b/src/gallium/drivers/nouveau/nv30/nv30_clear.c
index 4217bca..b0ab91a 100644
--- a/src/gallium/drivers/nouveau/nv30/nv30_clear.c
+++ b/src/gallium/drivers/nouveau/nv30/nv30_clear.c
@@ -58,8 +58,11 @@ nv30_clear(struct pipe_context *pipe, unsigned buffers,
struct pipe_framebuffer_state *fb = &nv30->framebuffer;
uint32_t colr = 0, zeta = 0, mode = 0;
- if (!nv30_state_validate(nv30, NV30_NEW_FRAMEBUFFER | NV30_NEW_SCISSOR, true))
+ pipe_mutex_lock(nv30->screen->base.push_mutex);
+ if (!nv30_state_validate(nv30, NV30_NEW_FRAMEBUFFER | NV30_NEW_SCISSOR, true)) {
+ pipe_mutex_unlock(nv30->screen->base.push_mutex);
return;
+ }
if (buffers & PIPE_CLEAR_COLOR && fb->nr_cbufs) {
colr = pack_rgba(fb->cbufs[0]->format, color->f);
@@ -96,6 +99,7 @@ nv30_clear(struct pipe_context *pipe, unsigned buffers,
PUSH_DATA (push, mode);
nv30_state_release(nv30);
+ pipe_mutex_unlock(nv30->screen->base.push_mutex);
}
static void
@@ -126,11 +130,15 @@ nv30_clear_render_target(struct pipe_context *pipe, struct pipe_surface *ps,
rt_format |= NV30_3D_RT_FORMAT_TYPE_LINEAR;
}
+ pipe_mutex_lock(nv30->screen->base.push_mutex);
+
refn.bo = mt->base.bo;
refn.flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_WR;
if (nouveau_pushbuf_space(push, 16, 1, 0) ||
- nouveau_pushbuf_refn (push, &refn, 1))
+ nouveau_pushbuf_refn (push, &refn, 1)) {
+ pipe_mutex_unlock(nv30->screen->base.push_mutex);
return;
+ }
BEGIN_NV04(push, NV30_3D(RT_ENABLE), 1);
PUSH_DATA (push, NV30_3D_RT_ENABLE_COLOR0);
@@ -155,6 +163,8 @@ nv30_clear_render_target(struct pipe_context *pipe, struct pipe_surface *ps,
NV30_3D_CLEAR_BUFFERS_COLOR_B |
NV30_3D_CLEAR_BUFFERS_COLOR_A);
+ pipe_mutex_unlock(nv30->screen->base.push_mutex);
+
nv30->dirty |= NV30_NEW_FRAMEBUFFER | NV30_NEW_SCISSOR;
}
@@ -191,11 +201,15 @@ nv30_clear_depth_stencil(struct pipe_context *pipe, struct pipe_surface *ps,
if (buffers & PIPE_CLEAR_STENCIL)
mode |= NV30_3D_CLEAR_BUFFERS_STENCIL;
+ pipe_mutex_lock(nv30->screen->base.push_mutex);
+
refn.bo = mt->base.bo;
refn.flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_WR;
if (nouveau_pushbuf_space(push, 32, 1, 0) ||
- nouveau_pushbuf_refn (push, &refn, 1))
+ nouveau_pushbuf_refn (push, &refn, 1)) {
+ pipe_mutex_unlock(nv30->screen->base.push_mutex);
return;
+ }
BEGIN_NV04(push, NV30_3D(RT_ENABLE), 1);
PUSH_DATA (push, 0);
@@ -221,6 +235,8 @@ nv30_clear_depth_stencil(struct pipe_context *pipe, struct pipe_surface *ps,
BEGIN_NV04(push, NV30_3D(CLEAR_BUFFERS), 1);
PUSH_DATA (push, mode);
+ pipe_mutex_unlock(nv30->screen->base.push_mutex);
+
nv30->dirty |= NV30_NEW_FRAMEBUFFER | NV30_NEW_SCISSOR;
}