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path: root/src/gallium/drivers/nvfx/nvfx_state_fb.c
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Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_state_fb.c')
-rw-r--r--src/gallium/drivers/nvfx/nvfx_state_fb.c53
1 files changed, 28 insertions, 25 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_state_fb.c b/src/gallium/drivers/nvfx/nvfx_state_fb.c
index 30e48c8..f9fed94 100644
--- a/src/gallium/drivers/nvfx/nvfx_state_fb.c
+++ b/src/gallium/drivers/nvfx/nvfx_state_fb.c
@@ -7,7 +7,7 @@ nvfx_surface_linear_renderable(struct pipe_surface* surf)
{
/* TODO: precompute this in nvfx_surface creation */
return (surf->texture->flags & NVFX_RESOURCE_FLAG_LINEAR)
- && !(surf->offset & 63)
+ && !(((struct nvfx_surface*)surf)->offset & 63)
&& !(((struct nvfx_surface*)surf)->pitch & 63);
}
@@ -16,8 +16,8 @@ nvfx_surface_swizzled_renderable(struct pipe_framebuffer_state* fb, struct pipe_
{
/* TODO: precompute this in nvfx_surface creation */
return !((struct nvfx_miptree*)surf->texture)->linear_pitch
- && (surf->texture->target != PIPE_TEXTURE_3D || u_minify(surf->texture->depth0, surf->level) <= 1)
- && !(surf->offset & 127)
+ && (surf->texture->target != PIPE_TEXTURE_3D || u_minify(surf->texture->depth0, surf->u.tex.level) <= 1)
+ && !(((struct nvfx_surface*)surf)->offset & 127)
&& (surf->width == fb->width)
&& (surf->height == fb->height)
&& !((struct nvfx_surface*)surf)->temp
@@ -31,7 +31,7 @@ nvfx_surface_get_render_target(struct pipe_surface* surf, int all_swizzled, stru
if(!ns->temp)
{
target->bo = ((struct nvfx_miptree*)surf->texture)->base.bo;
- target->offset = surf->offset;
+ target->offset = ns->offset;
target->pitch = align(ns->pitch, 64);
assert(target->pitch);
return FALSE;
@@ -54,7 +54,7 @@ nvfx_framebuffer_prepare(struct nvfx_context *nvfx)
int all_swizzled = 1;
if(!nvfx->is_nv4x)
- assert(fb->nr_cbufs <= 2);
+ assert(fb->nr_cbufs <= 1);
else
assert(fb->nr_cbufs <= 4);
@@ -96,6 +96,7 @@ nvfx_framebuffer_validate(struct nvfx_context *nvfx, unsigned prepare_result)
{
struct pipe_framebuffer_state *fb = &nvfx->framebuffer;
struct nouveau_channel *chan = nvfx->screen->base.channel;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
uint32_t rt_enable, rt_format;
int i;
unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM;
@@ -113,7 +114,9 @@ nvfx_framebuffer_validate(struct nvfx_context *nvfx, unsigned prepare_result)
nvfx->state.render_temps |= nvfx_surface_get_render_target(fb->cbufs[i], prepare_result, &nvfx->hw_rt[i]) << i;
for(; i < 4; ++i)
- nvfx->hw_rt[i].bo = 0;
+ nvfx->hw_rt[i].bo = NULL;
+
+ nvfx->hw_zeta.bo = NULL;
if (fb->zsbuf) {
nvfx->state.render_temps |= nvfx_surface_get_render_target(fb->zsbuf, prepare_result, &nvfx->hw_zeta) << 7;
@@ -202,11 +205,11 @@ nvfx_framebuffer_validate(struct nvfx_context *nvfx, unsigned prepare_result)
//printf("rendering to bo %p [%i] at offset %i with pitch %i\n", rt0->bo, rt0->bo->handle, rt0->offset, pitch);
- OUT_RING(chan, RING_3D(NV30_3D_DMA_COLOR0, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_DMA_COLOR0, 1);
OUT_RELOC(chan, rt0->bo, 0,
rt_flags | NOUVEAU_BO_OR,
chan->vram->handle, chan->gart->handle);
- OUT_RING(chan, RING_3D(NV30_3D_COLOR0_PITCH, 2));
+ BEGIN_RING(chan, eng3d, NV30_3D_COLOR0_PITCH, 2);
OUT_RING(chan, pitch);
OUT_RELOC(chan, rt0->bo,
rt0->offset, rt_flags | NOUVEAU_BO_LOW,
@@ -214,11 +217,11 @@ nvfx_framebuffer_validate(struct nvfx_context *nvfx, unsigned prepare_result)
}
if (rt_enable & NV30_3D_RT_ENABLE_COLOR1) {
- OUT_RING(chan, RING_3D(NV30_3D_DMA_COLOR1, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_DMA_COLOR1, 1);
OUT_RELOC(chan, nvfx->hw_rt[1].bo, 0,
rt_flags | NOUVEAU_BO_OR,
chan->vram->handle, chan->gart->handle);
- OUT_RING(chan, RING_3D(NV30_3D_COLOR1_OFFSET, 2));
+ BEGIN_RING(chan, eng3d, NV30_3D_COLOR1_OFFSET, 2);
OUT_RELOC(chan, nvfx->hw_rt[1].bo,
nvfx->hw_rt[1].offset, rt_flags | NOUVEAU_BO_LOW,
0, 0);
@@ -228,68 +231,68 @@ nvfx_framebuffer_validate(struct nvfx_context *nvfx, unsigned prepare_result)
if(nvfx->is_nv4x)
{
if (rt_enable & NV40_3D_RT_ENABLE_COLOR2) {
- OUT_RING(chan, RING_3D(NV40_3D_DMA_COLOR2, 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_DMA_COLOR2, 1);
OUT_RELOC(chan, nvfx->hw_rt[2].bo, 0,
rt_flags | NOUVEAU_BO_OR,
chan->vram->handle, chan->gart->handle);
- OUT_RING(chan, RING_3D(NV40_3D_COLOR2_OFFSET, 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_COLOR2_OFFSET, 1);
OUT_RELOC(chan, nvfx->hw_rt[2].bo,
nvfx->hw_rt[2].offset, rt_flags | NOUVEAU_BO_LOW,
0, 0);
- OUT_RING(chan, RING_3D(NV40_3D_COLOR2_PITCH, 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_COLOR2_PITCH, 1);
OUT_RING(chan, nvfx->hw_rt[2].pitch);
}
if (rt_enable & NV40_3D_RT_ENABLE_COLOR3) {
- OUT_RING(chan, RING_3D(NV40_3D_DMA_COLOR3, 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_DMA_COLOR3, 1);
OUT_RELOC(chan, nvfx->hw_rt[3].bo, 0,
rt_flags | NOUVEAU_BO_OR,
chan->vram->handle, chan->gart->handle);
- OUT_RING(chan, RING_3D(NV40_3D_COLOR3_OFFSET, 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_COLOR3_OFFSET, 1);
OUT_RELOC(chan, nvfx->hw_rt[3].bo,
nvfx->hw_rt[3].offset, rt_flags | NOUVEAU_BO_LOW,
0, 0);
- OUT_RING(chan, RING_3D(NV40_3D_COLOR3_PITCH, 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_COLOR3_PITCH, 1);
OUT_RING(chan, nvfx->hw_rt[3].pitch);
}
}
if (fb->zsbuf) {
- OUT_RING(chan, RING_3D(NV30_3D_DMA_ZETA, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_DMA_ZETA, 1);
OUT_RELOC(chan, nvfx->hw_zeta.bo, 0,
rt_flags | NOUVEAU_BO_OR,
chan->vram->handle, chan->gart->handle);
- OUT_RING(chan, RING_3D(NV30_3D_ZETA_OFFSET, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_ZETA_OFFSET, 1);
/* TODO: reverse engineer LMA */
OUT_RELOC(chan, nvfx->hw_zeta.bo,
nvfx->hw_zeta.offset, rt_flags | NOUVEAU_BO_LOW, 0, 0);
if(nvfx->is_nv4x) {
- OUT_RING(chan, RING_3D(NV40_3D_ZETA_PITCH, 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_ZETA_PITCH, 1);
OUT_RING(chan, nvfx->hw_zeta.pitch);
}
}
else if(nvfx->is_nv4x) {
- OUT_RING(chan, RING_3D(NV40_3D_ZETA_PITCH, 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_ZETA_PITCH, 1);
OUT_RING(chan, 64);
}
- OUT_RING(chan, RING_3D(NV30_3D_RT_ENABLE, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_RT_ENABLE, 1);
OUT_RING(chan, rt_enable);
- OUT_RING(chan, RING_3D(NV30_3D_RT_HORIZ, 3));
+ BEGIN_RING(chan, eng3d, NV30_3D_RT_HORIZ, 3);
OUT_RING(chan, (w << 16) | 0);
OUT_RING(chan, (h << 16) | 0);
OUT_RING(chan, rt_format);
- OUT_RING(chan, RING_3D(NV30_3D_VIEWPORT_HORIZ, 2));
+ BEGIN_RING(chan, eng3d, NV30_3D_VIEWPORT_HORIZ, 2);
OUT_RING(chan, (w << 16) | 0);
OUT_RING(chan, (h << 16) | 0);
- OUT_RING(chan, RING_3D(NV30_3D_VIEWPORT_CLIP_HORIZ(0), 2));
+ BEGIN_RING(chan, eng3d, NV30_3D_VIEWPORT_CLIP_HORIZ(0), 2);
OUT_RING(chan, ((w - 1) << 16) | 0);
OUT_RING(chan, ((h - 1) << 16) | 0);
if(!nvfx->is_nv4x) {
/* Wonder why this is needed, context should all be set to zero on init */
/* TODO: we can most likely remove this, after putting it in context init */
- OUT_RING(chan, RING_3D(NV30_3D_VIEWPORT_TX_ORIGIN, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_VIEWPORT_TX_ORIGIN, 1);
OUT_RING(chan, 0);
}
nvfx->relocs_needed &=~ NVFX_RELOCATE_FRAMEBUFFER;