diff options
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_state_fs.c')
-rw-r--r-- | src/gallium/drivers/softpipe/sp_state_fs.c | 69 |
1 files changed, 23 insertions, 46 deletions
diff --git a/src/gallium/drivers/softpipe/sp_state_fs.c b/src/gallium/drivers/softpipe/sp_state_fs.c index 1e3cadd..b0238f8 100644 --- a/src/gallium/drivers/softpipe/sp_state_fs.c +++ b/src/gallium/drivers/softpipe/sp_state_fs.c @@ -27,16 +27,15 @@ #include "sp_context.h" #include "sp_state.h" +#include "sp_fs.h" #include "pipe/p_defines.h" #include "pipe/p_util.h" #include "pipe/p_inlines.h" #include "pipe/p_winsys.h" -#include "draw/draw_context.h" #include "pipe/p_shader_tokens.h" -#include "llvm/gallivm.h" +#include "draw/draw_context.h" #include "tgsi/util/tgsi_dump.h" -#include "tgsi/exec/tgsi_sse2.h" void * @@ -44,40 +43,22 @@ softpipe_create_fs_state(struct pipe_context *pipe, const struct pipe_shader_state *templ) { struct softpipe_context *softpipe = softpipe_context(pipe); - struct sp_fragment_shader_state *state; + struct sp_fragment_shader *state; - /* Decide whether we'll be codegenerating this shader and if so do - * that now. - */ - - state = CALLOC_STRUCT(sp_fragment_shader_state); - if (!state) - return NULL; + if (softpipe->dump_fs) + tgsi_dump(templ->tokens, 0); - state->shader = *templ; - - if (softpipe->dump_fs) { - tgsi_dump(state->shader.tokens, 0); - } + state = softpipe_create_fs_llvm( softpipe, templ ); + if (state) + return state; + + state = softpipe_create_fs_sse( softpipe, templ ); + if (state) + return state; -#ifdef MESA_LLVM - state->llvm_prog = 0; - -#if 0 - if (!gallivm_global_cpu_engine()) { - gallivm_cpu_engine_create(state->llvm_prog); - } - else - gallivm_cpu_jit_compile(gallivm_global_cpu_engine(), state->llvm_prog); -#endif - -#elif defined(__i386__) || defined(__386__) - if (softpipe->use_sse) { - x86_init_func( &state->sse2_program ); - tgsi_emit_sse2_fs( state->shader.tokens, &state->sse2_program ); - } -#endif + state = softpipe_create_fs_exec( softpipe, templ ); + assert(state); return state; } @@ -87,7 +68,7 @@ softpipe_bind_fs_state(struct pipe_context *pipe, void *fs) { struct softpipe_context *softpipe = softpipe_context(pipe); - softpipe->fs = (struct sp_fragment_shader_state *) fs; + softpipe->fs = (struct sp_fragment_shader *) fs; softpipe->dirty |= SP_NEW_FS; } @@ -96,13 +77,9 @@ softpipe_bind_fs_state(struct pipe_context *pipe, void *fs) void softpipe_delete_fs_state(struct pipe_context *pipe, void *fs) { - struct sp_fragment_shader_state *state = fs; - -#if defined(__i386__) || defined(__386__) - x86_release_func( &state->sse2_program ); -#endif - - FREE( state ); + struct sp_fragment_shader *state = fs; + + state->delete( state ); } @@ -111,9 +88,9 @@ softpipe_create_vs_state(struct pipe_context *pipe, const struct pipe_shader_state *templ) { struct softpipe_context *softpipe = softpipe_context(pipe); - struct sp_vertex_shader_state *state; + struct sp_vertex_shader *state; - state = CALLOC_STRUCT(sp_vertex_shader_state); + state = CALLOC_STRUCT(sp_vertex_shader); if (state == NULL ) { return NULL; } @@ -136,7 +113,7 @@ softpipe_bind_vs_state(struct pipe_context *pipe, void *vs) { struct softpipe_context *softpipe = softpipe_context(pipe); - softpipe->vs = (const struct sp_vertex_shader_state *)vs; + softpipe->vs = (const struct sp_vertex_shader *)vs; draw_bind_vertex_shader(softpipe->draw, softpipe->vs->draw_data); @@ -149,8 +126,8 @@ softpipe_delete_vs_state(struct pipe_context *pipe, void *vs) { struct softpipe_context *softpipe = softpipe_context(pipe); - struct sp_vertex_shader_state *state = - (struct sp_vertex_shader_state *)vs; + struct sp_vertex_shader *state = + (struct sp_vertex_shader *)vs; draw_delete_vertex_shader(softpipe->draw, state->draw_data); FREE( state ); |