diff options
Diffstat (limited to 'src/gallium/state_trackers/vega/api_transform.c')
-rw-r--r-- | src/gallium/state_trackers/vega/api_transform.c | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/src/gallium/state_trackers/vega/api_transform.c b/src/gallium/state_trackers/vega/api_transform.c index 763a5ec..0a40fc6 100644 --- a/src/gallium/state_trackers/vega/api_transform.c +++ b/src/gallium/state_trackers/vega/api_transform.c @@ -29,15 +29,16 @@ #include "vg_context.h" #include "matrix.h" +#include "api.h" -void vgLoadIdentity(void) +void vegaLoadIdentity(void) { struct vg_context *ctx = vg_current_context(); struct matrix *mat = vg_state_matrix(&ctx->state.vg); matrix_load_identity(mat); } -void vgLoadMatrix(const VGfloat * m) +void vegaLoadMatrix(const VGfloat * m) { struct vg_context *ctx = vg_current_context(); struct matrix *mat; @@ -59,7 +60,7 @@ void vgLoadMatrix(const VGfloat * m) } } -void vgGetMatrix(VGfloat * m) +void vegaGetMatrix(VGfloat * m) { struct vg_context *ctx = vg_current_context(); struct matrix *mat; @@ -76,7 +77,7 @@ void vgGetMatrix(VGfloat * m) memcpy(m, mat->m, sizeof(VGfloat)*9); } -void vgMultMatrix(const VGfloat * m) +void vegaMultMatrix(const VGfloat * m) { struct vg_context *ctx = vg_current_context(); struct matrix *dst, src; @@ -99,28 +100,28 @@ void vgMultMatrix(const VGfloat * m) } -void vgTranslate(VGfloat tx, VGfloat ty) +void vegaTranslate(VGfloat tx, VGfloat ty) { struct vg_context *ctx = vg_current_context(); struct matrix *dst = vg_state_matrix(&ctx->state.vg); matrix_translate(dst, tx, ty); } -void vgScale(VGfloat sx, VGfloat sy) +void vegaScale(VGfloat sx, VGfloat sy) { struct vg_context *ctx = vg_current_context(); struct matrix *dst = vg_state_matrix(&ctx->state.vg); matrix_scale(dst, sx, sy); } -void vgShear(VGfloat shx, VGfloat shy) +void vegaShear(VGfloat shx, VGfloat shy) { struct vg_context *ctx = vg_current_context(); struct matrix *dst = vg_state_matrix(&ctx->state.vg); matrix_shear(dst, shx, shy); } -void vgRotate(VGfloat angle) +void vegaRotate(VGfloat angle) { struct vg_context *ctx = vg_current_context(); struct matrix *dst = vg_state_matrix(&ctx->state.vg); |