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-rwxr-xr-xsrc/glsl/builtins/tools/generate_builtins.py31
1 files changed, 19 insertions, 12 deletions
diff --git a/src/glsl/builtins/tools/generate_builtins.py b/src/glsl/builtins/tools/generate_builtins.py
index 1f1056e..3a938a0 100755
--- a/src/glsl/builtins/tools/generate_builtins.py
+++ b/src/glsl/builtins/tools/generate_builtins.py
@@ -1,16 +1,27 @@
#!/usr/bin/python
# -*- coding: utf-8 -*-
+from __future__ import with_statement
+
import re
+import sys
from glob import glob
from os import path
from subprocess import Popen, PIPE
+from sys import argv
# Local module: generator for texture lookup builtins
from texture_builtins import generate_texture_functions
builtins_dir = path.join(path.dirname(path.abspath(__file__)), "..")
+# Get the path to the standalone GLSL compiler
+if len(argv) != 2:
+ print "Usage:", argv[0], "<path to compiler>"
+ sys.exit(1)
+
+compiler = argv[1]
+
# Read the files in builtins/ir/*...add them to the supplied dictionary.
def read_ir_files(fs):
for filename in glob(path.join(path.join(builtins_dir, 'ir'), '*')):
@@ -47,14 +58,13 @@ def write_function_definitions():
print stringify(v), ';'
def run_compiler(args):
- compiler_path = path.join(path.join(builtins_dir, '..'), 'glsl_compiler')
- command = [compiler_path, '--dump-lir'] + args
+ command = [compiler, '--dump-lir'] + args
p = Popen(command, 1, stdout=PIPE, shell=False)
output = p.communicate()[0]
# Clean up output a bit by killing whitespace before a closing paren.
- kill_paren_whitespace = re.compile(r'[ \n]*\)', re.MULTILINE);
- output = kill_paren_whitespace.sub(')', output);
+ kill_paren_whitespace = re.compile(r'[ \n]*\)', re.MULTILINE)
+ output = kill_paren_whitespace.sub(')', output)
# Also toss any duplicate newlines
output = output.replace('\n\n', '\n')
@@ -69,12 +79,12 @@ def write_profile(filename, profile):
return
# Kill any global variable declarations. We don't want them.
- kill_globals = re.compile(r'^\(declare.*\n', re.MULTILINE);
+ kill_globals = re.compile(r'^\(declare.*\n', re.MULTILINE)
proto_ir = kill_globals.sub('', proto_ir)
# Kill pointer addresses. They're not necessary in prototypes and just
# clutter the diff output.
- proto_ir = re.sub(r'@0x[0-9a-f]+', '', proto_ir);
+ proto_ir = re.sub(r'@0x[0-9a-f]+', '', proto_ir)
print 'static const char prototypes_for_' + profile + '[] ='
print stringify(proto_ir), ';'
@@ -200,7 +210,6 @@ _mesa_glsl_release_functions(void)
static void
_mesa_read_profile(struct _mesa_glsl_parse_state *state,
- exec_list *instructions,
int profile_index,
const char *prototypes,
const char **functions,
@@ -214,14 +223,12 @@ _mesa_read_profile(struct _mesa_glsl_parse_state *state,
builtin_profiles[profile_index] = sh;
}
- import_prototypes(sh->ir, instructions, state->symbols, state);
state->builtins_to_link[state->num_builtins_to_link] = sh;
state->num_builtins_to_link++;
}
void
-_mesa_glsl_initialize_functions(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
+_mesa_glsl_initialize_functions(struct _mesa_glsl_parse_state *state)
{
if (builtin_mem_ctx == NULL) {
builtin_mem_ctx = talloc_init("GLSL built-in functions");
@@ -231,7 +238,7 @@ _mesa_glsl_initialize_functions(exec_list *instructions,
state->num_builtins_to_link = 0;
"""
- i=0
+ i = 0
for (filename, profile) in profiles:
if profile.endswith('_vert'):
check = 'state->target == vertex_shader && '
@@ -245,7 +252,7 @@ _mesa_glsl_initialize_functions(exec_list *instructions,
check += 'state->' + version + '_enable'
print ' if (' + check + ') {'
- print ' _mesa_read_profile(state, instructions, %d,' % i
+ print ' _mesa_read_profile(state, %d,' % i
print ' prototypes_for_' + profile + ','
print ' functions_for_' + profile + ','
print ' Elements(functions_for_' + profile + '));'