diff options
Diffstat (limited to 'src/glsl/nir/nir_builder.h')
-rw-r--r-- | src/glsl/nir/nir_builder.h | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/src/glsl/nir/nir_builder.h b/src/glsl/nir/nir_builder.h index 88ba3a1..1c7c78a 100644 --- a/src/glsl/nir/nir_builder.h +++ b/src/glsl/nir/nir_builder.h @@ -70,6 +70,20 @@ nir_builder_cf_insert(nir_builder *build, nir_cf_node *cf) } static inline nir_ssa_def * +nir_ssa_undef(nir_builder *build, unsigned num_components) +{ + nir_ssa_undef_instr *undef = + nir_ssa_undef_instr_create(build->shader, num_components); + if (!undef) + return NULL; + + nir_instr_insert(nir_before_block(nir_start_block(build->impl)), + &undef->instr); + + return &undef->def; +} + +static inline nir_ssa_def * nir_build_imm(nir_builder *build, unsigned num_components, nir_const_value value) { nir_load_const_instr *load_const = @@ -274,6 +288,23 @@ nir_swizzle(nir_builder *build, nir_ssa_def *src, unsigned swiz[4], nir_imov_alu(build, alu_src, num_components); } +/* Selects the right fdot given the number of components in each source. */ +static inline nir_ssa_def * +nir_fdot(nir_builder *build, nir_ssa_def *src0, nir_ssa_def *src1) +{ + assert(src0->num_components == src1->num_components); + switch (src0->num_components) { + case 1: return nir_fmul(build, src0, src1); + case 2: return nir_fdot2(build, src0, src1); + case 3: return nir_fdot3(build, src0, src1); + case 4: return nir_fdot4(build, src0, src1); + default: + unreachable("bad component size"); + } + + return NULL; +} + static inline nir_ssa_def * nir_channel(nir_builder *b, nir_ssa_def *def, unsigned c) { @@ -349,6 +380,45 @@ nir_store_var(nir_builder *build, nir_variable *var, nir_ssa_def *value, nir_builder_instr_insert(build, &store->instr); } +static inline void +nir_store_deref_var(nir_builder *build, nir_deref_var *deref, + nir_ssa_def *value, unsigned writemask) +{ + const unsigned num_components = + glsl_get_vector_elements(nir_deref_tail(&deref->deref)->type); + + nir_intrinsic_instr *store = + nir_intrinsic_instr_create(build->shader, nir_intrinsic_store_var); + store->num_components = num_components; + store->const_index[0] = writemask & ((1 << num_components) - 1); + store->variables[0] = nir_deref_as_var(nir_copy_deref(store, &deref->deref)); + store->src[0] = nir_src_for_ssa(value); + nir_builder_instr_insert(build, &store->instr); +} + +static inline void +nir_copy_deref_var(nir_builder *build, nir_deref_var *dest, nir_deref_var *src) +{ + assert(nir_deref_tail(&dest->deref)->type == + nir_deref_tail(&src->deref)->type); + + nir_intrinsic_instr *copy = + nir_intrinsic_instr_create(build->shader, nir_intrinsic_copy_var); + copy->variables[0] = nir_deref_as_var(nir_copy_deref(copy, &dest->deref)); + copy->variables[1] = nir_deref_as_var(nir_copy_deref(copy, &src->deref)); + nir_builder_instr_insert(build, ©->instr); +} + +static inline void +nir_copy_var(nir_builder *build, nir_variable *dest, nir_variable *src) +{ + nir_intrinsic_instr *copy = + nir_intrinsic_instr_create(build->shader, nir_intrinsic_copy_var); + copy->variables[0] = nir_deref_var_create(copy, dest); + copy->variables[1] = nir_deref_var_create(copy, src); + nir_builder_instr_insert(build, ©->instr); +} + static inline nir_ssa_def * nir_load_system_value(nir_builder *build, nir_intrinsic_op op, int index) { @@ -361,4 +431,11 @@ nir_load_system_value(nir_builder *build, nir_intrinsic_op op, int index) return &load->dest.ssa; } +static inline void +nir_jump(nir_builder *build, nir_jump_type jump_type) +{ + nir_jump_instr *jump = nir_jump_instr_create(build->shader, jump_type); + nir_builder_instr_insert(build, &jump->instr); +} + #endif /* NIR_BUILDER_H */ |