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-rw-r--r--src/glut/beos/glutWindow.h119
1 files changed, 0 insertions, 119 deletions
diff --git a/src/glut/beos/glutWindow.h b/src/glut/beos/glutWindow.h
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index d3ac186..0000000
--- a/src/glut/beos/glutWindow.h
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-/***********************************************************
- * Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
- *
- * This program is freely distributable without licensing fees
- * and is provided without guarantee or warrantee expressed or
- * implied. This program is -not- in the public domain.
- *
- *
- * FILE: glutWindow.h
- *
- * DESCRIPTION: the GlutWindow class saves all events for
- * handling by main thread
- ***********************************************************/
-
-/***********************************************************
- * Headers
- ***********************************************************/
-#include <GL/glut.h>
-#include <Window.h>
-#include <GLView.h>
-
-/***********************************************************
- * CLASS: GlutWindow
- *
- * INHERITS FROM: BGLView (NOT BWindow!)
- *
- * DESCRIPTION: all information needed for windows and
- * subwindows (handled as similarly as possible)
- ***********************************************************/
-class GlutWindow : public BGLView {
-public:
- GlutWindow(GlutWindow *nparent, char *name, int x, int y, int width,
- int height, ulong options);
-
- void KeyDown(const char *bytes, int32 numBytes);
- void MouseDown(BPoint point);
- void MouseMoved(BPoint point, uint32 transit, const BMessage *message);
- void FrameResized(float width, float height);
- void Draw(BRect updateRect);
- void Pulse(); // needed since MouseUp() is broken
- void MouseCheck(); // check for button state changes
- void ErrorCallback(GLenum errorCode);
-
- static long MenuThread(void *menu);
-
- int num; // window number returned to user
- int cursor; // my cursor
-#define GLUT_MAX_MENUS 3
- int menu[GLUT_MAX_MENUS]; // my popup menus
- int m_width, m_height; // the last width and height reported to GLUT
- uint32 m_buttons; // the last mouse button state
-
- /* Window relationship state. */
- GlutWindow *parent; /* parent window */
- GlutWindow *children; /* first child window */
- GlutWindow *siblings; /* next sibling */
-
- // leave out buttons and dials callbacks that we don't support
- GLUTdisplayCB display; /* redraw */
- GLUTreshapeCB reshape; /* resize (width,height) */
- GLUTmouseCB mouse; /* mouse (button,state,x,y) */
- GLUTmotionCB motion; /* motion (x,y) */
- GLUTpassiveCB passive; /* passive motion (x,y) */
- GLUTentryCB entry; /* window entry/exit (state) */
- GLUTkeyboardCB keyboard; /* keyboard (ASCII,x,y) */
- GLUTvisibilityCB visibility; /* visibility */
- GLUTspecialCB special; /* special key */
- GLUTwindowStatusCB windowStatus; /* window status */
-
- bool anyevents; // were any events received?
- bool displayEvent; // call display
- bool reshapeEvent; // call reshape
- bool mouseEvent; // call mouse
- bool motionEvent; // call motion
- bool passiveEvent; // call passive
- bool entryEvent; // call entry
- bool keybEvent; // call keyboard
- bool windowStatusEvent; // call visibility
- bool specialEvent; // call special
- bool statusEvent; // menu status changed
- bool menuEvent; // menu selected
-
- int button, mouseState; // for mouse callback
- int mouseX, mouseY; // for mouse callback
- int motionX, motionY; // for motion callback
- int passiveX, passiveY; // for passive callback
- int entryState; // for entry callback
- unsigned char key; // for keyboard callback
- int keyX, keyY; // for keyboard callback
- int visState; // for visibility callback
- int specialKey; // for special key callback
- int specialX, specialY; // for special callback
- int modifierKeys; // modifier key state
- int menuStatus; // for status callback
- int statusX, statusY; // for status callback
- int menuNumber; // for menu and status callbacks
- int menuValue; // for menu callback
- bool visible; // for visibility callback
-};
-
-/***********************************************************
- * CLASS: GlutBWindow
- *
- * INHERITS FROM: BDirectWindow
- *
- * DESCRIPTION: basically a BWindow that won't quit
- ***********************************************************/
-class GlutBWindow : public BDirectWindow {
-public:
- GlutBWindow(BRect frame, char *name);
- ~GlutBWindow();
- void DirectConnected(direct_buffer_info *info);
- bool QuitRequested(); // exits app
- void Minimize(bool minimized); // minimized windows are not visible
- void Hide();
- void Show();
- GlutWindow *bgl;
- bool fConnectionDisabled;
-};