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-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp13
1 files changed, 0 insertions, 13 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 7738a47..921cc00 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -492,19 +492,6 @@ type_size_scalar(const struct glsl_type *type)
return 0;
}
-/**
- * Returns the number of scalar components needed to store type, assuming
- * that vectors are padded out to vec4.
- *
- * This has the packing rules of type_size_vec4(), but counts components
- * similar to type_size_scalar().
- */
-extern "C" int
-type_size_vec4_times_4(const struct glsl_type *type)
-{
- return 4 * type_size_vec4(type);
-}
-
/* Attribute arrays are loaded as one vec4 per element (or matrix column),
* except for double-precision types, which are loaded as one dvec4.
*/