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Diffstat (limited to 'src/mesa/drivers/dri/i965/gen6_depthstencil.c')
-rw-r--r--src/mesa/drivers/dri/i965/gen6_depthstencil.c20
1 files changed, 18 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/gen6_depthstencil.c b/src/mesa/drivers/dri/i965/gen6_depthstencil.c
index 940d91f..a8dbc62 100644
--- a/src/mesa/drivers/dri/i965/gen6_depthstencil.c
+++ b/src/mesa/drivers/dri/i965/gen6_depthstencil.c
@@ -25,14 +25,17 @@
*
*/
+#include "intel_batchbuffer.h"
#include "intel_fbo.h"
#include "brw_context.h"
+#include "brw_defines.h"
#include "brw_state.h"
static void
gen6_upload_depth_stencil_state(struct brw_context *brw)
{
struct gl_context *ctx = &brw->intel.ctx;
+ struct intel_context *intel = &brw->intel;
struct gen6_depth_stencil_state *ds;
struct intel_renderbuffer *depth_irb;
@@ -84,13 +87,26 @@ gen6_upload_depth_stencil_state(struct brw_context *brw)
ds->ds2.depth_write_enable = ctx->Depth.Mask;
}
- brw->state.dirty.cache |= CACHE_NEW_DEPTH_STENCIL_STATE;
+ /* Point the GPU at the new indirect state. */
+ if (intel->gen == 6) {
+ BEGIN_BATCH(4);
+ OUT_BATCH(_3DSTATE_CC_STATE_POINTERS << 16 | (4 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(brw->cc.depth_stencil_state_offset | 1);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+ } else {
+ BEGIN_BATCH(2);
+ OUT_BATCH(_3DSTATE_DEPTH_STENCIL_STATE_POINTERS << 16 | (2 - 2));
+ OUT_BATCH(brw->cc.depth_stencil_state_offset | 1);
+ ADVANCE_BATCH();
+ }
}
const struct brw_tracked_state gen6_depth_stencil_state = {
.dirty = {
.mesa = _NEW_DEPTH | _NEW_STENCIL | _NEW_BUFFERS,
- .brw = BRW_NEW_BATCH,
+ .brw = BRW_NEW_BATCH | BRW_NEW_STATE_BASE_ADDRESS,
.cache = 0,
},
.emit = gen6_upload_depth_stencil_state,