diff options
Diffstat (limited to 'src/mesa/drivers/windows')
-rw-r--r-- | src/mesa/drivers/windows/gdi/wmesa.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/windows/gldirect/dglcontext.h | 4 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c index 22b0c46..1a71ef4 100644 --- a/src/mesa/drivers/windows/gdi/wmesa.c +++ b/src/mesa/drivers/windows/gdi/wmesa.c @@ -30,7 +30,7 @@ static WMesaFramebuffer FirstFramebuffer = NULL; * given HDC (Window handle). */ WMesaFramebuffer -wmesa_new_framebuffer(HDC hdc, GLvisual *visual) +wmesa_new_framebuffer(HDC hdc, struct gl_config *visual) { WMesaFramebuffer pwfb = (WMesaFramebuffer) malloc(sizeof(struct wmesa_framebuffer)); @@ -1404,7 +1404,7 @@ WMesaContext WMesaCreateContext(HDC hDC, struct dd_function_table functions; GLint red_bits, green_bits, blue_bits, alpha_bits; GLcontext *ctx; - GLvisual *visual; + struct gl_config *visual; (void) Pal; @@ -1586,7 +1586,7 @@ void WMesaMakeCurrent(WMesaContext c, HDC hdc) /* Lazy creation of framebuffers */ if (c && !pwfb && hdc) { struct gl_renderbuffer *rb; - GLvisual *visual = &c->gl_ctx.Visual; + struct gl_config *visual = &c->gl_ctx.Visual; GLuint width, height; get_window_size(hdc, &width, &height); diff --git a/src/mesa/drivers/windows/gldirect/dglcontext.h b/src/mesa/drivers/windows/gldirect/dglcontext.h index 5c433b8..c92169b 100644 --- a/src/mesa/drivers/windows/gldirect/dglcontext.h +++ b/src/mesa/drivers/windows/gldirect/dglcontext.h @@ -88,7 +88,7 @@ typedef struct { // Mesa vars: GLcontext *glCtx; // The core Mesa context - GLvisual *glVis; // Describes the color buffer + struct gl_config *glVis; // Describes the color buffer GLframebuffer *glBuffer; // Ancillary buffers GLuint ClearIndex; @@ -136,7 +136,7 @@ typedef struct { // Mesa context vars: // GLcontext *glCtx; // The core Mesa context - GLvisual *glVis; // Describes the color buffer + struct gl_config *glVis; // Describes the color buffer GLframebuffer *glBuffer; // Ancillary buffers GLuint ClearIndex; |