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-rw-r--r--src/mesa/main/api_validate.c11
1 files changed, 5 insertions, 6 deletions
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index 1f729e8..a3ee8c0 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -960,20 +960,19 @@ valid_dispatch_indirect(struct gl_context *ctx,
if (!check_valid_to_compute(ctx, name))
return GL_FALSE;
- /* From the ARB_compute_shader specification:
+ /* From the OpenGL 4.3 Core Specification, Chapter 19, Compute Shaders:
*
- * "An INVALID_OPERATION error is generated [...] if <indirect> is less
- * than zero or not a multiple of the size, in basic machine units, of
- * uint."
+ * "An INVALID_VALUE error is generated if indirect is negative or is not a
+ * multiple of four."
*/
if ((GLintptr)indirect & (sizeof(GLuint) - 1)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
+ _mesa_error(ctx, GL_INVALID_VALUE,
"%s(indirect is not aligned)", name);
return GL_FALSE;
}
if ((GLintptr)indirect < 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
+ _mesa_error(ctx, GL_INVALID_VALUE,
"%s(indirect is less than zero)", name);
return GL_FALSE;
}