diff options
Diffstat (limited to 'src/mesa/main/pixel.c')
-rw-r--r-- | src/mesa/main/pixel.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index b3b5f67..0735331 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -1,4 +1,4 @@ -/* $Id: pixel.c,v 1.7 2000/04/12 18:54:48 brianp Exp $ */ +/* $Id: pixel.c,v 1.8 2000/04/17 15:13:53 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -730,7 +730,7 @@ _mesa_lookup_rgba(const struct gl_color_table *table, case GL_INTENSITY: { const GLfloat scale = (GLfloat) (table->Size - 1); - const GLubyte *lut = table->Table; + const GLfloat *lut = table->TableF; GLuint i; /* replace RGBA with I */ for (i = 0; i < n; i++) { @@ -744,7 +744,7 @@ _mesa_lookup_rgba(const struct gl_color_table *table, case GL_LUMINANCE: { const GLfloat scale = (GLfloat) (table->Size - 1); - const GLubyte *lut = table->Table; + const GLfloat *lut = table->TableF; GLuint i; /* replace RGB with L */ for (i = 0; i < n; i++) { @@ -757,7 +757,7 @@ _mesa_lookup_rgba(const struct gl_color_table *table, case GL_ALPHA: { const GLfloat scale = (GLfloat) (table->Size - 1); - const GLubyte *lut = table->Table; + const GLfloat *lut = table->TableF; GLuint i; /* replace A with A */ for (i = 0; i < n; i++) { @@ -769,7 +769,7 @@ _mesa_lookup_rgba(const struct gl_color_table *table, case GL_LUMINANCE_ALPHA: { const GLfloat scale = (GLfloat) (table->Size - 1); - const GLubyte *lut = table->Table; + const GLfloat *lut = table->TableF; GLuint i; /* replace RGBA with LLLA */ for (i = 0; i < n; i++) { @@ -785,7 +785,7 @@ _mesa_lookup_rgba(const struct gl_color_table *table, case GL_RGB: { const GLfloat scale = (GLfloat) (table->Size - 1); - const GLubyte *lut = table->Table; + const GLfloat *lut = table->TableF; GLuint i; /* replace RGB with RGB */ for (i = 0; i < n; i++) { @@ -801,7 +801,7 @@ _mesa_lookup_rgba(const struct gl_color_table *table, case GL_RGBA: { const GLfloat scale = (GLfloat) (table->Size - 1); - const GLubyte *lut = table->Table; + const GLfloat *lut = table->TableF; GLuint i; /* replace RGBA with RGBA */ for (i = 0; i < n; i++) { |