diff options
Diffstat (limited to 'src/mesa/state_tracker/st_manager.c')
-rw-r--r-- | src/mesa/state_tracker/st_manager.c | 25 |
1 files changed, 5 insertions, 20 deletions
diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c index 5561af6..9e537f3 100644 --- a/src/mesa/state_tracker/st_manager.c +++ b/src/mesa/state_tracker/st_manager.c @@ -467,7 +467,7 @@ st_context_flush(struct st_context_iface *stctxi, unsigned flags, static boolean st_context_teximage(struct st_context_iface *stctxi, enum st_texture_type tex_type, - int level, enum pipe_format internal_format, + int level, enum pipe_format pipe_format, struct pipe_resource *tex, boolean mipmap) { struct st_context *st = (struct st_context *) stctxi; @@ -511,29 +511,13 @@ st_context_teximage(struct st_context_iface *stctxi, texImage = _mesa_get_tex_image(ctx, texObj, target, level); stImage = st_texture_image(texImage); if (tex) { - gl_format texFormat; - - /* - * XXX When internal_format and tex->format differ, st_finalize_texture - * needs to allocate a new texture with internal_format and copy the - * texture here into the new one. It will result in surface_copy being - * called on surfaces whose formats differ. - * - * To avoid that, internal_format is (wrongly) ignored here. A sane fix - * is to use a sampler view. - */ - if (!st_sampler_compat_formats(tex->format, internal_format)) - internal_format = tex->format; - - if (util_format_get_component_bits(internal_format, - UTIL_FORMAT_COLORSPACE_RGB, 3) > 0) + gl_format texFormat = st_pipe_format_to_mesa_format(pipe_format); + + if (util_format_has_alpha(tex->format)) internalFormat = GL_RGBA; else internalFormat = GL_RGB; - texFormat = st_ChooseTextureFormat(ctx, target, internalFormat, - GL_BGRA, GL_UNSIGNED_BYTE); - _mesa_init_teximage_fields(ctx, texImage, tex->width0, tex->height0, 1, 0, internalFormat, texFormat); @@ -562,6 +546,7 @@ st_context_teximage(struct st_context_iface *stctxi, stObj->width0 = width; stObj->height0 = height; stObj->depth0 = depth; + stObj->surface_format = pipe_format; _mesa_dirty_texobj(ctx, texObj, GL_TRUE); _mesa_unlock_texture(ctx, texObj); |