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-rw-r--r--src/mesa/swrast/s_triangle.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c
index 76a45b9..538102f 100644
--- a/src/mesa/swrast/s_triangle.c
+++ b/src/mesa/swrast/s_triangle.c
@@ -1,4 +1,4 @@
-/* $Id: s_triangle.c,v 1.67 2003/03/01 01:50:26 brianp Exp $ */
+/* $Id: s_triangle.c,v 1.68 2003/03/14 15:41:00 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -1066,6 +1066,7 @@ _swrast_choose_triangle( GLcontext *ctx )
/* First see if we can use an optimized 2-D texture function */
if (ctx->Texture._EnabledUnits == 1
+ && !ctx->FragmentProgram.Enabled
&& ctx->Texture.Unit[0]._ReallyEnabled == TEXTURE_2D_BIT
&& texObj2D->WrapS==GL_REPEAT
&& texObj2D->WrapT==GL_REPEAT