diff options
Diffstat (limited to 'src/mesa/swrast')
-rw-r--r-- | src/mesa/swrast/s_depth.c | 2 | ||||
-rw-r--r-- | src/mesa/swrast/s_span.c | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c index 3e36cf9..ed637ca 100644 --- a/src/mesa/swrast/s_depth.c +++ b/src/mesa/swrast/s_depth.c @@ -526,7 +526,7 @@ _swrast_depth_clamp_span( GLcontext *ctx, SWspan *span ) /* Convert floating point values in [0,1] to device Z coordinates in * [0, DepthMax]. - * ex: If the the Z buffer has 24 bits, DepthMax = 0xffffff. + * ex: If the Z buffer has 24 bits, DepthMax = 0xffffff. * * XXX this all falls apart if we have 31 or more bits of Z because * the triangle rasterization code produces unsigned Z values. Negative diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index 29f0706..687c8eb 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -60,6 +60,7 @@ void _swrast_span_default_attribs(GLcontext *ctx, SWspan *span) { + GLchan r, g, b, a; /* Z*/ { const GLfloat depthMax = ctx->DrawBuffer->_DepthMaxF; @@ -80,7 +81,6 @@ _swrast_span_default_attribs(GLcontext *ctx, SWspan *span) span->attrStepY[FRAG_ATTRIB_WPOS][3] = 0.0; /* primary color, or color index */ - GLchan r, g, b, a; UNCLAMPED_FLOAT_TO_CHAN(r, ctx->Current.RasterColor[0]); UNCLAMPED_FLOAT_TO_CHAN(g, ctx->Current.RasterColor[1]); UNCLAMPED_FLOAT_TO_CHAN(b, ctx->Current.RasterColor[2]); |