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-rw-r--r--src/gallium/drivers/softpipe/sp_clear.c2
-rw-r--r--src/gallium/drivers/softpipe/sp_context.c14
-rw-r--r--src/gallium/drivers/softpipe/sp_context.h14
-rw-r--r--src/gallium/drivers/softpipe/sp_draw_arrays.c4
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_pipe.c2
-rw-r--r--src/gallium/drivers/softpipe/sp_setup.c2
-rw-r--r--src/gallium/drivers/softpipe/sp_state.h12
-rw-r--r--src/gallium/drivers/softpipe/sp_state_derived.c78
-rw-r--r--src/gallium/drivers/softpipe/sp_state_shader.c17
9 files changed, 131 insertions, 14 deletions
diff --git a/src/gallium/drivers/softpipe/sp_clear.c b/src/gallium/drivers/softpipe/sp_clear.c
index ae3f00f..22e8a2e 100644
--- a/src/gallium/drivers/softpipe/sp_clear.c
+++ b/src/gallium/drivers/softpipe/sp_clear.c
@@ -60,7 +60,7 @@ softpipe_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba,
return;
#if 0
- softpipe_update_derived(softpipe); /* not needed?? */
+ softpipe_update_derived(softpipe, PIPE_PRIM_TRIANGLES); /* not needed?? */
#endif
if (buffers & PIPE_CLEAR_COLOR) {
diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c
index ce22f64..eabf2da 100644
--- a/src/gallium/drivers/softpipe/sp_context.c
+++ b/src/gallium/drivers/softpipe/sp_context.c
@@ -35,6 +35,7 @@
#include "pipe/p_defines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "util/u_pstipple.h"
#include "util/u_inlines.h"
#include "tgsi/tgsi_exec.h"
#include "sp_clear.h"
@@ -88,6 +89,14 @@ softpipe_destroy( struct pipe_context *pipe )
struct softpipe_context *softpipe = softpipe_context( pipe );
uint i;
+#if DO_PSTIPPLE_IN_HELPER_MODULE
+ if (softpipe->pstipple.sampler)
+ pipe->delete_sampler_state(pipe, softpipe->pstipple.sampler);
+
+ pipe_resource_reference(&softpipe->pstipple.texture, NULL);
+ pipe_sampler_view_reference(&softpipe->pstipple.sampler_view, NULL);
+#endif
+
if (softpipe->draw)
draw_destroy( softpipe->draw );
@@ -341,6 +350,11 @@ softpipe_create_context( struct pipe_screen *screen,
sp_init_surface_functions(softpipe);
+#if DO_PSTIPPLE_IN_HELPER_MODULE
+ /* create the polgon stipple sampler */
+ softpipe->pstipple.sampler = util_pstipple_create_sampler(&softpipe->pipe);
+#endif
+
return &softpipe->pipe;
fail:
diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h
index 79291ab..410b0a6 100644
--- a/src/gallium/drivers/softpipe/sp_context.h
+++ b/src/gallium/drivers/softpipe/sp_context.h
@@ -38,8 +38,11 @@
#include "sp_quad_pipe.h"
-/** Do polygon stipple in the driver here, or in the draw module? */
-#define DO_PSTIPPLE_IN_DRAW_MODULE 1
+/** Do polygon stipple in the draw module? */
+#define DO_PSTIPPLE_IN_DRAW_MODULE 0
+
+/** Do polygon stipple with the util module? */
+#define DO_PSTIPPLE_IN_HELPER_MODULE 1
struct softpipe_vbuf_render;
@@ -144,6 +147,13 @@ struct softpipe_context {
struct pipe_query *render_cond_query;
uint render_cond_mode;
+ /** Polygon stipple items */
+ struct {
+ struct pipe_resource *texture;
+ struct pipe_sampler_state *sampler;
+ struct pipe_sampler_view *sampler_view;
+ } pstipple;
+
/** Software quad rendering pipeline */
struct {
struct quad_stage *shade;
diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c
index 01b4ca9..69b5b96 100644
--- a/src/gallium/drivers/softpipe/sp_draw_arrays.c
+++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c
@@ -64,7 +64,7 @@ softpipe_draw_stream_output(struct pipe_context *pipe, unsigned mode)
sp->reduced_api_prim = u_reduced_prim(mode);
if (sp->dirty) {
- softpipe_update_derived(sp);
+ softpipe_update_derived(sp, sp->reduced_api_prim);
}
softpipe_map_transfers(sp);
@@ -122,7 +122,7 @@ softpipe_draw_vbo(struct pipe_context *pipe,
sp->reduced_api_prim = u_reduced_prim(info->mode);
if (sp->dirty) {
- softpipe_update_derived(sp);
+ softpipe_update_derived(sp, sp->reduced_api_prim);
}
softpipe_map_transfers(sp);
diff --git a/src/gallium/drivers/softpipe/sp_quad_pipe.c b/src/gallium/drivers/softpipe/sp_quad_pipe.c
index a98f8b7..0c4506a 100644
--- a/src/gallium/drivers/softpipe/sp_quad_pipe.c
+++ b/src/gallium/drivers/softpipe/sp_quad_pipe.c
@@ -61,7 +61,7 @@ sp_build_quad_pipeline(struct softpipe_context *sp)
insert_stage_at_head( sp, sp->quad.shade );
}
-#if !DO_PSTIPPLE_IN_DRAW_MODULE
+#if !DO_PSTIPPLE_IN_DRAW_MODULE && !DO_PSTIPPLE_IN_HELPER_MODULE
if (sp->rasterizer->poly_stipple_enable)
insert_stage_at_head( sp, sp->quad.pstipple );
#endif
diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c
index b82594c..656d001 100644
--- a/src/gallium/drivers/softpipe/sp_setup.c
+++ b/src/gallium/drivers/softpipe/sp_setup.c
@@ -1397,7 +1397,7 @@ sp_setup_prepare(struct setup_context *setup)
struct softpipe_context *sp = setup->softpipe;
if (sp->dirty) {
- softpipe_update_derived(sp);
+ softpipe_update_derived(sp, sp->reduced_api_prim);
}
/* Note: nr_attrs is only used for debugging (vertex printing) */
diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h
index 243f7aa..ec4c8cf 100644
--- a/src/gallium/drivers/softpipe/sp_state.h
+++ b/src/gallium/drivers/softpipe/sp_state.h
@@ -62,7 +62,7 @@ struct vertex_info;
struct sp_fragment_shader_variant_key
{
- int foo; /* XXX temporary */
+ boolean polygon_stipple;
};
@@ -72,6 +72,8 @@ struct sp_fragment_shader_variant
struct sp_fragment_shader_variant_key key;
struct tgsi_shader_info info;
+ unsigned stipple_sampler_unit;
+
/* See comments about this elsewhere */
#if 0
struct draw_fragment_shader *draw_shader;
@@ -150,7 +152,7 @@ softpipe_set_framebuffer_state(struct pipe_context *,
const struct pipe_framebuffer_state *);
void
-softpipe_update_derived(struct softpipe_context *softpipe);
+softpipe_update_derived(struct softpipe_context *softpipe, unsigned prim);
void
softpipe_draw_vbo(struct pipe_context *pipe,
@@ -185,4 +187,10 @@ softpipe_find_fs_variant(struct softpipe_context *softpipe,
const struct sp_fragment_shader_variant_key *key);
+struct sp_fragment_shader_variant *
+softpipe_find_fs_variant(struct softpipe_context *softpipe,
+ struct sp_fragment_shader *fs,
+ const struct sp_fragment_shader_variant_key *key);
+
+
#endif
diff --git a/src/gallium/drivers/softpipe/sp_state_derived.c b/src/gallium/drivers/softpipe/sp_state_derived.c
index 583d0bd..fd68808 100644
--- a/src/gallium/drivers/softpipe/sp_state_derived.c
+++ b/src/gallium/drivers/softpipe/sp_state_derived.c
@@ -25,8 +25,10 @@
*
**************************************************************************/
+#include "util/u_inlines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "util/u_pstipple.h"
#include "pipe/p_shader_tokens.h"
#include "draw/draw_context.h"
#include "draw/draw_vertex.h"
@@ -242,12 +244,15 @@ update_tgsi_samplers( struct softpipe_context *softpipe )
static void
-update_fragment_shader(struct softpipe_context *softpipe)
+update_fragment_shader(struct softpipe_context *softpipe, unsigned prim)
{
struct sp_fragment_shader_variant_key key;
memset(&key, 0, sizeof(key));
+ if (prim == PIPE_PRIM_TRIANGLES)
+ key.polygon_stipple = softpipe->rasterizer->poly_stipple_enable;
+
if (softpipe->fs) {
softpipe->fs_variant = softpipe_find_fs_variant(softpipe,
softpipe->fs, &key);
@@ -276,11 +281,63 @@ update_fragment_shader(struct softpipe_context *softpipe)
}
+/**
+ * This should be called when the polygon stipple pattern changes.
+ * We create a new texture from the stipple pattern and create a new
+ * sampler view.
+ */
+static void
+update_polygon_stipple_pattern(struct softpipe_context *softpipe)
+{
+ struct pipe_resource *tex;
+ struct pipe_sampler_view *view;
+
+ tex = util_pstipple_create_stipple_texture(&softpipe->pipe,
+ softpipe->poly_stipple.stipple);
+ pipe_resource_reference(&softpipe->pstipple.texture, tex);
+
+ view = util_pstipple_create_sampler_view(&softpipe->pipe, tex);
+ pipe_sampler_view_reference(&softpipe->pstipple.sampler_view, view);
+}
+
+
+/**
+ * Should be called when polygon stipple is enabled/disabled or when
+ * the fragment shader changes.
+ * We add/update the fragment sampler and sampler views to sample from
+ * the polygon stipple texture. The texture unit that we use depends on
+ * the fragment shader (we need to use a unit not otherwise used by the
+ * shader).
+ */
+static void
+update_polygon_stipple_enable(struct softpipe_context *softpipe, unsigned prim)
+{
+ if (prim == PIPE_PRIM_TRIANGLES &&
+ softpipe->fs_variant->key.polygon_stipple) {
+ const unsigned unit = softpipe->fs_variant->stipple_sampler_unit;
+
+ assert(unit >= softpipe->num_fragment_samplers);
+
+ /* sampler state */
+ softpipe->fragment_samplers[unit] = softpipe->pstipple.sampler;
+
+ /* sampler view */
+ pipe_sampler_view_reference(&softpipe->fragment_sampler_views[unit],
+ softpipe->pstipple.sampler_view);
+
+ sp_tex_tile_cache_set_sampler_view(softpipe->fragment_tex_cache[unit],
+ softpipe->pstipple.sampler_view);
+
+ softpipe->dirty |= SP_NEW_SAMPLER;
+ }
+}
+
+
/* Hopefully this will remain quite simple, otherwise need to pull in
* something like the state tracker mechanism.
*/
void
-softpipe_update_derived(struct softpipe_context *softpipe)
+softpipe_update_derived(struct softpipe_context *softpipe, unsigned prim)
{
struct softpipe_screen *sp_screen = softpipe_screen(softpipe->pipe.screen);
@@ -290,10 +347,23 @@ softpipe_update_derived(struct softpipe_context *softpipe)
softpipe->tex_timestamp = sp_screen->timestamp;
softpipe->dirty |= SP_NEW_TEXTURE;
}
-
+
+#if DO_PSTIPPLE_IN_HELPER_MODULE
+ if (softpipe->dirty & SP_NEW_STIPPLE)
+ /* before updating samplers! */
+ update_polygon_stipple_pattern(softpipe);
+#endif
+
if (softpipe->dirty & (SP_NEW_RASTERIZER |
SP_NEW_FS))
- update_fragment_shader(softpipe);
+ update_fragment_shader(softpipe, prim);
+
+#if DO_PSTIPPLE_IN_HELPER_MODULE
+ if (softpipe->dirty & (SP_NEW_RASTERIZER |
+ SP_NEW_STIPPLE |
+ SP_NEW_FS))
+ update_polygon_stipple_enable(softpipe, prim);
+#endif
if (softpipe->dirty & (SP_NEW_SAMPLER |
SP_NEW_TEXTURE |
diff --git a/src/gallium/drivers/softpipe/sp_state_shader.c b/src/gallium/drivers/softpipe/sp_state_shader.c
index ddb9a98..da89527 100644
--- a/src/gallium/drivers/softpipe/sp_state_shader.c
+++ b/src/gallium/drivers/softpipe/sp_state_shader.c
@@ -33,6 +33,7 @@
#include "pipe/p_defines.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
+#include "util/u_pstipple.h"
#include "draw/draw_context.h"
#include "draw/draw_vs.h"
#include "draw/draw_gs.h"
@@ -51,7 +52,15 @@ create_fs_variant(struct softpipe_context *softpipe,
const struct sp_fragment_shader_variant_key *key)
{
struct sp_fragment_shader_variant *var;
- struct pipe_shader_state *curfs = &fs->shader;
+ struct pipe_shader_state *stipple_fs = NULL, *curfs = &fs->shader;
+ unsigned unit = 0;
+
+ if (key->polygon_stipple) {
+ /* get new shader that implements polygon stippling */
+ stipple_fs = util_pstipple_create_fragment_shader(&softpipe->pipe,
+ curfs, &unit);
+ curfs = stipple_fs;
+ }
/* codegen, create variant object */
var = softpipe_create_fs_variant_sse(softpipe, curfs);
@@ -62,6 +71,7 @@ create_fs_variant(struct softpipe_context *softpipe,
if (var) {
var->key = *key;
var->tokens = tgsi_dup_tokens(curfs->tokens);
+ var->stipple_sampler_unit = unit;
tgsi_scan_shader(var->tokens, &var->info);
@@ -82,6 +92,11 @@ create_fs_variant(struct softpipe_context *softpipe,
fs->variants = var;
}
+ if (stipple_fs) {
+ free((void *) stipple_fs->tokens);
+ free(stipple_fs);
+ }
+
return var;
}