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*
st/vega: Fix paint coordinates transformations.
Chia-I Wu
2010-12-01
9
-39
/
+94
*
st/vega: Bump version to 1.1.
Chia-I Wu
2010-12-01
1
-2
/
+2
*
st/vega: Add color transformation support.
Chia-I Wu
2010-12-01
7
-50
/
+123
*
st/vega: More flexible shader selection.
Chia-I Wu
2010-12-01
3
-107
/
+130
*
st/vega: Revive mask layer support.
Chia-I Wu
2010-12-01
5
-47
/
+64
*
st/vega: Add primitive text support.
Chia-I Wu
2010-12-01
5
-80
/
+353
*
st/vega: Make image_draw take a matrix.
Chia-I Wu
2010-12-01
3
-6
/
+4
*
st/vega: Make path_render and path_stroke take a matrix.
Chia-I Wu
2010-12-01
4
-10
/
+10
*
st/vega: Fix image sampler views for alpha-only formats.
Chia-I Wu
2010-12-01
1
-0
/
+7
*
st/vega: Update to latest headers.
Chia-I Wu
2010-12-01
7
-482
/
+544
*
st/vega: Get rid of renderer_copy_texture.
Chia-I Wu
2010-12-01
4
-78
/
+29
*
st/vega: vg_copy_texture and vg_copy_surface should share code.
Chia-I Wu
2010-12-01
1
-44
/
+31
*
st/vega: Clean up renderer fields and functions.
Chia-I Wu
2010-12-01
2
-108
/
+46
*
st/vega: Clean up vg_context fields and functions.
Chia-I Wu
2010-12-01
4
-163
/
+9
*
st/vega: vg_manager should care about only the color buffer.
Chia-I Wu
2010-12-01
2
-182
/
+184
*
st/vega: Make shader_bind call into the renderer.
Chia-I Wu
2010-12-01
3
-31
/
+45
*
st/vega: Move g3d states to renderer.
Chia-I Wu
2010-12-01
4
-200
/
+230
*
st/vega: Use st_framebuffer for fb width/height.
Chia-I Wu
2010-12-01
4
-30
/
+27
*
st/vega: Delay fb state update to vg_validate_state.
Chia-I Wu
2010-12-01
3
-64
/
+73
*
st/vega: Add POLYGON_STENCIL and POLYGON_FILL renderer state.
Chia-I Wu
2010-12-01
3
-240
/
+277
*
st/vega: Use the renderer for vgMask.
Chia-I Wu
2010-12-01
1
-189
/
+44
*
st/vega: Add FILTER renderer state for image filtering.
Chia-I Wu
2010-12-01
3
-176
/
+227
*
st/vega: Add CLEAR renderer state for vgClear.
Chia-I Wu
2010-12-01
3
-113
/
+68
*
st/vega: Add SCISSOR renderer state.
Chia-I Wu
2010-12-01
3
-49
/
+126
*
st/vega: Add DRAWTEX renderer state.
Chia-I Wu
2010-12-01
2
-116
/
+103
*
st/vega: Overhaul renderer with renderer states.
Chia-I Wu
2010-12-01
2
-254
/
+496
*
llvmpipe: Fix build errors on x86.
Chia-I Wu
2010-12-01
2
-4
/
+5
*
docs: Fix MESA_drm_image typo
Kristian Høgsberg
2010-11-30
1
-1
/
+1
*
gallivm/llvmpipe: squash merge of the llvm-context branch
Brian Paul
2010-11-30
83
-2261
/
+2912
*
r300g: fix texture border color once again
Marek Olšák
2010-11-30
1
-2
/
+37
*
glsl/linker: Free any IR discarded by optimization passes.
Kenneth Graunke
2010-11-30
1
-4
/
+19
*
glsl: Remove anti-built-in hacks from the print visitor.
Kenneth Graunke
2010-11-30
1
-7
/
+0
*
glsl: Lazily import built-in function prototypes.
Kenneth Graunke
2010-11-30
3
-31
/
+40
*
glsl: Refactor out cloning of function prototypes.
Kenneth Graunke
2010-11-30
3
-27
/
+24
*
glsl: fix matrix type check in ir_algebraic
Aras Pranckevicius
2010-11-30
1
-2
/
+2
*
glsl: Quiet unreachable no-return-from-function warning.
Eric Anholt
2010-11-30
1
-0
/
+2
*
scons: add alias for identity
Zack Rusin
2010-11-30
1
-0
/
+2
*
glsl: Fix structure and array comparisions.
Eric Anholt
2010-11-30
1
-2
/
+70
*
glsl: Add a helper constructor for expressions that works out result type.
Eric Anholt
2010-11-30
2
-0
/
+104
*
llvmpipe: shortcircuit some calls to set_scene_state
Keith Whitwell
2010-11-30
1
-1
/
+1
*
llvmpipe: remove misleading debug string
Keith Whitwell
2010-11-30
1
-1
/
+0
*
llvmpipe: raise dirty flag on transfers to bound constbuf
Keith Whitwell
2010-11-30
1
-0
/
+5
*
wgl: More complete WGL_ARB_pbuffer support.
José Fonseca
2010-11-30
4
-11
/
+169
*
wgl: Stub WGL_ARB_pbuffer support.
José Fonseca
2010-11-30
4
-0
/
+89
*
scons: Alias for svga
José Fonseca
2010-11-30
1
-0
/
+2
*
svga: Use consistent hexadecimal representation on debug output.
José Fonseca
2010-11-30
1
-1
/
+1
*
util: rename u_mempool -> u_slab
Marek Olšák
2010-11-30
9
-95
/
+95
*
gallivm: fix storing of the addr register
Zack Rusin
2010-11-30
1
-1
/
+1
*
glsl: Make the symbol table's add_variable just use the variable's name.
Eric Anholt
2010-11-29
7
-15
/
+15
*
glsl: Make the symbol table's add_function just use the function's name.
Eric Anholt
2010-11-29
6
-9
/
+9
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