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* * Added options for disabling the fast path (render stage) and vertex DMAFelix Kuehling2005-01-205-15/+42
* glext.h version 26Brian Paul2005-01-203-22/+459
* Added support for ELTS to the _savage_render_stage. Requires at leastFelix Kuehling2005-01-205-31/+178
* Enclose passed macro values in brackets to ensure correct read/write spanAlan Hourihane2005-01-207-33/+33
* document new glDeleteTextures/Buffers/Programs behaviourBrian Paul2005-01-202-1/+32
* Update glDeletePrograms/Buffers() so that the ID is freed immediately, likeBrian Paul2005-01-204-24/+20
* Use a simple CSS style sheet.Brian Paul2005-01-2041-45/+171
* Removed gl_texture_object's DeletePending. Changed a comment.Brian Paul2005-01-191-2/+1
* added texobjshare.cBrian Paul2005-01-191-0/+1
* test program for texture sharing, deleting, etcBrian Paul2005-01-191-0/+219
* Change behaviour of glDeleteTextures as discussed on ARB list.Brian Paul2005-01-191-14/+9
* make sure the new instruction Data pointer is set to NULLBrian Paul2005-01-191-0/+6
* fix a typoBrian Paul2005-01-191-3/+3
* minor formatting fixBrian Paul2005-01-191-2/+2
* Bring the texcombine fixes to the trunk.Keith Whitwell2005-01-197-96/+185
* Always use ARGB8888 hardware texture format when mesa specifiesKeith Whitwell2005-01-191-8/+9
* Remove depend on make cleanKeith Whitwell2005-01-191-0/+1
* Depend tweaksKeith Whitwell2005-01-191-3/+2
* make sure we avoid assertion failure wrt VB->ColorPtr[1]->strideDaniel Borca2005-01-191-10/+11
* glVertex* is the provoking "cmd" (that is, by the time of glVertex*, we must ...Daniel Borca2005-01-191-0/+14
* There is no point trying to detect SSE at all, when MESA_NO_SSE is defined. ...Daniel Borca2005-01-191-6/+8
* minor reorg of shader files, disable building for nowBrian Paul2005-01-181-5/+11
* remove some debugAlan Hourihane2005-01-181-1/+1
* Fix tristrips (which fixes coloredTexPerf2 & coloredLitPerf2 glean tests)Alan Hourihane2005-01-181-1/+1
* remove #ifndef linux, it isnt defined on Linux, where should I define it?Michal Krol2005-01-181-77/+73
* comment out _THROW calls, dont want to compile under LinuxMichal Krol2005-01-181-142/+144
* add shader/slang/slang_mesa.cppMichal Krol2005-01-181-2/+3
* change .cc suffix to .cppMichal Krol2005-01-181-2/+2
* add slang preprocessor C sources; add slang include directoriesMichal Krol2005-01-181-1/+10
* fix // commentsMichal Krol2005-01-1817-4834/+4834
* fix MAX_VERTEX_ATTRIBS_ARB queryMichal Krol2005-01-182-4/+4
* Fix calculation of last_count in _tnl_wrap_buffers()Keith Whitwell2005-01-181-1/+3
* added rule for compiling C++ sourcesBrian Paul2005-01-171-0/+5
* add slang/ directory treeMichal Krol2005-01-171-2/+270
* use FABSF(fogCoord) to fix fog calculation problem (Soju Matsumoto)Brian Paul2005-01-171-3/+3
* fix some weirdness accidentally checked in in the pastBrian Paul2005-01-171-2/+2
* 2005-oct-19 3dlabs slang compiler, tweaked a little bitMichal Krol2005-01-1759-0/+22041
* slang to mesa compatibility, tested only under WindowsMichal Krol2005-01-172-0/+178
* add 3dlabs_shhandle interfaceMichal Krol2005-01-171-41/+42
* add [.slang] to INCDIR, fix comma in OBJECTSMichal Krol2005-01-171-4/+4
* add src/mesa/shader/slang to INCLUDE_DIRSMichal Krol2005-01-171-1/+2
* cleaned up warningsDaniel Borca2005-01-174-44/+45
* allow more internalFormat/format combinations (i hope i got it right)Daniel Borca2005-01-171-2/+5
* fix compilation error for fx/MesaDaniel Borca2005-01-171-1/+1
* since we've already messed up this one, let we do it further and make it look...Daniel Borca2005-01-171-2/+2
* remove trailing slash from TOP definitionDaniel Borca2005-01-171-1/+1
* silence warningBrian Paul2005-01-171-1/+1
* clean up gl2 structsBrian Paul2005-01-171-77/+85
* silence a bunch of warningsBrian Paul2005-01-171-47/+77
* fix a few warningsBrian Paul2005-01-171-1/+2