summaryrefslogtreecommitdiffstats
Commit message (Collapse)AuthorAgeFilesLines
...
* glsl/mesa: remove unused namespace support from the symbol tableTimothy Arceri2016-10-276-265/+128
| | | | | | | | | | | | | | | | | | | | Namespace support seems to have been unused for a very long time. Previously the hash table entry was never removed and the symbol name wasn't freed until the symbol table was destroyed. In theory this could reduced the number of times we need to copy a string as duplicate names are reused. However in practice there is likely only a limited number of symbols that are the same and this is likely to cause other less than optimal behaviour such as the hash_table continuously growing. Along with dropping namespace support this change removes entries from the hash table as they become unused. Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com> (cherry picked from commit 6dbe8a1b9fd750b4c1bb600a0bb43129d95e6eca) Nominated-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
* glsl: Size TCS->TES unsized arrays to gl_MaxPatchVertices for queries.Kenneth Graunke2016-10-274-3/+49
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | SSO validation and other program interface queries want to see that unsized (non-patch) TCS output/TES input arrays are implicitly sized to gl_MaxPatchVertices. By the time we create the program resource lists, we've sized the arrays to their actual size. (We try to create TCS output arrays to match the output patch size right away, and at this point, we should have shrunk TES input arrays.) One option would be to keep them sized to gl_MaxPatchVertices, and defer shrinking them. But that's a big change, and I don't think it's a good idea. Instead, this patch introduces a new ir_variable flag which indicates the variable is implicitly to gl_MaxPatchVertices. Then, the linker munges the types when creating the resource list, ignoring the size in the IR's types. Basically, lie about it for resource queries. It's ugly, but I think it ought to work. We probably could use var->data.implicit_sized_array for this, but I opted for a separate bit to try and avoid convoluting the existing SSBO handling. They're similar in concept, but share none of the same code... Fixes: ES31-CTS.core.tessellation_shader.single.xfb_captures_data_from_correct_stage and the ES32-CTS and ESEXT-CTS variants. v2: Add a comment (requested by Timothy, written by me). Cc: mesa-stable@lists.freedesktop.org Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com> Reviewed-by: Tapani Pälli <tapani.palli@intel.com> (cherry picked from commit 173558445dce26ce641faf260a17696221acf23d)
* glsl: Pass ctx to program interface query helper functions.Kenneth Graunke2016-10-271-13/+20
| | | | | | | | | | | The next commit will use this in add_shader_variable - this just separates out some of the mechanical changes for easier review. Cc: mesa-stable@lists.freedesktop.org Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com> Reviewed-by: Tapani Pälli <tapani.palli@intel.com> (cherry picked from commit 34fd2ffed8c7acfe1b19247eb3b98c3e754680b2)
* egl: set preserved behavior for surface only if config supports itTapani Pälli2016-10-271-1/+5
| | | | | | | | | | | | | | | Otherwise we can end up with mismatching behavior between config and surface when client queries surface attributes. As example, configs for DRI3 do not support preserved behavior but here we were setting preserved behavior for pixmap and pbuffer. Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98326 Cc: "12.0 13.0" <mesa-stable@lists.freedesktop.org> Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com> Reviewed-by: Chad Versace <chadversary@chromium.org> Tested-by: Mark Janes <mark.a.janes@intel.com> (cherry picked from commit 2035930966b05a7c4dd1f6559d66b5a3b41e01a5)
* radv/ac/llvm: trim texture return valuesDave Airlie2016-10-271-1/+2
| | | | | | | | | | | | | | The intrinsic engine asserts in llvm due to this, as we put a vec4 into a vec1, and the next instruction isn't expecting it. So trim the vector at the end before inserting it. Reported-by: Christoph Haag <haagch+mesadev@frickel.club> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Cc: "13.0" <mesa-stable@lists.freedesktop.org> Signed-off-by: Dave Airlie <airlied@redhat.com> (cherry picked from commit d548fa882b865b8e5052954b872e392312c38ab8)
* nvc0/ir: fix emission of SHLADD with NEG modifiersSamuel Pitoiset2016-10-272-2/+2
| | | | | | | | | | | | | | This affects GF100:GK110 chipsets, but not GM107+ where the logic is a bit different. The emitters tried to emit sub instead of subr when src0 has a NEG modifier. This fixes the following piglit tests glsl-fs-loop-nested and glsl-vs-loop-nested. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Acked-by: Ilia Mirkin <imirkin@alum.mit.edu> Cc: "13.0" <mesa-stable@lists.freedesktop.org> (cherry picked from commit 1ec7227d44dceae8de7b93f846bbd33d66007909)
* egl/dri2: swap_buffers_with_damage falls back to swap_buffersEric Engestrom2016-10-271-1/+2
| | | | | | | | | | | | | | | | | | | | Since commit 0a606a400fe3 ("egl: add eglSwapBuffersWithDamageKHR"), Android has been broken because the function eglSwapBuffersWithDamageKHR is provided regardless of the extension being present. Also, the Android meta-EGL always advertises the extension regardless of the underlying EGL implementation. As there doesn't seem to be a simple way conditionally make the EGL function ptr NULL, just implement a brain dead version of eglSwapBuffersWithDamage{KHR,EXT}. Cc: 13.0 <mesa-stable@lists.freedesktop.org> CC: Rob Clark <robdclark@gmail.com> Suggested-by: Emil Velikov <emil.velikov@collabora.com> Signed-off-by: Eric Engestrom <eric@engestrom.ch> Reviewed-by: Rob Herring <robh@kernel.org> [Emil Velikov: copy the original commit message from Rob's patch] Reviewed-by: Emil Velikov <emil.velikov@collabora.com> (cherry picked from commit 4fa799ae04c02b77176797c854f9d1b9b4290a2e)
* st/mesa: allow multiple concurrent waiters in ClientWaitSyncMarek Olšák2016-10-271-4/+22
| | | | | | | | | | | so->fence can be unreferenced by one thread while another thread is somewhere in ClientWaitSync and expecting so->fence to be non-NULL. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98172 Cc: 12.0 13.0 <mesa-stable@lists.freedesktop.org> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> (cherry picked from commit b687f766fddb7b39479cd9ee0427984029ea3559)
* st/mesa: unduplicate st_check_sync codeMarek Olšák2016-10-271-20/+6
| | | | | | | | | It's the same as st_client_wait_sync. Discovered by Michel. This is needed to make the following fix simpler. Cc: 12.0 13.0 <mesa-stable@lists.freedesktop.org> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> (cherry picked from commit f240ad98bc05281ea7013d91973cb5f932ae9434)
* winsys/amdgpu: fix radeon_surf::macro_tile_index for imported texturesMarek Olšák2016-10-271-0/+17
| | | | | | | | | | | | | | | | Maybe this is why SDMA has been broken for many amdgpu users? SDMA is the only block which is used with imported textures and relies on this variable. DB also uses it, but it doesn't get imported textures, so it's unaffected. I do get SDMA failures on Tonga before this patch if R600_DEBUG=testdma is changed to use imported textures. Cc: 11.2 12.0 13.0 <mesa-stable@lists.freedesktop.org> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> (cherry picked from commit 6ec3b2a4b1d41b83a4721d06b42c49f55e695cbf)
* gallium/radeon: make sure the address of separate CMASK is aligned properlyMarek Olšák2016-10-271-2/+3
| | | | | | | | | This should fix random GPU hangs on Hawaii and Fiji. Cc: 11.2 12.0 13.0 <mesa-stable@lists.freedesktop.org> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> (cherry picked from commit dce05b342355eac9296ee7110385b16d6edb059d)
* gallium/radeon: fix incorrect bpe use in si_set_optimal_micro_tile_modeMarek Olšák2016-10-271-7/+7
| | | | | | | | | Oh my god, I wonder what catastrophic issues this was causing on SI. Cc: 13.0 <mesa-stable@lists.freedesktop.org> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> (cherry picked from commit 8a21f52d73936e23a314a288a36782a698c7c1b9)
* vulkan/wsi/wayland: fix ARGB window supportFredrik Höglund2016-10-271-1/+4
| | | | | | | | | | | Use an ARGB format for the DRM buffer when the compositeAlpha field in VkSwapchainCreateInfoKHR is set to VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR. Cc: "13.0" <mesa-stable@lists.freedesktop.org> Signed-off-by: Dave Airlie <airlied@redhat.com> (cherry picked from commit 68db0fe0346386c8d231eb81da6340b24b7878b0)
* vulkan/wsi/x11: fix ARGB window supportFredrik Höglund2016-10-271-4/+15
| | | | | | | | | | Pass the correct depth to xcb_dri3_pixmap_from_buffer_checked(). Otherwise xcb_present_pixmap() fails with a BadMatch error. Cc: "13.0" <mesa-stable@lists.freedesktop.org> Signed-off-by: Dave Airlie <airlied@redhat.com> (cherry picked from commit 972670c2007c1c5a51b4f0876d31476858f79351)
* radv: mark the fence as submitted and signalled in vkAcquireNextImageKHRFredrik Höglund2016-10-273-9/+18
| | | | | | | | | This stops the debug layers from complaining when fences are used to throttle image acquisition. Cc: "13.0" <mesa-stable@lists.freedesktop.org> Signed-off-by: Dave Airlie <airlied@redhat.com> (cherry picked from commit 0a153f4ee472f8f17575bbfe05f1c96fb5ecf1ea)
* radv: Replace "abi_versions" with correct "api_version".Matt Turner2016-10-272-2/+2
| | | | | | | | | git history shows "abi_versions" was used from the outset. Cc: <mesa-stable@lists.freedesktop.org> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98415 Reviewed-by: Dave Airlie <airlied@redhat.com> (cherry picked from commit 14aac061e92fe57d1ee61843c1ccd1b275d8ca76)
* anv: Replace "abi_versions" with correct "api_version".Matt Turner2016-10-272-2/+2
| | | | | | | | | git history shows "abi_versions" was used from the outset. Cc: <mesa-stable@lists.freedesktop.org> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98415 Reviewed-by: Dave Airlie <airlied@redhat.com> (cherry picked from commit 07755237d36754cb44c32e17e32cf1bc551d2373)
* nvc0: use correct bufctx when invalidating CP texturesSamuel Pitoiset2016-10-271-1/+1
| | | | | | | Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Cc: "12.0 13.0" <mesa-stable@lists.freedesktop.org> (cherry picked from commit 7b2712c367891e96384226a1fa94679a814235d0)
* mesa: fix error handling in DrawBuffersTapani Pälli2016-10-271-34/+37
| | | | | | | | | | | | | | | | | | | | | | | Patch rearranges error checking so that enum checking provided via destmask happens before other checks. It needs to be done in this order because other error checks do not work properly if there were invalid enums passed. Patch also refines one existing check and it's documentation to match GLES 3.0 spec (also in later specs). This was somewhat mysteriously referring to desktop GL but had a check for gles3. Fixes following dEQP tests: dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.draw_buffers no CI regressions observed. Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98134 Cc: "12.0 13.0" <mesa-stable@lists.freedesktop.org> Reviewed-by: Emil Velikov <emil.velikov@collabora.com> (cherry picked from commit a1652a059edc5a5f0f4b0836ba310a22e094bd85)
* egl: add check that eglCreateContext gets a valid configTapani Pälli2016-10-271-1/+3
| | | | | | | | | | | | | | Fixes following dEQP test: dEQP-EGL.functional.negative_api.create_context v2: don't break EGL_KHR_no_config_context (Eric Engestrom) Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com> Cc: "12.0 13.0" <mesa-stable@lists.freedesktop.org> (cherry picked from commit 5876f3c85a61d73bb4863331bd641152a40a7b0c)
* Revert "egl/android: Set EGL_MAX_PBUFFER_WIDTH and EGL_MAX_PBUFFER_HEIGHT"Tapani Pälli2016-10-271-2/+0
| | | | | | | | | | | This reverts commit b1d636aa007c0c354a217024b4befe15cfb5149f, previous commit sets these values for all egl configs. Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Cc: "12.0 13.0" <mesa-stable@lists.freedesktop.org> Suggested-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Emil Velikov <emil.velikov@collabora.com> (cherry picked from commit 1ef787339774bc7f1cc9c1615722f944005e070c)
* egl/dri2: set max values for pbuffer width and heightTapani Pälli2016-10-271-0/+9
| | | | | | | | | | | | | | | | | | | While these max values were previously fixed for pbuffer creation, this change makes also eglGetConfigAttrib() return correct values. Fixes following dEQP tests: dEQP-EGL.functional.create_surface.pbuffer.rgb888_no_depth_no_stencil dEQP-EGL.functional.create_surface.pbuffer.rgb888_depth_stencil dEQP-EGL.functional.create_surface.pbuffer.rgba8888_no_depth_no_stencil dEQP-EGL.functional.create_surface.pbuffer.rgba8888_depth_stencil Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98326 Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com> Reviewed-by: Emil Velikov <emil.velikov@collabora.com> Cc: "12.0 13.0" <mesa-stable@lists.freedesktop.org> (cherry picked from commit b91e1e38e87b372d409469dfe00ace76c8febd34)
* i965: Drop nir_inputs from fs_visitor.Kenneth Graunke2016-10-271-1/+0
| | | | | | | | | It's unused. Cc: mesa-stable@lists.freedesktop.org Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com> (cherry picked from commit 41034abfe63012784c9e9e36856d878928cecd99)
* i965: Don't use nir_assign_var_locations for VS/TES/GS outputs.Kenneth Graunke2016-10-275-62/+12
| | | | | | | | | | | | Fixes spec/arb_enhanced_layouts/execution/component-layout/vs-fs-array-dvec3. v2: Remove nir_outputs field from fs_visitor (caught by Tim and Iago). Cc: mesa-stable@lists.freedesktop.org Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com> (cherry picked from commit 59864e8e02057cc6fa0448a8af067a3cf53389da)
* i965: Make split_virtual_grfs() call compact_virtual_grfs().Kenneth Graunke2016-10-271-0/+6
| | | | | | | | | | | | | | | | | | | | | | | | | Post-splitting, VGRFs have a maximum size (MAX_VGRF_SIZE). This is required by the register allocator, as we have to create classes for each size of VGRF. We can (and do) allocate virtual registers larger than MAX_VGRF_SIZE, but we must ensure that they are splittable. split_virtual_grfs() asserts that the post-splitting register size is in range. Unfortunately, these trip for completely dead registers which are too large - we only set split points for live registers. So dead ones are never split, and if they happened to be too large, they'd trip asserts. To fix this, call compact_virtual_grfs() to eliminate dead registers before splitting. v2: Add a comment written by Iago. Cc: mesa-stable@lists.freedesktop.org Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com> (cherry picked from commit 27715c73ff84349466f62df0023863acd477f262)
* i965: Drop unnecessary switch statement in nir_setup_outputs()Kenneth Graunke2016-10-271-12/+3
| | | | | | | | | | | TCS and FS are skipped above. CS has no output variables. All remaining cases take the same path. Cc: mesa-stable@lists.freedesktop.org Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com> (cherry picked from commit 3728ee000aecb19793dec56d45aff9d6cfce3e5b)
* st/nine: Fix locking CubeTexture surfaces.Axel Davy2016-10-271-0/+1
| | | | | | | | | | | Only one face of Cubetextures was locked when in DEFAULT Pool. Fixes: https://github.com/iXit/Mesa-3D/issues/129 CC: "12.0 13.0" <mesa-stable@lists.freedesktop.org> Signed-off-by: Axel Davy <axel.davy@ens.fr> (cherry picked from commit eed605a473554575305e1bf10c3641761a85feb9)
* st/nine: Fix mistake in Volume9 UnlockBoxAxel Davy2016-10-271-1/+1
| | | | | | | | | | In the format fallback path, the height was used instead of the depth. CC: "12.0 13.0" <mesa-stable@lists.freedesktop.org> Signed-off-by: Axel Davy <axel.davy@ens.fr> (cherry picked from commit fe7bb46134162c9a9a18832f1746991aa78121e8)
* st/nine: Fix leak with integer and boolean constantsAxel Davy2016-10-271-21/+18
| | | | | | | | | | | | | | | | Leak introduced by: a83dce01284f220b1bf932774730e13fca6cdd20 The patch also moves the part to release changed.vs_const_i and changed.vs_const_b before the if (!cb.buffer_size) check, to avoid reuploading every draw call if integer or boolean constants are dirty, but the shaders use no constants. Signed-off-by: Axel Davy <axel.davy@ens.fr> CC: "13.0" <mesa-stable@lists.freedesktop.org> (cherry picked from commit 25beccb379731b0e6fc728982190779da47aa6fd)
* st/mesa: cleanup and fix primitive restart for indirect drawsNicolai Hähnle2016-10-271-17/+28
| | | | | | | | | | | | | | | | | There are three intended functional changes here: 1. OpenGL 4.5 clarifies that primitive restart should only apply with index buffers, so make that change explicit in the indirect draw path. 2. Make PrimitiveRestartFixedIndex work with indirect draws. 3. The change where primitive_restart is only set when the restart index can actually have an effect (based on the size of indices) is also applied for indirect draws. Cc: 13.0 <mesa-stable@lists.freedesktop.org> Reviewed-by: Marek Olšák <marek.olsak@amd.com> (cherry picked from commit 3d6b5dee3a0c9c077d68e5567b95f22b627be07e)
* cherry-ignore: add mapi VISILITY_CFLAGS patchEmil Velikov2016-10-271-0/+2
| | | | | | Cherry-picked without -x Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
* Update version to 13.0.0-rc2Emil Velikov2016-10-241-1/+1
| | | | Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
* mapi: automake: set VISIBILITY_CFLAGS for shared glapiJonathan Gray2016-10-241-0/+3
| | | | | | | | | | | | | | | | shared glapi was previously built without setting CFLAGS for AM_CFLAGS and VISIBILITY_CFLAGS. This resulted in symbols being exported that shouldn't be. The x86 and sparc assembly versions of the dispatch table partially mitigated this by using .hidden. Otherwise shared_dispatch_stub_* were being exported. Signed-off-by: Jonathan Gray <jsg@jsg.id.au> Cc: "11.2 12.0 13.0" <mesa-stable@lists.freedesktop.org> Reviewed-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
* anv: automake: cleanup the generated json file during make cleanEmil Velikov2016-10-241-1/+1
| | | | | | | | Signed-off-by: Emil Velikov <emil.velikov@collabora.com> (cherry picked from commit 8df581520a823564be0ab5af7dbb7d501b1c9670) Conflicts: src/intel/vulkan/Makefile.am
* egl/wayland: add missing destroy_window callbackStencel, Joanna2016-10-241-2/+13
| | | | | | | | | | | | | The original patch by Joanna added the function pointer and callback yet things got only partially applied - the infra was added, but the implementation was missing. Cc: "12.0 13.0" <mesa-stable@lists.freedesktop.org> Fixes: 690ead4a135 ("egl/wayland-egl: Fix for segfault in dri2_wl_destroy_surface.") Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> (cherry picked from commit 2e0ab61e29c4b44d349ab433c899b691a9b12f68)
* automake: don't forget to pick wglext.h in the tarballEmil Velikov2016-10-241-0/+1
| | | | | | | | | | | | | | | | | | | | Earlier commit reworked the header install rules, to ensure that the correct ones are installed only as needed. By doing so it dropped a wildcard which was effectively including the wglext.h header in the tarball. Add the header to the top-level noinst_HEADERS, since the it is not meant to be installed (autoconf is not used on Windows plaforms). Fixes: a89faa2022f ("autoconf: Make header install distinct for various APIs (v2)") Cc: "12.0 13.0" <mesa-stable@lists.freedesktop.org> Cc: Chuck Atkins <chuck.atkins@kitware.com> Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Matt Turner <mattst88@gmail.com> (cherry picked from commit 3511a86111866f7233a337a24c9c6442b9aa05e6)
* radv: allow cmask transitions without fast clearDave Airlie2016-10-241-3/+0
| | | | | | | | | | | | | | | This fixes dEQP-VK.pipeline.multisample.sampled_image* These all render to multisampled image, and then sample from it, so we must transition it correctly, since we have a cmask and fmask this will cause the correct transition. Cc: "13.0" <mesa-stable@lists.freedesktop.org> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Signed-off-by: Dave Airlie <airlied@redhat.com> (cherry picked from commit a969548f59342330badf78ec7721a1ead7599a29)
* anv: Suffix the intel_icd file with the host CPUJason Ekstrand2016-10-243-3/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Vulkan has a multi-arch problem... The idea behind the Vulkan loader is that you have a little json file on your disk that tells the loader where to find drivers. The loader looks for these json files in standard locations, and then goes and loads the my_driver.so's that they specify. This allows you as a driver implementer to put their driver wherever on the disk they want so long as the ICD points in the right place. For a multi-arch system, however, you may have multiple libvulkan_intel.so files installed that the loader needs to pick depending on architecture. Since the ICD file format does not specify any architecture information, you can't tell the loader where to find the 32-bit version vs. the 64-bit version. The way that packagers have been dealing with this is to place libvulkan_intel.so in the top level lib directory and provide just a name (and no path) to the loader. It will then use the regular system search paths and find the correct driver. While this solution works fine for distro-installed Vulkan drivers, it doesn't work so well for user-installed drivers because they may put it in /opt or $HOME/.local or some other more exotic location. In this case, you can't use an ICD json file with just a library name because it doesn't know where to find it; you also have to add that to your library lookup path via LD_LIBRARY_PATH or similar. This patch handles both use-cases by taking advantage of the fact that the loader dlopen()s each of the drivers and, if one dlopen() calls fails, it silently continues on to open other drivers. By suffixing the icd file, we can provide two different json files: intel_icd.x86_64.json and intel_icd.i686.json with different paths. Since dlopen() will only succeed on the libvulkan_intel.so of the right arch, the loader will happily ignore the others and load that one. This allows us to properly handle multi-arch while still providing a full path so user installs will work fine. I tested this on my Fedora 25 machine with 32 and 64-bit builds of our Vulkan driver installed and 32 and 64-bit builds of crucible. It seems to work just fine. Signed-off-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Emil Velikov <emil.velikov@collabora.com> Cc: "13.0" <mesa-stable@lists.freedesktop.org> (cherry picked from commit d96345de989c8f9a0328cdc3588bfe186154c8ea) Squashed with commit: anv: Always use the full driver path in the intel_icd.*.json Signed-off-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Emil Velikov <emil.velikov@collabora.com> Cc: "13.0" <mesa-stable@lists.freedesktop.org> (cherry picked from commit 7ea4ef8849c5cc158adbdff1187b91f591552196) Squashed with commit: configure: Get rid of the --disable-vulkan-icd-full-driver-path flag Signed-off-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Emil Velikov <emil.velikov@collabora.com> Cc: "13.0" <mesa-stable@lists.freedesktop.org> (cherry picked from commit 3f05fc62f924c051bdb883482452fb37650d5768)
* Revert "Revert "mapi: export all GLES 3.2 functions in libGLESv2.so""Francisco Jerez2016-10-241-0/+12
| | | | | | | | | | This reverts commit 85e9bbc14d93fa7166c9ae075ee7ae29a8313e3f. The previous commit should help with the scons build failure caused by the original commit. Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Dylan Baker <dylan@pnwbakers.com> (cherry picked from commit 811eb7f178b8b85ac299121ac09a3180b9b55da2)
* glapi: Move PrimitiveBoundingBox and BlendBarrier definitions into ES3.2 ↵Francisco Jerez2016-10-241-13/+17
| | | | | | | | | | | | | | | | | | category. These two GLES 3.2 entry points were being defined in the category of the ARB_ES3_2_compatibility and KHR_blend_equation_advanced extensions respectively instead of in the ES3.2 category. Defining them in the ES3.2 category makes sure that the gl_procs.py generator emits declarations in the glprocs.h header file for the unsuffixed GLES-only entry points that PrimitiveBoundingBoxARB and BlendBarrierKHR respectively alias. This should avoid a compilation failure during scons builds in combination with "mapi: export all GLES 3.2 functions in libGLESv2.so". Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Dylan Baker <dylan@pnwbakers.com> (cherry picked from commit 15a084a03998c5c86206137fdaf6f43b5f98485a)
* nvc0: do not break 3D state by pushing MS coordinates on FermiSamuel Pitoiset2016-10-241-43/+44
| | | | | | | | | | | | | | | | | | | Long story short, 3D and CP are aliased on Fermi and initializing compute after pushing the MS sample coordinate offsets seems to corrupt 3D state for weird reasons. I still don't have the faintest clue what is going on, but this seems to only affect Fermi generation. A possible fix could be to use two different channels, one for 3D and one for CP. This fixes a bunch of regressions pinpointed by piglit. Fixes: "nvc0: fix up image support for allowing multiple samples" Cc: "13.0" <mesa-stable@lists.freedesktop.org> Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> (cherry picked from commit 42273edf79c2500957f51690499aa3405cc689db)
* radeonsi: fix 64-bit loads from LDSNicolai Hähnle2016-10-241-1/+1
| | | | | | | | | | Fixes spec/arb_tessellation_shader/execution/dvec[23]-vs-tcs-tes, among others. Cc: "12.0 13.0" <mesa-stable@lists.freedesktop.org> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Marek Olšák <marek.olsak@amd.com> (cherry picked from commit 4a2dbfff05f7be271c2aa72e783e24b31906db51)
* st/mesa: only set primitive_restart when the restart index is in rangeNicolai Hähnle2016-10-241-2/+13
| | | | | | | | | | | | | | Even when enabled, primitive restart has no effect when the restart index is larger than the representable values in the index buffer. Fixes GL45-CTS.gtf31.GL3Tests.primitive_restart.primitive_restart_upconvert for radeonsi VI. v2: add an explanatory comment Cc: "12.0 13.0" <mesa-stable@lists.freedesktop.org> Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v1) (cherry picked from commit bfa50f88cea2ba9f4dc4b825828d2c8f02866fc3)
* st/glsl_to_tgsi: sort input and output decls by TGSI indexNicolai Hähnle2016-10-241-0/+28
| | | | | | | | | Fixes a regression introduced by commit 777dcf81b. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98307 Reviewed-by: Marek Olšák <marek.olsak@amd.com> Cc: 13.0 <mesa-stable@lists.freedesktop.org> (cherry picked from commit 3d9b57e49304f9690c4a2b50afb8cdd4d253a1df)
* st/glsl_to_tgsi: fix block copies of arrays of structsNicolai Hähnle2016-10-241-2/+4
| | | | | | | | | | | Use a full writemask in this case. This is relevant e.g. when a function has an inout argument which is an array of structs. v2: use C-style comment (Timothy Arceri) Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v1) Cc: 13.0 <mesa-stable@lists.freedesktop.org> (cherry picked from commit a1895685f8f341e7facf3c5705bdee99860e3082)
* st/glsl_to_tgsi: fix block copies of arrays of doublesNicolai Hähnle2016-10-241-0/+1
| | | | | | | | | | Set the type of the left-hand side to the same as the right-hand side, so that when the base type is double, the writemask of the MOV instruction is properly fixed up. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Cc: 13.0 <mesa-stable@lists.freedesktop.org> (cherry picked from commit ca592af880b71feb8ebbf79f704380d0deb47b33)
* nv50/ir: process texture offset sources as regular sourcesIlia Mirkin2016-10-241-53/+94
| | | | | | | | | | | | | | | | With ARB_gpu_shader5, texture offsets can be any source, including TEMPs and IN's. Make sure to process them as regular sources so that we pick up masks, etc. This should fix some CTS tests that feed offsets directly to textureGatherOffset, and we were not picking up the input use, thus not advertising it in the shader header. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Tested-by: Dave Airlie <airlied@redhat.com> Cc: 12.0 13.0 <mesa-stable@lists.freedesktop.org> (cherry picked from commit cd45d758ff87305ceecca899fe7325779bb6755b)
* nv50,nvc0: avoid reading out of bounds when getting bogus so infoIlia Mirkin2016-10-242-2/+8
| | | | | | | | | | The state tracker tries to attach the info to the wrong shader. This is easy enough to protect against. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Cc: 12.0 13.0 <mesa-stable@lists.freedesktop.org> (cherry picked from commit 313fba5ee1de9416930e45da8aff63a24763940b)
* wsi/wayland: fix error pathEric Engestrom2016-10-241-0/+4
| | | | | | | | Fixes: 1720bbd353d87412754f ("anv/wsi: split image alloc/free out to separate fns.") Cc: "13.0" <mesa-stable@lists.freedesktop.org> Signed-off-by: Eric Engestrom <eric@engestrom.ch> Signed-off-by: Dave Airlie <airlied@redhat.com> (cherry picked from commit 8bf7717e1f84d180f42fb665772878d3b6d27459)
* radv: use emit_icmp for samples_identicalDave Airlie2016-10-241-1/+1
| | | | | | | | | | On a debug llvm build we'd assert on the next compare when the return from samples_identical was i1 instead of i32. Cc: "13.0" <mesa-stable@lists.freedesktop.org> Signed-off-by: Dave Airlie <airlied@redhat.com> (cherry picked from commit d842546ad1ebdb4825f0cbca2d68a56139d88e2a)