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* added a proper idle() functionBrian Paul2000-10-211-1/+8
* fixed a texture enable bugBrian Paul2000-10-212-27/+10
* polygon offset changes; added Visual->MRD fieldBrian Paul2000-10-212-2/+5
* Changes for multitexture > 3, code clean-ups.Brian Paul2000-10-205-14/+39
* use 1.1 glPolygonOffset instead of glPolygonOffsetEXTBrian Paul2000-10-201-1/+1
* Rewrote get_static_proc_address(). It made mistakes in some situationsBrian Paul2000-10-191-6/+8
* glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctlyBrian Paul2000-10-191-2/+18
* call Driver.SetReadBuffer() in clear_color_buffers() to fix colormasked clear...Brian Paul2000-10-191-2/+7
* improved blending accuracy to fix Glean test failuresBrian Paul2000-10-191-19/+39
* GL_MAX_TEXTURE_UNITS_ARB is now 3Brian Paul2000-10-181-1/+2
* More fixes for MAX_TEXTURE_UNITS > 2. Seems to work now.Brian Paul2000-10-183-46/+58
* ported render begin/end calls from Mesa 3.4Brian Paul2000-10-173-6/+17
* added _mesa_get_teximages_from_driver()Brian Paul2000-10-162-4/+60
* use gray background, memset TempImage to white to help with debuggingBrian Paul2000-10-161-3/+21
* if depthBits == 0, set DepthMask = 2^16 to fix per-fragment fog problemsBrian Paul2000-10-091-4/+5
* update TriangleCaps in GL_POINT/POLYGON_SMOOTH casesBrian Paul2000-10-051-1/+3
* brighter colorsBrian Paul2000-10-051-4/+37
* better handling of GLX_DEPTH_SIZE in glXChooseVisual()Brian Paul2000-10-051-6/+7
* drawing color-index image to RGB window was brokenBrian Paul2000-10-052-22/+17
* Committing in .Jouk Jansen2000-10-051-3/+4
* improved to test alpha blending with texture paletteBrian Paul2000-10-041-17/+113
* more work to support N texture unitsBrian Paul2000-10-021-9/+17
* textured line testBrian Paul2000-09-301-0/+196
* support for N texture unitsBrian Paul2000-09-303-140/+134
* added fps outputBrian Paul2000-09-291-1/+20
* generalized support for N texure unitsBrian Paul2000-09-292-331/+218
* removed ctx->Texture.Enabled, use ctx->Texture.ReallyEnabled insteadBrian Paul2000-09-289-151/+181
* new params for SpecificCompressedTexFormat() (Bill White)Brian Paul2000-09-282-24/+38
* Committing in .Jouk Jansen2000-09-271-2/+4
* include types.hBrian Paul2000-09-271-2/+3
* renamed gl_copy_context to _mesa_copy_contextBrian Paul2000-09-261-2/+2
* added imports.cBrian Paul2000-09-261-1/+2
* First batch of OpenGL SI related changes:Brian Paul2000-09-2643-597/+836
* Replaced preprocessor symbol GL_MESA_TRACE with MESA_TRACE.Brian Paul2000-09-266-29/+92
* use GL_NEAREST texture filterBrian Paul2000-09-261-2/+2
* added GL_ARB_texture_env_addBrian Paul2000-09-253-4/+9
* removed unused display_list structBrian Paul2000-09-241-8/+1
* Added SSE streaming store instructions, external symbol directives.Gareth Hughes2000-09-181-1/+15
* Added SSE prefetching instructions. General cleanups.Gareth Hughes2000-09-181-1342/+1349
* new comments, misc clean-upBrian Paul2000-09-174-236/+314
* General cleanups. Disable gl_katmai_project_vertices andGareth Hughes2000-09-171-103/+104
* set default window pos, changed 4 to GL_RGBABrian Paul2000-09-151-1/+2
* added some missing const keywords in GetStringBrian Paul2000-09-151-3/+3
* added GL_MESA_trace supportBrian Paul2000-09-153-14/+14
* Added GL_MESA_trace extension (Loki)Brian Paul2000-09-151-1/+31
* added trace support (Loki)Brian Paul2000-09-152-4/+19
* removed unused struct display_list_compilationBrian Paul2000-09-151-8/+2
* added FPS calculationBrian Paul2000-09-151-1/+16
* added more warning options to linux-elf-debug configBrian Paul2000-09-151-2/+2
* moved DECLARE_XFORM_GROUP macros outside of gl_init_3dnow_asm_transforms() to...Brian Paul2000-09-151-17/+16