| Commit message (Collapse) | Author | Age | Files | Lines |
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Requires Evergreen or later
v2 (Andreas): Update relnotes/10.3
Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1)
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Add a new winsys and target that can be used with a dri2 state tracker
and loader instead of drisw. This allows to use gbm as a dri2/image
loader and avoid the extra copy from the backbuffer to the shadow
frontbuffer.
The new driver is called "kms_swrast", and is loaded by gbm as a
fallback, because it is only useful with the gbm platform (as no buffer
sharing is possible)
To force select the driver set the environment variable
GBM_ALWAYS_SOFTWARE
[Emil Velikov]
- Rebase on top of gallium megadriver.
- s/text/test/ in configure.ac (Spotted by Andreas Pokorny).
- Add scons support for winsys/sw/kms-dri and fix the build.
- Provide separate DriverAPI, due to different InitScreen hook.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
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And add a news item.
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Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
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Only supported on evergreen and later. Currently limited
to single component textures as the hardware GATHER4
instruction ignores texture swizzles.
Piglit quick run passes on radeon 6670 with all
applicable textureGather tests, no regressions.
Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
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Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
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And add a news item.
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The assumption is that any driver capable of emitting layer from the
vertex shader and supporting viewports should be able to also handle
emitting viewport index from the vertex shader.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Tobias Droste <tdroste@gmx.de>
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Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
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If multiple viewports are supported, that implies the presence of a GS
and layered rendering, so we can enable ARB_fragment_layer_viewport as
well.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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As far as I can tell, the Intel mesa driver is the only driver in the world
still supporting this legacy extension. If someone wants to do bump
mapping, they can use shaders.
Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> [v1]
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz> [v2]
Reviewed-by: Ian Romanick <idr@freedesktop.org> [v3]
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All of the bits appear to already be in place to support this in the
sampler (which the original AMD version didn't allow).
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
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The extension is always supported if GLSL 1.30 is supported.
Softpipe and llvmpipe support is also added (trivial).
Radeon and nouveau support is already done.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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All ARB_texture_gather and gather-related ARB_gpu_shader5 piglit tests pass.
reviewed by Michel Dänzer
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Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
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+ modify release notes for 10.3
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Petri Latvala <petri.latvala@intel.com>
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.. and add to release notes for 10.3
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 70ce1031e7947c28133cb90211ecd6866c079d8b)
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Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 8c4845d29b21ec902c59d84e51d95639f0709085)
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Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 28d41e409d74aabe35f1031e759179e82cb760b4)
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Both changes landed in 10.2, and for people not following the
development cycle these will come as a surprise. Note that the
pipe_* interface is not stable.
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Rob Clark <robclark@freedesktop.org>
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Commit a96c3bccf6791359d1159ebe9475e0ed5cf790ed intended to add these, but I
forgot to add the file.
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No LLVM changes needed.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
v2: updated GL3.txt and relnotes
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Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
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Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reported-by: Ilia Mirkin <imirkin@alum.mit.edu>
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Signed-off-by: Petri Latvala <petri.latvala@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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...and update relnotes.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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relnotes weren't updated this whole time, so I went through all the
GL3.txt changes and picked out the nouveau ones since 10.1.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
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Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
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V4: Don't claim Gen8 yet.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Eric Anholt <eric@anholt.net>
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Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
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Reviewed-by: Fredrik Höglund <fredrik@kde.org>
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Signed-off-by: Dave Airlie <airlied@redhat.com>
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Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
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