| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
| |
Specifically, for the case where we initialize a dmat with a source
matrix that has fewer columns/rows.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
|
|
|
|
|
|
| |
So we don't generate double to float conversion code
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
|
|
|
|
| |
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
|
|
|
|
|
|
|
|
|
|
|
|
| |
The builtin data can get released with a glReleaseShaderCompiler call.
We're careful everywhere to clone everything that comes out of builtins
except here, where we accidentally return the signature belonging to the
builtin version, rather than the locally-cloned one.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Tested-by: Rob Herring <robh@kernel.org>
Cc: mesa-stable@lists.freedesktop.org
|
|
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jose Fonseca <jfonseca@vmware.com>
|