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* egl: Change the way drivers are loaded.Chia-I Wu2009-08-181-88/+181
| | | | | | | | | Driver is chosen and preloaded when eglGetDisplay is called. Later when eglInitialize is called, the same driver is matched to initialize the display. Also, add new, but unused, hooks to EGLDriver to allow a driver to probe a display or unload itself. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
* egl: Overhaul driver API.Chia-I Wu2009-08-181-1/+1
| | | | | | | | | | | | The motivation is so that drivers do not need to look up and check for bad display, context, and etc. It also becomes unnecessary for drivers to call the link functions. This commit makes eglapi.[ch] do the lookup and check. As a result, the driver API is overhauled, and almost all sources and drivers need update. The updates are mainly find and replace with human brains. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
* egl: Destroy display's resources upon termination.Chia-I Wu2009-07-171-3/+1
| | | | | | eglTerminate should destroy the contexts and surfaces of the display. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
* egl: fixes for WindowsJonathan White2008-08-061-1/+4
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* egl: changes for WindowsJonathan White2008-08-051-26/+39
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* egl: clean up prototype code, new _eglFindAPIs() function.Brian Paul2008-06-191-27/+91
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* egl: use RTLD_LAZYBrian Paul2008-06-181-1/+1
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* egl: some prototype Windows code (eq for dlopen,dlsym)Brian Paul2008-06-111-4/+41
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* egl: make _eglChooseDRMDriver() non-staticBrian Paul2008-06-061-2/+2
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* egl: new eglGetProcAddress() codeBrian Paul2008-05-301-2/+21
| | | | | The idea is to pass the call down to the device driver where an API-specific query can be made. Untested.
* egl: clean-up re-org of the client API stateBrian Paul2008-05-301-2/+5
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* egl: check for EGL_DRIVER env var to override normal driver selection processBrian Paul2008-05-301-2/+9
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* egl: remove unused Display fieldBrian Paul2008-05-281-1/+0
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* egl: move a few small functions into new eglmisc.[ch] filesBrian Paul2008-05-281-72/+2
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* egl: make sure EGL_VERSION_STRING query returns same version as eglInitialize()Brian Paul2008-05-281-1/+1
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* egl: include egldefines.hBrian Paul2008-05-281-3/+5
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* egl: bring card->driver lookup code into egldriver.cBrian Paul2008-05-281-7/+53
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* egl: added args string to _eglMain()Brian Paul2008-05-281-10/+25
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* egl: Temporarily disable eglx.[c|h] buildingJakob Bornecrantz2008-05-281-1/+7
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* minor overhaul/re-org of driver selection/loading codeBrian Paul2008-05-271-26/+35
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* some initial EGL 1.2 workBrian Paul2006-01-301-2/+19
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* Some initial per-thread support.Brian Paul2005-12-101-1/+1
| | | | Rename eglShowSurfaceMESA to eglShowScreenSurfaceMESA.
* Put extension flags, string into separate struct.Brian Paul2005-11-291-9/+9
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* Move all the EGL API function pointers into a new _egl_api struct.Brian Paul2005-11-241-39/+39
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* use _eglLog()Brian Paul2005-11-231-6/+10
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* More EGL prep. No impact on anything outside of EGLJon Smirl2005-08-051-28/+24
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* remove eglQueryDisplayMESA()Brian Paul2005-05-171-1/+0
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* separate ext strings with a spaceBrian Paul2005-05-161-2/+2
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* added boolean extension flags to _EGLDriverBrian Paul2005-05-161-1/+20
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* First attempt at getting egl support up on dumb framebuffer.Jon Smirl2005-05-131-2/+4
| | | | Seems to be mostly working. Not all of egl API is implemented.
* sync with latest EGL_MESA_screen_surface spec (EGLScreenMESA handles)Brian Paul2005-05-041-0/+9
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* initial EGL codeBrian Paul2005-04-221-0/+226