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path: root/src/gallium/drivers/i915simple/i915_screen.h
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* i915g: Switch from pipe_winsys to intel_winsysJakob Bornecrantz2009-09-011-0/+5
| | | | | Also includes moving lots of functions from i915_batch.h into intel_batchbuffer.h
* i915g: Cleanup i915_screen.[c|h]Jakob Bornecrantz2009-08-311-14/+6
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* i915g: Rename screen field on screen to baseJakob Bornecrantz2009-08-311-1/+2
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* i915: Clean up i915_winsys.h a bitJakob Bornecrantz2009-02-251-4/+0
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* i915simple: Minimal fixup for introduction of struct pipe_transfer.Michel Dänzer2009-02-181-1/+18
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* gallium: update for new i915_screen.c file; fix some warnings.José Fonseca2008-02-271-0/+9
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* gallium: introduce 'pipe_screen' for context-independent functionsBrian2008-02-261-0/+60
This will allow creating textures before a rendering context exists, for example. Only implemented in i915 driver for now. i915pipe->texture_create() just dispatches through to the i915screen->texture_create() to avoid state tracker changes for now.