Commit message (Collapse) | Author | Age | Files | Lines | |
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* | gallium: Preparations for adding more PIPE_TRANSFER_* usage flags. | Michel Dänzer | 2009-10-02 | 1 | -21/+5 |
| | | | | | | Always test for PIPE_TRANSFER_READ/WRITE using the bit-wise and operator, and add a pipe_transfer_buffer_flags() helper for getting the buffer usage flags corresponding to them. | ||||
* | gallium: remove pipe_texture::compressed field | Brian Paul | 2009-04-10 | 1 | -1/+0 |
| | | | | | The format field encodes compressed vs. uncompressed already. We can easily check if a texture is compressed with pf_is_compressed(texture->format). | ||||
* | gallium: Unify reference counting. | Michel Dänzer | 2009-03-04 | 1 | -8/+3 |
| | | | | | | | | | | | | | | The core reference counting code is centralized in p_refcnt.h. This has some consequences related to struct pipe_buffer: * The screen member of struct pipe_buffer must be initialized, or pipe_buffer_reference() will crash trying to destroy a buffer with reference count 0. u_simple_screen takes care of this, but I may have missed some of the drivers not using it. * Except for rare exceptions deep in winsys code, buffers must always be allocated via pipe_buffer_create() or via screen->*buffer_create() rather than via winsys->*buffer_create(). | ||||
* | nouveau: Grab correct surface from temp texture for transfers. | Younes Manton | 2009-03-02 | 1 | -1/+1 |
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* | nouveau: nv04-nv40 texture transfer. | Younes Manton | 2009-02-25 | 1 | -0/+201 |