| Commit message (Collapse) | Author | Age | Files | Lines |
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v2:
- Drop dependency on LLVM >= 3.5.1
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In preparation of ARB_clip_control. Let the driver decide if
it supports pipe_rasterizer_state::clip_halfz being set to true.
v3:
Initially enable on ilo.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de
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This reverts commit 01e637114914453451becc0dc8afe60faff48d84.
Since then many Hyper-Z issues have been fixed or worked around.
Enable Hyper-Z by default so that we get enough feedback for the upcoming
mesa 10.4 release.
If you have issues with Hyper-Z try to disable Hyper-Z using the enviroment
variable R600_DEBUG=nohyperz and please report the issue on the bugtracker.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75011
See also: https://bugs.freedesktop.org/show_bug.cgi?id=75112
Signed-off-by: Andreas Boll <andreas.boll.dev@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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With 5 shader stages and various combinations of enabled and disabled shaders,
the maximum number of outputs in one shader doesn't have to be equal to
the maximum number of inputs in the following shader.
v2: return 32 for softpipe and llvmpipe
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Also fixes two sided lighting which was broken at least
on pre-evergreen by commit b1eb00.
Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
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This allows a sampler view to have a different texture target than the
underlying resource. This will be used to implement the type casting
between 2d arrays and cube maps as specified in ARB_texture_view.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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already implemented
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
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Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
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Rectangles are easier than triangles for the rasterizer.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
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Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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Requires Evergreen/Cayman
marek: update release notes
Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
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Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v1)
Reviewed-by: Roland Scheidegger <sroland@vmware.com> (v1)
v2: Reuse opcode gaps as suggested by Marek
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CC: "10.2" <mesa-stable@lists.freedesktop.org>
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This limit is fixed in Mesa core and cannot be changed.
It only affects ARB_vertex_program and ARB_fragment_program.
The minimum value for ARB_vertex_program is 1 according to the spec.
The maximum value for ARB_vertex_program is limited to 1 by Mesa core.
The value should be zero for ARB_fragment_program, because it doesn't
support ARL.
Finally, drivers shouldn't mess with these values arbitrarily.
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
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Adds 0-3 textureGather component selection and non-constant offsets
Caveat: 0 and 1 texture swizzles only work if textureGather component
select is 3 or a component that does not exist in the sampler texture
format. This is a hardware limitation, any other value returns
128/255=0.501961 for both 0 and 1.
Passes all textureGather piglit tests on radeon 6670, except for those
using 0/1 texture swizzles due to aforementioned reason.
Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
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Requires Evergreen or later
v2 (Andreas): Update relnotes/10.3
Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1)
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This new name isn't so confusing.
I also changed the gallivm limit, because it looked wrong.
Reviewed-by: Brian Paul <brianp@vmware.com>
v2: use sizeof(float[4])
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Piglit quick tests including sqrt pass, no other regressions,
tested on radeon 6670.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
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Only supported on evergreen and later. Currently limited
to single component textures as the hardware GATHER4
instruction ignores texture swizzles.
Piglit quick run passes on radeon 6670 with all
applicable textureGather tests, no regressions.
Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
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Now that this cap is used to determine the availability of both, adjust
its name to reflect the new reality.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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This is for reporting whether or not double precision floating-point
operations are supported.
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
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v2:
Added comments to util_draw_indirect, clarified and fixed map size.
Removed unlikely().
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Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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v2 get rid of magic value, use DEFINES
v3 update clip_disable together with vs_position_window_space
Big thanks to Marek Olšák!
Signed-off-by: David Heidelberger <david.heidelberger@ixit.cz>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
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Marek v2: add a cap
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
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Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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For graphics, the LLVM compiler backend currently has many shortcomings
compared to the non-LLVM one. E.g. it can't handle geometry shaders yet,
but that's just the tip of the iceberg.
So building Mesa with --enable-r600-llvm-compiler is currently not
recommended for anyone who doesn't want to work on fixing those issues.
However, for protection of users who end up enabling it anyway for some
reason, let's disable the LLVM backend at runtime by default. It can be
enabled with the environment variable R600_DEBUG=llvm.
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
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Reviewed-by: Christian König <christian.koenig@amd.com>
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Reviewed-by: Christian König <christian.koenig@amd.com>
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All flush functions get a fence parameter. cs_create_fence is removed.
Reviewed-by: Christian König <christian.koenig@amd.com>
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Reviewed-by: Christian König <christian.koenig@amd.com>
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Reviewed-by: Christian König <christian.koenig@amd.com>
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Defaults to providing the same offsets as MIN/MAX_TEXEL_OFFSET. For
nvc0, the offset can be -32/31.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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This also hides the reference count from drivers.
v2: update the reference count while the mutex is locked in winsys_create
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
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This opcode provide support for GL_ARB_texture_query_lod,
Signed-off-by: Dave Airlie <airlied@redhat.com>
[imirkin: rebase, docs update]
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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This adds a gallium cap that allows us to fake GL3.0 by
not exposing MSAA on sw rendering.
It also forces the extra extensions needed for GL3.2.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Signed-off-by: Niels Ole Salscheider <niels_ole@salscheider-online.de>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
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CB_COLORi_VIEW.SLICE_MAX can be at most 2047.
This fixes the maxlayers piglit test.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
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This prevents clover from using unsupported devices.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
CC: "10.0 10.1" <mesa-stable@lists.freedesktop.org>
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All GTT memory mappings are coherent and therefore can be persistent.
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
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This adds support to gallium for a TG4 instruction,
and two CAPs. The first CAP is required for GL_ARB_texture_gather.
The second CAP is required to expose GL_ARB_gpu_shader5.
However so far we haven't found any hardware that natively
exposes the textureGatherOffsets feature from GL, so just
lower it for now. If hardware appears for this we can add
another CAP to allow TG4 to take 4 offsets.
v2: add component selection src and a cap to say
hw can do it. (st can use to help control
GL_ARB_gpu_shader5/GLSL 4.00). Add docs.
v3: rename to SM5, add docs.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Fixes radeonsi emitting command streams to the kernel even when there
have been no draw calls before a flush, potentially powering up the GPU
needlessly.
Incidentally, this also cuts the runtime of piglit gpu.py in about half
on my Kaveri system, probably because an X11 client going away no longer
always results in a command stream being submitted to the kernel via
glamor.
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=65761
Cc: "10.1" mesa-stable@lists.freedesktop.org
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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Change the flag to DBG_HYPERZ and reverse the logic
so setting the flag enabled the feature. This disables
hyperz on r600g and radeonsi by default. It can be
enabled by setting the env var. There are just too
many issues with certain apps so leave it disabled for
now until we sort out the issues with the problematic
apps.
Bugs:
https://bugs.freedesktop.org/show_bug.cgi?id=58660
https://bugs.freedesktop.org/show_bug.cgi?id=64471
https://bugs.freedesktop.org/show_bug.cgi?id=66352
https://bugs.freedesktop.org/show_bug.cgi?id=68799
https://bugs.freedesktop.org/show_bug.cgi?id=72685
https://bugs.freedesktop.org/show_bug.cgi?id=73088
https://bugs.freedesktop.org/show_bug.cgi?id=74428
https://bugs.freedesktop.org/show_bug.cgi?id=74803
https://bugs.freedesktop.org/show_bug.cgi?id=74863
https://bugs.freedesktop.org/show_bug.cgi?id=74892
https://bugzilla.kernel.org/show_bug.cgi?id=70411
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: "10.1" "10.0" <mesa-stable@lists.freedesktop.org>
Acked-by: Marek Olšák <marek.olsak@amd.com>
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tested on rv635 and barts.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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v2: adjust limits for radeonsi and llvmpipe
v3: add documentation
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
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Reviewed-by: Brian Paul <brianp@vmware.com>
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