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* st/nine: Fix ff SPECULARENABLEAxel Davy2016-10-101-10/+3
* st/nine: Undefined specular should be full of zerosAxel Davy2016-10-101-6/+6
* st/nine: Implement normal transformation with vertex blendingAxel Davy2016-10-101-5/+21
* st/nine: Increase MaxVertexBlendMatrixIndexAxel Davy2016-10-102-5/+5
* st/nine: Compact ff vs constants a bitAxel Davy2016-10-101-9/+9
* st/nine: Fix vertex blending aVtx computationAxel Davy2016-10-101-17/+10
* st/nine: Reorganize ff vtx processingAxel Davy2016-10-101-52/+72
* st/nine: Small simplification for position_t and fogAxel Davy2016-10-101-6/+3
* st/nine: Cleaning code for vs temporariesAxel Davy2016-10-101-98/+135
* st/nine: No need for the local flag for temporaries in ffAxel Davy2016-10-101-2/+2
* st/nine: Handle D3DRS_NORMALIZENORMALSAxel Davy2016-10-101-2/+5
* st/nine: Initial ProcessVertices supportAxel Davy2016-10-1011-69/+735
* st/nine: Partial software vertex processing supportAxel Davy2016-10-108-60/+322
* st/nine: Rework vs int and bool constants bufferAxel Davy2016-10-104-24/+37
* st/nine: Change dirty tracking for vs int and bool constantsAxel Davy2016-10-104-22/+56
* st/nine: Drop unused constant upload pathAxel Davy2016-10-103-210/+4
* st/nine: Add support for swvp constants in shadersAxel Davy2016-10-103-37/+125
* st/nine: Initial mixed vertex processing supportAxel Davy2016-10-102-5/+16
* st/nine: Implement SetNPatchModeAxel Davy2016-10-101-1/+1
* st/nine: Implement D3DUSAGE_SOFTWAREPROCESSINGAxel Davy2016-10-101-2/+3
* st/nine: Allocate more space for ATI1Patrick Rudolph2016-10-102-6/+17
* st/nine: Add missing breakPatrick Rudolph2016-10-101-0/+1
* st/nine: Implement relative addressing for ps inputsAxel Davy2016-10-101-3/+27
* st/nine: Wait for pending tasks to execute in swapchainAxel Davy2016-10-101-0/+4
* st/nine: Use fixed size arrays for swapchain buffersAxel Davy2016-10-102-40/+11
* st/nine: Fix buffer count check for Ex devicesPatrick Rudolph2016-10-101-5/+4
* st/nine: Disable seamless cubemap for d3dAxel Davy2016-10-102-2/+2
* st/nine: Fix some check flagsAxel Davy2016-10-101-11/+12
* st/nine: Unify some check flagsAxel Davy2016-10-102-4/+12
* st/nine: Memset pipe_resource templatesAxel Davy2016-10-102-0/+8
* gallium: remove PIPE_BIND_TRANSFER_READ/WRITEMarek Olšák2016-09-088-19/+6
* Introduce .editorconfigEric Engestrom2016-08-311-0/+3
* st/nine: fix unreachable() typoEric Engestrom2016-08-301-1/+1
* gallium: add a pipe_context parameter to resource_get_handleMarek Olšák2016-08-251-1/+2
* st/nine: Fix invalid attempt to use indirect draws.Trevor Davenport2016-08-101-0/+1
* gallium: add a pipe_context parameter to fence_finishMarek Olšák2016-08-101-3/+3
* gallium: add render_condition_enable param to clear_render_target/depth_stencilMarek Olšák2016-08-102-4/+4
* gallium: split transfer_inline_write into buffer and texture callbacksMarek Olšák2016-07-234-14/+13
* st/nine: Use offset_units_unscaledAxel Davy2016-06-255-11/+13
* Remove wrongly repeated words in commentsGiuseppe Bilotta2016-06-231-1/+1
* st/nine: Minor change to support musl libcWang He2016-05-182-8/+9
* st/nine: Enable D3DPMISCCAPS_PERSTAGECONSTANTPatrick Rudolph2016-05-181-1/+1
* st/nine: Fix usage of rasterizer multisample bit.Axel Davy2016-05-184-10/+32
* st/nine: ATOC has effect only with ALPHATESTENABLEAxel Davy2016-05-183-2/+13
* st/nine: Add debug string for ATOCAxel Davy2016-05-181-0/+1
* st/nine: Add asserts for output/input packingAxel Davy2016-05-181-0/+2
* st/nine: Use correct PIPE_HANDLE_USAGE flag for frontbuffer copyAxel Davy2016-05-181-5/+8
* st/nine: Fix output shift calculationAxel Davy2016-05-181-2/+2
* st/nine: Fix CheckDeviceFormat advertising for surfacesAxel Davy2016-05-181-0/+12
* st/nine: Improve buffer placementAxel Davy2016-05-181-4/+30