| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
| |
... otherwise we'll produce uncomplete binaries with introduction of NIR
as alternative IR with next commits.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Jose Fonseca <jfonseca@vmware.com>
|
|
|
|
|
|
|
|
|
| |
This way one can reuse it in glsl, nir or other infrastructure without
pulling nir as dependency.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jose Fonseca <jfonseca@vmware.com>
|
|
|
|
|
|
| |
Cc: Alexander von Gluck IV <kallisti5@unixzen.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
|
|
|
|
| |
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
|
|
|
|
| |
Ack'ed by Emil Velikov <emil.l.velikov@gmail.com>
|
|
|
|
| |
Acked-by: Brian Paul <brianp@vmware.com>
|
|
|
|
|
|
|
|
|
|
|
|
| |
* The Haiku renderers need to link to libGL to function properly
in all usage contexts. As mesa drivers build before gallium
targets, we couldn't properly link the mesa swrast driver to
the gallium libGL target for Haiku.
* This is likely better as it mimics how glx is laid out ensuring
the Haiku libGL is better understood.
* All renderers properly link in libGL now.
Acked-by: Brian Paul <brianp@vmware.com>
|
|
|
|
| |
Acked-by: Brian Paul <brianp@vmware.com>
|
|
|
|
|
|
|
| |
* Fix LLVM library and defines
* Only enable tracing when scons build=debug
Acked-by: Brian Paul <brianp@vmware.com>
|
| |
|
|
|
|
|
|
|
| |
* It isn't needed any longer as we're
moving in the code that called it.
* The winsys code is C, so make sure
we include the header in the extern C
|
|
|
|
| |
* Use LoadableModule vs SharedLibrary
|
|
|
|
|
| |
* This shared library gets parsed by the
system as a system "add-on"
|
|
* We generate a static library for Haiku
Gallium targets as our port system combines
the compiled rendering code into a modular
ar for each module (for example, our port
system combines llvm libsoftpipe.a libllvmpipe.a
into a single ar for the Haiku build system.
I'd like the Gallium hgl target scons build
system to do this some day, however how is
beyond me at the moment. This is a first step.
|