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| * nv50: adapt to stencil ref changesRoland Scheidegger2010-02-113-5/+32
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| * nv40: adapt to stencil ref changesRoland Scheidegger2010-02-114-6/+47
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| * nv30: adapt to stencil ref changesRoland Scheidegger2010-02-114-6/+46
| | | | | | | | not sure if this has any hope of working
| * gallium: make u_blitter code save/restore stencil ref valuesRoland Scheidegger2010-02-113-0/+11
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| * r300g: adapt to stencil ref changesRoland Scheidegger2010-02-113-4/+17
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| * cell: adapt to stencil ref changesRoland Scheidegger2010-02-114-29/+54
| | | | | | | | | | not betting this compiles, some of the code handling stencil test seems incomplete and/or never called?
| * i965g: adapt to stencil ref changesRoland Scheidegger2010-02-113-6/+34
| | | | | | | | while there also potentially fix logic ops (were never enabled before)
| * i915g: adapt to stencil ref changesRoland Scheidegger2010-02-114-6/+24
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| * gallium: give pipe_stencil_ref its own cso_save/restore functionsRoland Scheidegger2010-02-112-5/+16
| | | | | | | | seems cleaner, and other dynamic state like viewport is handled that way too
| * gallium: also save/restore stencil_ref in cso_save/restore_depth_stencil_alphaRoland Scheidegger2010-02-111-3/+6
| | | | | | | | makes life of state trackers easier
| * svga: adapt to stencil ref changesRoland Scheidegger2010-02-103-6/+42
| | | | | | | | also add some disabled code to handle blendcolor?
| * llvmpipe: adapt to stencil ref changesRoland Scheidegger2010-02-104-2/+28
| | | | | | | | since the driver doesn't actually handle stencil yet the code won't do much.
| * identity: adapt to stencil ref changesRoland Scheidegger2010-02-101-0/+12
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| * fo: adapt to stencil ref changesRoland Scheidegger2010-02-103-6/+24
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| * trace: adapt to stencil ref changesRoland Scheidegger2010-02-103-1/+37
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| * softpipe: adapt to stencil ref changesRoland Scheidegger2010-02-106-6/+20
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| * gallium: adapt state trackers to stencil ref changeRoland Scheidegger2010-02-103-13/+18
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| * docs: fix up documentation for stencil ref value changesRoland Scheidegger2010-02-092-8/+12
| | | | | | | | Also fix and clarify depth/stencil/alpha documentation a bit.
| * gallium: make valuemask/writemask in pipe_stencil_state bitfield membersRoland Scheidegger2010-02-091-2/+2
| | | | | | | | | | More consistent with other state data, might allow some compilers to pack the struct better (doesn't matter for gcc).
| * gallium: don't put stencil ref value in pipe_depth_stencil_alpha_stateRoland Scheidegger2010-02-095-49/+51
| | | | | | | | | | | | | | | | This will make driver's life a bit harder, however it makes sense that stencil reference value is not part of the pipe_depth_stencil_alpha_state, because it often (there are some algorithms which require this) changes more frequently than the rest of the dsa state. This is also encouraged by some graphic APIs. Treat it similar to pipe_blend_color.
* | nouveau: nv30: it may have 8 texture samplers (not 4), but shader engine has ↵Patrice Mandin2010-02-121-2/+2
| | | | | | | | | | | | 16 texture units Signed-off-by: Patrice Mandin <patmandin@gmail.com>
* | Revert "util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats."Michal Krol2010-02-121-2/+2
| | | | | | | | This reverts commit aa0b671422880b99dc178d43d1e4e1a3f766bf7f.
* | util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats.Michal Krol2010-02-121-2/+2
| | | | | | | | Fill in ones for missing components.
* | nouveau: nv30: Define number of texture samplersPatrice Mandin2010-02-121-0/+2
| | | | | | | | Signed-off-by: Patrice Mandin <patmandin@gmail.com>
* | wgl: Do not reach out and destroy contexts on cleanup.José Fonseca2010-02-121-10/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | Simply skip cleanup when contexts are still active. This addresses two issues: - in some situations the ICD DLL may be unloaded before the DLL that is using GL contexts is, so we may receive GL calls after stw_cleanup. - when aborting (exception, or control-c) the contexts may have been left in an inconsistent state and attempting to destroy can cause unpredictable results.
* | gdi: Never fail at DLL load time.José Fonseca2010-02-122-10/+10
| | | | | | | | | | | | | | | | | | Windows doesn't really expect things to fail at this point -- it will try many times until it finally gives up, worse, something bad happens. The WGL state tracker will gracefully decline to do work even when it is loaded.
* | wgl: Fail gracefully whenever 3D could not be enabled for some reason.José Fonseca2010-02-124-1/+30
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* | svgadump: Several improvements to shader dumping.José Fonseca2010-02-124-336/+411
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* | nouveau: use AVAIL_RING()Ben Skeggs2010-02-124-15/+14
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* | nouveau: switch to nouveau_bo_new_tile()Ben Skeggs2010-02-121-4/+6
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* | svga: check min_index, max_index before assertionsBrian Paul2010-02-111-2/+6
| | | | | | | | | | | | | | | | | | | | It's possible for min_index and max_index to be ~0 if the min/max values were not actually set or computed in the state tracker. Skip some assertions in that case. This only effects the debug build error checking. (cherry picked from commit 408f32dc165b36eb5ec0e2bbc7dcecd28f3a62d3)
* | svga: implement PIPE_CAP_MAX_COMBINED_SAMPLERS queryBrian Paul2010-02-111-0/+2
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* | Revert "llvmpipe: Move tile coordinate assertion into a more useful place."José Fonseca2010-02-111-3/+3
| | | | | | | | | | | | This reverts commit 8c0391726a89414356c705fcc2d5a38d12d0fe2b. Too pendantic.
* | scons: Fix drm/intel build.José Fonseca2010-02-111-4/+5
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* | llvmpipe: Handle TGSI_TOKEN_TYPE_PROPERTY.José Fonseca2010-02-112-0/+4
| | | | | | | | Avoids assertion failures with certain shaders.
* | llvmpipe: Move tile coordinate assertion into a more useful place.José Fonseca2010-02-111-3/+3
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* | llvmpipe: Clamp both extremes of triangles to framebuffer size.José Fonseca2010-02-111-1/+4
| | | | | | | | Fix segmentation fault when triangles crossed the axis.
* | gallivm: TGSI_OPCODE_CONT is not deprecated.José Fonseca2010-02-111-2/+1
| | | | | | | | | | | | Note that with FIXME instead of an assertion failure. Addresses fdo 25956.
* | nouveau: remove u_simple_screen.h includesBen Skeggs2010-02-115-5/+0
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* | i965g: ifdef out unused functions.Vinson Lee2010-02-102-3/+6
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* | r300g: Work around "defect" in r300compiler.Corbin Simpson2010-02-104-2/+11
| | | | | | | | | | r300compiler doesn't handle half swizzles for vert shaders, which don't have them. So, for now, disable them.
* | os: Do not use Pthreads barrier functions on Mac OS X.Vinson Lee2010-02-101-42/+52
| | | | | | | | Pthreads barrier functions are not available on some POSIX platforms.
* | gallium: cast to silence waringBrian Paul2010-02-101-1/+1
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* | gallium: use os_time.hBrian Paul2010-02-101-2/+2
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* | gallium: use os_time.h in pb_bufmgr_cache.cBrian Paul2010-02-101-9/+9
| | | | | | | | Untested, but seems straightforward.
* | gallium: use os_time.h in u_timed_winsys.cBrian Paul2010-02-101-19/+13
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* | r300g: Fix typo.Corbin Simpson2010-02-101-1/+1
| | | | | | | | Thanks to Uros Bizjak for catching it.
* | llvmpipe: Map rendertargets when bound as textures.José Fonseca2010-02-101-4/+15
| | | | | | | | Fixes gearbox segfault (fdo 25960). Corruption remains.
* | dri: Allow selective generation of accum. buffer configsIan Romanick2010-02-101-3/+6
| | | | | | | | | | | | | | | | | | | | | | Modify the interface to driCreateConfigs allowing drivers to not expose configs with an accumuation buffer. All of the drivers calling function have been updated to pass true for the accumulation selector. This maintains the current behavior. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kristian Høgsberg <krh@bitplanet.net> Reviewed-by: Corbin Simpson <MostAwesomeDude@gmail.com>
* | st/xorg: fix a silly offset bug in xvZack Rusin2010-02-101-2/+9
| | | | | | | | we were multiplying the difference in the wrong direction.