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* glsl/builtins: Fix ARB_texture_cube_map_array built-in availability.Kenneth Graunke2013-07-022-1/+8
* glsl: Allow the use of determinant() in GLSL 1.50.Kenneth Graunke2013-06-101-0/+4
* glsl: Add new bit built-ins IR and prototypes from ARB_gpu_shader5.Matt Turner2013-05-061-0/+56
* glsl: Implement ARB_texture_query_lodDave Airlie2013-03-291-0/+38
* glsl: Add built-in functions for GLSL 1.50.Kenneth Graunke2013-03-202-0/+1145
* glsl: add support for ARB_texture_multisampleChris Forbes2013-03-021-0/+18
* glsl: Add IR lisp for ARB_shading_language_packingMatt Turner2013-01-251-0/+14
* glsl: Add IR lisp for GLSL ES 3.00 pack/unpack functionsChad Versace2013-01-241-7/+7
* glsl: Create builtin function profiles for GLSL 3.00 ES.Paul Berry2012-12-062-0/+833
* glsl: Make builtin function profiles for GLSL ES use "es" in the filename.Paul Berry2012-12-063-0/+0
* glsl: add ARB_texture_cube_map_array support (v2)Dave Airlie2012-11-091-0/+19
* glsl: Add support for OES_standard_derivatives in GLSL ES.Tomeu Vizoso2012-08-011-0/+20
* glsl: New unary opcodes for ARB_shader_bit_encoding support.Olivier Galibert2012-06-071-0/+22
* glsl: Add implementation of inverse() for mat2/3/4.Eric Anholt2012-04-241-0/+4
* glsl/builtins: Rework profiles to use the new '.glsl' common suffix.Kenneth Graunke2012-04-1720-4807/+1902
* glsl/builtins: Use ivec for texel offsets in textureProjGradOffset.Kenneth Graunke2012-04-173-4/+4
* glsl: Add remaining *sampler2DRect* texture functions.Eric Anholt2012-04-162-0/+136
* glsl: Fix the prototype of textureProjGradOffset(sampler2DShadow)Eric Anholt2012-04-161-1/+1
* glsl: Add textureSize(*samplerBuffer) support.Eric Anholt2012-04-162-0/+8
* glsl: Add texelFetch(*samplerBuffer) entrypoints to GLSL 1.40.Eric Anholt2012-04-092-0/+8
* glsl: Add GLSL 1.40 textureSize() implementations for sampler2DRect.Eric Anholt2012-03-152-0/+10
* glsl: Drop ftransform() from GLSL 1.40 profile.Eric Anholt2012-03-151-2/+0
* glsl: Copy GLSL 1.30 builtin profile to GLSL 1.40.Eric Anholt2012-03-152-0/+1946
* glsl/builtins: Add missing mix(genType, genType, bvec) built-ins.Kenneth Graunke2012-01-062-0/+10
* glsl: Remove textureGradOffset built-ins taking samplerCube parameters.Kenneth Graunke2011-11-102-8/+0
* glsl: Fix misnamed textureProjOffset prototypes in built-in profiles.Kenneth Graunke2011-11-102-62/+62
* glsl: Remove texture built-ins with 'bias' from 1.30 VS profile.Kenneth Graunke2011-11-101-118/+4
* glsl: add support for GL_OES_EGL_image_externalChia-I Wu2011-11-032-0/+12
* glsl: Add isinf() and isnan() builtins.Paul Berry2011-10-312-4/+0
* glsl/builtins: Uncomment textureSize prototypes.Kenneth Graunke2011-08-232-4/+0
* glsl: Add compiler support for ARB_shader_texture_lod.Kenneth Graunke2011-05-092-0/+110
* glsl: Enable GL_OES_texture_3D extension for ES2.Kenneth Graunke2011-02-282-0/+14
* glsl/builtins: Fix return type for textureSize sampler2DArray variants.Kenneth Graunke2011-02-272-4/+4
* glsl/builtins: Uncomment prototypes for texture*Offset functions.Kenneth Graunke2011-01-312-20/+0
* glsl: Implement the asinh, acosh, and atanh built-in functions.Kenneth Graunke2010-11-152-4/+0
* glsl: Add support for GLSL 1.30's modf built-in.Kenneth Graunke2010-10-212-0/+10
* glsl: Add support for the 1.30 round() built-in.Kenneth Graunke2010-10-142-0/+10
* glsl: Add front-end support for GLSL 1.30's roundEven built-in.Kenneth Graunke2010-10-142-0/+10
* glsl: Add front-end support for the "trunc" built-in.Kenneth Graunke2010-10-142-0/+10
* glsl: Add built-in function profiles for GLSL ES 1.00.Kenneth Graunke2010-09-072-0/+600
* glsl/builtins: Add forgotten hyperbolic trig builtins in 1.30 profiles.Kenneth Graunke2010-08-182-0/+64
* glsl2: Fix cut and paste error in EXT_texture_array builtins.Kenneth Graunke2010-08-172-4/+4
* glsl2: Add builtins profile for GLSL 1.30.Kenneth Graunke2010-08-162-0/+1986
* glsl2: Rework builtin function generation.Kenneth Graunke2010-08-138-0/+1530