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* loader: cleanup copyright sectionEmil Velikov2016-10-181-40/+2
| | | | | | | | | | | With previous patches nearly all the original code (as seen in the various loaders) is gone. Update the copyright/license section to reflect that. Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Axel Davy <axel.davy@ens.fr> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
* loader: remove loader_get_driver_for_fd() driver_typeEmil Velikov2016-10-183-23/+13
| | | | | | | | | | | | | | Reminiscent from the pre-loader days, were we had multiple instances of the loader logic in separate places and one could build a "GALLIUM_ONLY" version. Since that is no longer the case and the loaders (glx/egl/gbm) do not (and should not) require to know any classic/gallium specific we can drop the argument and the related code. Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Axel Davy <axel.davy@ens.fr> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
* loader: remove final sysfs codepath in loader_get_device_name_for_fd()Emil Velikov2016-10-181-46/+1
| | | | | | | | | | | | | | Effectively everyone with actual hardware and/or requesting the "device_name" requires a working libdrm. Thus they could/should already be using the (now only) codepath. Apart from the code simplification, we can slim down our configure.ac even further. But that will be done in separate patch(es). Cc: Gary Wong <gtw@gnu.org> Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> Reviewed-by: Axel Davy <axel.davy@ens.fr> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
* scons: remove all libudev referencesEmil Velikov2016-10-181-4/+0
| | | | | | | | Analogous to previous automake/autoconf commit. Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Axel Davy <axel.davy@ens.fr> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
* scons: loader: use libdrm when availableEmil Velikov2016-10-181-0/+4
| | | | | | Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Axel Davy <axel.davy@ens.fr> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
* automake: remove all the libudev referencesEmil Velikov2016-10-181-2/+1
| | | | | | | | As of last commit nothing in mesa depends on libudev. Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Axel Davy <axel.davy@ens.fr> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
* loader: remove libudev_get_device_name_for_fd and related codeEmil Velikov2016-10-181-126/+0
| | | | | | | | With this all the libudev related code is now gone. Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Axel Davy <axel.davy@ens.fr> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
* loader: reimplement loader_get_user_preferred_fd via libdrmEmil Velikov2016-10-181-141/+106
| | | | | | | | | | | | | | | | Currently not everyone has libudev and with follow-up patches we'll completely remove the divergent codepaths. Use the libdrm drm device API to construct the required ID_PATH_TAG-like string, to preserve the current functionality for libudev users and allow others to benefit from it as well. v2: Drop ranty comments, pick the correct device v3: \n -> \0 in PCI_ID_PATH_TAG_LENGTH comment (Axel). v4: Use snprintf (Nicolai) Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Axel Davy <axel.davy@ens.fr>
* loader: annotate __driConfigOptionsLoader as staticEmil Velikov2016-10-181-1/+1
| | | | | | Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Axel Davy <axel.davy@ens.fr> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
* loader: separate USE_DRICONF code into separate functionEmil Velikov2016-10-181-12/+18
| | | | | | | | Improves readability and allows us to do further cleanups a lot easier. Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Axel Davy <axel.davy@ens.fr> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
* loader: slim down loader_get_pci_id_for_fd implementation(s)Emil Velikov2016-10-181-156/+16
| | | | | | | | | | | | | | | | Currently mesa has three code paths in the loader - libudev, manual sysfs and drm ioctl one. Considering the issues we had with libudev - strip those down in favour of the libdrm drm device API. The latter can be implemented in any way depending on the platform and can be reused by others. v2: Use correct message on drmGetDevice failure. (Nicolai) Cc: Jonathan Gray <jsg@jsg.id.au> Cc: Jean-Sébastien Pédron <dumbbell@FreeBSD.org> Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Axel Davy <axel.davy@ens.fr>
* loader/dri3: constify the loader_dri3_vtableEmil Velikov2016-10-142-3/+3
| | | | | Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Eric Engestrom <eric@engestrom.ch>
* loader/dri3: import prime buffers in the currently-bound screenMartin Peres2016-10-071-1/+11
| | | | | | | | | | | | | | | | | | This tries to mirrors the codepath taken by DRI2 in IntelSetTexBuffer2() and fixes many applications when using DRI3: - Totem with libva on hw-accelerated decoding - obs-studio, using Window Capture (Xcomposite) as a Source - gstreamer with VAAPI v2: - introduce get_dri_screen() in the dri3 loader's vtable (krh) Tested-by: Timo Aaltonen <tjaalton@ubuntu.com> Tested-by: Ionut Biru <biru.ionut@gmail.com> Cc: mesa-stable@lists.freedesktop.org Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=71759 Reviewed-by: Emil Velikov <emil.velikov@collabora.com> Signed-off-by: Martin Peres <martin.peres@linux.intel.com>
* loader/dri3: add get_dri_screen() to the vtableMartin Peres2016-10-071-0/+1
| | | | | | | | | This allows querying the current active screen from the loader's common code. Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Emil Velikov <emil.velikov@collabora.com> Signed-off-by: Martin Peres <martin.peres@linux.intel.com>
* loader/dri3: Always use at least two back buffersMichel Dänzer2016-09-061-3/+1
| | | | | | | | | | | This can make a significant difference for performance with some extreme test cases such as vblank_mode=0 glxgears. Fixes: 1e3218bc5ba2 ("loader/dri3: Overhaul dri3_update_num_back") Cc: "12.0 11.2" <mesa-stable@lists.freedesktop.org> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97549 Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
* loader: fix sysfs uevent file parsingFrank Binns2016-09-011-2/+4
| | | | | | | | | | When trying to get a device name for an fd using sysfs, it would always fail as it was expecting key/value pairs to be delimited by '\0', which is not the case. Signed-off-by: Frank Binns <frank.binns@imgtec.com> Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com> Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
* nouveau: allow NV3x's to be used with nouveau_vieuxIlia Mirkin2016-08-301-1/+3
| | | | | | | | | NV34 and possibly other NV3x hardware has the capability of exposing the NV25 graph class. This allows forcing nouveau_vieux to be used instead of the gallium driver, primarily for testing purposes. (Among other things, NV2x only ever came as AGP or inside an Xbox, never PCI/PCIe). Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
* loader/dri3: Overhaul dri3_update_num_backMichel Dänzer2016-08-251-9/+6
| | | | | | | | | | | | | | | | | | | | | | | | | Always use 3 buffers when flipping. With only 2 buffers, we have to wait for a flip to complete (which takes non-0 time even with asynchronous flips) before we can start working on the next frame. We were previously only using 2 buffers for flipping if the X server supports asynchronous flips, even when we're not using asynchronous flips. This could result in bad performance (the referenced bug report is an extreme case, where the inter-frame stalls were preventing the GPU from reaching its maximum clocks). I couldn't measure any performance boost using 4 buffers with flipping. Performance actually seemed to go down slightly, but that might have been just noise. Without flipping, a single back buffer is enough for swap interval 0, but we need to use 2 back buffers when the swap interval is non-0, otherwise we have to wait for the swap interval to pass before we can start working on the next frame. This condition was previously reversed. Cc: "12.0 11.2" <mesa-stable@lists.freedesktop.org> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97260 Reviewed-by: Frank Binns <frank.binns@imgtec.com> Reviewed-by: Eric Anholt <eric@anholt.net>
* loader/dri3: Destroy Present event context when destroying drawable v2Michel Dänzer2016-08-041-1/+7
| | | | | | | | | | | Without this, the X server may accumulate stale Present event contexts if a client ends up creating and destroying DRI drawables for the same window. v2: Based on Chris Wilson's review: * Use xcb_present_select_input_checked so that protocol errors generated by old X servers can be handled gracefully * Use xcb_discard_reply() instead of free(xcb_request_check())
* loader: fix memory leak in loader_dri3_openJan Ziak2016-08-031-0/+1
| | | | | | | | | Found via "valgrind --leak-check=full glxgears". Signed-off-by: Jan Ziak (http://atom-symbol.net) <0xe2.0x9a.0x9b@gmail.com> Acked-by: Boyan Ding <boyan.j.ding@gmail.com> Cc: "12.0 11.2" <mesa-stable@lists.freedesktop.org> Reviewed-by: Eric Anholt <eric@anholt.net>
* mesa: Use AC_HEADER_MAJOR to include correct header for major().Matt Turner2016-07-261-2/+5
| | | | | | Gentoo has been smoke testing an upcoming change to glibc. Bugzilla: https://bugs.gentoo.org/show_bug.cgi?id=580392
* Android: move libdrm settings to top-level Android.common.mkRob Herring2016-06-131-5/+0
| | | | | | | | | | | | | | Fix warnings like these due to HAVE_LIBDRM being inconsistently defined: external/libdrm/include/drm/drm.h:839:30: warning: redefinition of typedef 'drm_clip_rect_t' is a C11 feature [-Wtypedef-redefinition] typedef struct drm_clip_rect drm_clip_rect_t; HAVE_LIBDRM needs to be set project wide to fix this. This change also harmlessly links libdrm with everything, but simplifies the makefiles a bit. Signed-off-by: Rob Herring <robh@kernel.org> Acked-by: Emil Velikov <emil.velikov@collabora.com>
* loader: add a libdrm case for loader_get_device_name_for_fdJonathan Gray2016-04-211-1/+25
| | | | | | | | | Use dev_node_from_fd() with HAVE_LIBDRM to provide an implmentation of loader_get_device_name_for_fd() for non-linux systems that use libdrm but don't have udev or sysfs. Signed-off-by: Jonathan Gray <jsg@jsg.id.au> Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
* dri: add backbuffer use flagAxel Davy2016-03-091-2/+4
| | | | | | This will be used by the next commit. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
* virtio_gpu: Add PCI ID to driver mapRob Herring2016-01-231-0/+7
| | | | | | | Add the virtio-gpu PCI ID so the driver probing works. Signed-off-by: Rob Herring <robh@kernel.org> Signed-off-by: Dave Airlie <airlied@redhat.com>
* loader: unconditionally add AM_CPPFLAGS to libloader_la_CPPFLAGSEmil Velikov2015-11-231-2/+2
| | | | | | | | | | | | | It seems that due to the conditional autotools is getting confused and forgetting to add AM_CPPFLAGS when building libloader (when HAVE_DRICOMMON is not set). Cc: mesa-stable@lists.freedesktop.org Fixes: 5a79e0a8e37 "automake: loader: rework the CPPFLAGS" Reported-by: Pali Rohár <pali.rohar@gmail.com> Tested-by: Pali Rohár <pali.rohar@gmail.com> Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> Reviewed-by: Matt Turner <mattst88@gmail.com>
* automake: loader: don't create an empty dri3 helperEmil Velikov2015-11-201-1/+3
| | | | | | | | | | | | | Seems that creating an empty one does not fair too well with MacOSX's ar. Considering that all the users of the helper include it only when needed, let's reshuffle the makefile. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92985 Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Tested-by: Vinson Lee <vlee@freedesktop.org> Tested-by: Kai Wasserbäch <kai@dev.carbon-project.org> Reviewed-by: Kristian Høgsberg <krh@bitplanet.net> Reviewed-by: Matt Turner <mattst88@gmail.com>
* automake: loader: honour the XCB_DRI3 cflagsEmil Velikov2015-11-201-0/+1
| | | | | | | | | | Without this the compilation will fail, as the headers are installed in a non-default location. Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Tested-by: Kai Wasserbäch <kai@dev.carbon-project.org> Reviewed-by: Kristian Høgsberg <krh@bitplanet.net> Reviewed-by: Matt Turner <mattst88@gmail.com>
* automake: loader: rework the CPPFLAGSEmil Velikov2015-11-201-11/+4
| | | | | | | | | | | | | Rather than duplicating things, just use the generic AM_CPPFLAGS. This has the fortunate side-effect of adding VISIBILITY_CFLAGS for the dri3 helper. The latter of which was erroneously exposing some internal symbols. Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reported-by: Kai Wasserbäch <kai@dev.carbon-project.org> Tested-by: Kai Wasserbäch <kai@dev.carbon-project.org> Reviewed-by: Kristian Høgsberg <krh@bitplanet.net> Reviewed-by: Matt Turner <mattst88@gmail.com>
* loader/dri3: Expose function to create __DRIimage from pixmapBoyan Ding2015-11-172-29/+58
| | | | | | | | | Used to support EGL_KHR_image_pixmap. Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com> Reviewed-by: Martin Peres <martin.peres@linux.intel.com> Reviewed-by: Kristian Høgsberg <krh@bitplanet.net> Reviewed-by: Emil Velikov <emil.velikov@collabora.co.uk>
* loader: Add dri3 helperBoyan Ding2015-11-173-1/+1622
| | | | | | | | | | | | | | | | | v2: From Martin Peres - Try to fit in the 80-col limit as much as possible v3: From Martin Peres - introduce loader_dri3_helper.la to avoid dragging the xcb dep everywhere (Kristian & Emil) - get rid of the width, height, dri_screen and is_different_gpu vfuncs (Kristian) - replace the create/destroy functions with init/fini for dri3 drawables - prefix static functions with dri3_ and exported ones with loader_dri3 (Emil) - keep the function definition consistent (Emil) Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com> Signed-off-by: Martin Peres <martin.peres@linux.intel.com> Reviewed-by: Kristian Høgsberg <krh@bitplanet.net> Reviewed-by: Emil Velikov <emil.velikov@collabora.co.uk>
* loader: use HAVE_LIBDRM instead of ! __NOT_HAVE_DRM_HEmil Velikov2015-07-225-15/+8
| | | | | | | | Double negatives in English language are normally avoided, plus the former seems cleaner and more consistent. Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
* loader: don't leak udev_enumerateGuillaume Desmottes2015-07-111-0/+4
| | | | | | Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90073 Signed-off-by: Guillaume Desmottes <guillaume.desmottes@collabora.co.uk> Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
* loader: Look for any version of currently linked libudev.soChris Wilson2015-07-081-18/+28
| | | | | | | | | | | | | | | | | | | | | | Since there was an ABI break and linking twice against libudev.so.0 and libudev.so.1 causes the application to quickly crash, we first check if the application is currently linked against libudev before dlopening a local handle. However for backwards/forwards compatability, we need to inspect the application for current linkage against all known versions first. Not doing so causes a crash when both libraries are present and so mesa chooses libudev.so.1 but the application was linked against libudev.so.0. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Emil Velikov: I'm ever so slightly conserned that RTLD_NOLOAD is not part of the POSIX standard, thus it's missing on some platforms (*BSD seems ok, while Solaris, MacOS are not). Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com> Cc: mesa-stable@lists.freedesktop.org
* loader: move loader_open_device out of HAVE_LIBUDEV blockJulien Isorce2015-06-241-18/+18
| | | | | | | | | | | | | | | | | | Fixes the following build issue, when building without libudev. CCLD libGL.la ./.libs/libglx.a(dri2_glx.o): In function `dri2CreateScreen': src/glx/dri2_glx.c:1186: undefined reference to `loader_open_device' collect2: ld returned 1 exit status CCLD libEGL.la Undefined symbols for architecture x86_64: "_loader_open_device", referenced from: _dri2_initialize_x11_dri2 in libegl_dri2.a(platform_x11.o) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91077 Signed-off-by: Julien Isorce <j.isorce@samsung.com> Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
* loader: Rename drm_open_device() to loader_open_device() and share itDerek Foreman2015-06-232-3/+6
| | | | | | | | | This is already our common idiom for opening files with CLOEXEC and it's a little ugly, so let's share this one implementation. Signed-off-by: Derek Foreman <derekf@osg.samsung.com> Reviewed-by: Kristian Høgsberg <krh@bitplanet.net> Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
* mesa: build xmlconfig to a separate static libraryErik Faye-Lund2015-06-121-7/+3
| | | | | | | | | | | | | | | | | | | | As we use the file from both the dri modules and loader, we end up with multiple definition of the symbols provided in our gallium dri modules. Additionally we compile the file twice. Resolve both issues, effectively enabling the build on toolchains which don't support -Wl,--allow-multiple-definition. v2: [Emil Velikov] - Fix the Scons/Android build. - Resolve libgbm build issues (bring back the missing -lm) Cc: Julien Isorce <j.isorce@samsung.com> Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90310 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90905 Acked-by: Matt Turner <mattst88@gmail.com> Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
* android: loader: export the path to be includedChih-Wei Huang2015-06-091-0/+2
| | | | | Signed-off-by: Chih-Wei Huang <cwhuang@linux.org.tw> Reviewed-by: Eric Anholt <eric@anholt.net>
* egl: Add needed extern "C" for C++ accessAlexander von Gluck IV2015-05-141-0/+9
| | | | | | * Haiku's egl driver is C++ due to the interface natively being C++ Reviewed-⁠by: Brian Paul <brianp@vmware.com>
* Fix a few typosZoë Blade2015-04-271-1/+1
| | | | Reviewed-by: Francisco Jerez <currojerez@riseup.net>
* android: use LOCAL_SHARED_LIBRARIES over TARGET_OUT_HEADERSEmil Velikov2015-04-221-1/+1
| | | | | | | | | ... to manage the LIBDRM*_CFLAGS. The former is the recommended approach by the Android build system developers while the latter has been depreciated for quite some time. Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org> Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
* scons: Don't build loader on Windows.Jose Fonseca2015-03-251-1/+0
| | | | | | EGL was the last user. Reviewed-by: Brian Paul <brianp@vmware.com>
* loader: include <sys/stat.h> for non-sysfs buildsEmil Velikov2015-03-161-1/+1
| | | | | | | | | | | Required by fstat(), otherwise we'll error out due to implicit function declaration. Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89530 Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> Reported-by: Vadim Rutkovsky <vrutkovs@redhat.com> Tested-by: Vadim Rutkovsky <vrutkovs@redhat.com>
* scons: Use -Werror MSVC compatibility flags per-directory.Jose Fonseca2015-03-041-0/+2
| | | | | | Matching what we already do with autotools builds. Reviewed-by: Brian Paul <brianp@vmware.com>
* configure: Leverage gcc warn options to enable safe use of C99 features ↵Jose Fonseca2015-03-031-0/+1
| | | | | | | | | | | | | | | | | | | | | | | where possible. The main objective of this change is to enable Linux developers to use more of C99 throughout Mesa, with confidence that the portions that need to be built with MSVC -- and only those portions --, stay portable. This is achieved by using the appropriate -Werror= options only on the places they need to be used. Unfortunately we still need MSVC 2008 on a few portions of the code (namely llvmpipe and its dependencies). I hope to eventually eliminate this so that we can use C99 everywhere, but there are technical/logistic challenges (specifically, newer Windows SDKs no longer bundle MSVC, instead require a full installation of Visual Studio, and that has hindered adoption of newer MSVC versions on our build processes.) Thankfully we have more directy control over our OpenGL driver, which is why we're now able to migrate to MSVC 2013 for most of the tree. Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
* Revert "configure: Leverage gcc warn options to enable safe use of C99 ↵Kenneth Graunke2015-02-271-1/+0
| | | | | | | | | features where possible." This reverts commit 79daa510c7a871a33797308a2ccb4b83a067ffbe. I apparently hadn't done a clean build when testing this; it broke the build for Tom, Ben, and myself. We like the idea; let's try a v2.
* configure: Leverage gcc warn options to enable safe use of C99 features ↵Jose Fonseca2015-02-271-0/+1
| | | | | | | | | | | | | | | | | | | | | | | where possible. The main objective of this change is to enable Linux developers to use more of C99 throughout Mesa, with confidence that the portions that need to be built with MSVC -- and only those portions --, stay portable. This is achieved by using the appropriate -Werror= options only on the places they need to be used. Unfortunately we still need MSVC 2008 on a few portions of the code (namely llvmpipe and its dependencies). I hope to eventually eliminate this so that we can use C99 everywhere, but there are technical/logistic challenges (specifically, newer Windows SDKs no longer bundle MSVC, instead require a full installation of Visual Studio, and that has hindered adoption of newer MSVC versions on our build processes.) Thankfully we have more directy control over our OpenGL driver, which is why we're now able to migrate to MSVC 2013 for most of the tree. Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
* loader: not having a pci-id should not be a warnRob Clark2015-02-211-3/+6
| | | | | | | | | | If there is no pci-id, which is valid for vc4 and freedreno, just emit an info msg. Keep malformed but existing pci-id's as a warning. Mostly just to clean up a warning that confuses users for the non-pci devices. Signed-off-by: Rob Clark <robclark@freedesktop.org>
* loader: Remove NEED_OPENGL_COMMON check.Matt Turner2015-01-231-2/+0
| | | | HAVE_DRICOMMON is sufficient since OpenGL must be enabled for DRI.
* mesa: Add scons files to distribution.Matt Turner2014-12-121-0/+2
|