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path: root/src/mesa/drivers/dri/i965/brw_vec4.cpp
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* i965: Print force_writemask_all in dump_instructions().Kenneth Graunke2015-11-111-0/+3
* i965/vec4/skl+: Use ld2dms_w instead of ld2dmsNeil Roberts2015-11-051-0/+1
* i965: Replace default case with list of enum values.Matt Turner2015-11-021-8/+11
* i965/vec4: Wrap vec4_generator in a C function.Kenneth Graunke2015-10-291-3/+3
* i965/vec4: Convert src_reg/dst_reg to brw_reg at the end of the visitor.Kenneth Graunke2015-10-291-0/+86
* i965: remove unneeded src_reg copy in emit_shader_time_writeEmil Velikov2015-10-281-1/+1
* i965/vec4: print predicate control at brw_vec4 dump_instructionAlejandro Piñeiro2015-10-221-2/+3
* i965/vec4: adding vec4_cmod_propagation optimizationAlejandro Piñeiro2015-10-221-0/+1
* i965: Remove block arg from foreach_inst_in_block_*_starting_fromNeil Roberts2015-10-211-1/+1
* i965: Extract can_change_source_types() functions.Matt Turner2015-10-191-0/+12
* i965/vs: Move URB entry_size and read_length calculations to compile_vsJason Ekstrand2015-10-191-0/+34
* i965: Rename brw_foo_emit to brw_compile_fooJason Ekstrand2015-10-191-10/+10
* i965/vs: Rework vs_emit to take a nir_shader and a brw_compilerJason Ekstrand2015-10-191-43/+27
* i965/vec4: Remove gl_program and gl_shader_program from the generatorJason Ekstrand2015-10-191-2/+2
* i965/fs: Remove the gl_program from the generatorJason Ekstrand2015-10-191-1/+1
* i965/vs: Unify URB entry size/read length calculations between backends.Kenneth Graunke2015-10-101-18/+1
* i965: Move brw_get_shader_time_index() call out of emit functionsKristian Høgsberg Kristensen2015-10-081-6/+3
* i965: Move brw_dump_ir() out of brw_*_emit() functionsKristian Høgsberg Kristensen2015-10-081-7/+0
* i965: Generalize predicated break pass for use in vec4 backend.Matt Turner2015-10-051-0/+1
* i965/shader: Get rid of the shader, prog, and shader_prog fieldsJason Ekstrand2015-10-021-5/+4
* i965/fs,vec4: Get rid of the sanity_param_countJason Ekstrand2015-10-021-9/+0
* i965/vec4: Use nir info instead of pulling things out of [shader_]progJason Ekstrand2015-10-021-4/+4
* i965: Move binding table setup to codegen time.Jason Ekstrand2015-10-021-9/+0
* i965/shader: Pull assign_common_binding_table_offsets out of backend_shaderJason Ekstrand2015-10-021-1/+2
* i965/vec4: Get rid of the uniform_vector_size arrayJason Ekstrand2015-10-021-1/+0
* i965/vec4: Use the actual channels used in pack_uniform_registersJason Ekstrand2015-10-021-14/+37
* i965/vs: Move lazy NIR creation to codegen_vs_progJason Ekstrand2015-10-021-12/+0
* i965/vec4: Always use NIRJason Ekstrand2015-10-021-31/+8
* i965/vec4: Implement VS_OPCODE_GET_BUFFER_SIZESamuel Iglesias Gonsalvez2015-09-251-0/+1
* i965/vec4: Don't coalesce regs in Gen6 MATH ops if reswizzle/writemask neededAntia Puentes2015-09-231-2/+10
* i965/vec4: Detect and delete useless MOVs.Matt Turner2015-09-221-0/+22
* i965: Move perf_debug code to brw_codegen_*_prog()Kristian Høgsberg Kristensen2015-09-141-19/+0
* i965/vec4: Fix saturation errors when coalescing registersAntia Puentes2015-09-141-0/+21
* i965/vec4: Don't reswizzle hardware registersJason Ekstrand2015-09-121-0/+8
* i965/vec4: check writemask when bailing out at register coalesceAlejandro Piñeiro2015-09-111-4/+6
* i965: add support for textureSamples functionIlia Mirkin2015-09-101-0/+1
* i965: Add a debug option for spilling everything in vec4 codeIago Toral Quiroga2015-09-041-1/+1
* i965: Remove the brw_vue_prog_key base class.Kenneth Graunke2015-09-031-12/+0
* i965: Move legacy clip plane handling to vec4_vs_visitor.Kenneth Graunke2015-09-031-6/+4
* i965: Delete the brw_vue_program_key::userclip_active flag.Kenneth Graunke2015-09-031-1/+1
* i965/vec4: fill src_reg type using the constructor type parameterAlejandro Piñeiro2015-09-021-0/+2
* i965: Only consider fixed_hw_reg in equals() if file is HW_REG/IMM.Matt Turner2015-08-281-2/+3
* i965/vec4: Handle uniform and GRF array access on vertex programs (NIR)Antia Puentes2015-08-031-1/+1
* i965/vec4: Enable NIR-vec4 pass on ARB_vertex_programsAntia Puentes2015-08-031-23/+24
* i965/nir: Enable NIR-vec4 pass on geometry shadersIago Toral Quiroga2015-08-031-1/+1
* i965/vec4: Add a new dst_reg constructor accepting a brw_reg_typeAlejandro Piñeiro2015-08-031-0/+11
* i965/nir: Pass a is_scalar boolean to brw_create_nir()Eduardo Lima Mitev2015-08-031-1/+1
* i965/nir/vec4: Select between new nir_vec4 or current vec4_visitor code-pathsEduardo Lima Mitev2015-08-031-4/+14
* i965/vs: Get rid of brw_vs_compile completely.Kenneth Graunke2015-07-091-19/+19
* i965/vs: Remove 'c'/vs_compile from vec4_vs_visitor.Kenneth Graunke2015-07-091-2/+2