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* i965: Just read the existing tally on EndTransformFeedback if paused.Kenneth Graunke2016-05-201-20/+22
| | | | | | | | | | | | | | If the transform feedback object is paused when ending, then there are no new snapshots to add to the tally. In fact, we haven't written a starting snapshot, so we'd best not try and compute (end - start). Just load the existing tally so we can convert it to the number of vertices written and store it to the final result location. This is the Haswell+ equivalent of the previous commit. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
* i965: Reimplement ARB_transform_feedback2 on Haswell and later.Kenneth Graunke2016-05-091-0/+263
My old implementation accumulated <start, end> pairs in a buffer, and eventually processed that data on the CPU. This meant flushing the batchbuffer and waiting for it to completely execute before we could map it, resulting in really long stalls. We could also run out of space in the buffer, and have to do this early. Instead, we can use Haswell's MI_MATH command to do the (end - start) subtraction, as well as the multiplication by 2 or 3 to convert from the number of primitives written to the number of vertices written. We still need to CS stall to read the counters, but otherwise everything is completely pipelined - there's no CPU<->GPU synchronization required. It also uses only 80 bytes in the buffer, no matter what. Improves performance in Manhattan on Skylake GT3e at 800x600 by 6.1086% +/- 0.954166% (n=9). At 1920x1080, improves performance by 2.82103% +/- 0.148596% (n=84). v2: Fix number of primitives -> number of vertices calculation for GL_TRIANGLES (I was multiplying by 4 instead of 3.) Caught by Jordan Justen. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>